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Moventure

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Moventure trailerWatch trailer on Steam ↗

Moventure

Pixelatto · Published by Pixelatto

Mixed — 69% positive (255 reviews) · 92 achievements

Last updated 28 Sept 2026

100 moves, 2 buttons, 0 tutorials. Master a massive moveset hidden within a D-Pad and 2 buttons. Conquer +100 levels in the ultimate movelike precision platformer.

DJCTQ 61 DLC available ↗Full Controller Support

£12.34

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £12.34 · Highest: £12.347 Oct 2026

Adventure, Indie · 2026 · More £5 - £15 games

Embark on a unique precision platforming journey where every move counts. In Moventure, navigate through 100 levels using only a D-Pad and two buttons, mastering a vast moveset without tutorials.

About this game

100 Moves. 2 Buttons. 1 Great Escape.

A regular camping trip turns into a nightmare when Leo and Nara wake up in a dungeon with no memory of how they arrived. After days of captivity, Leo finally finds a way to escape and sets out to rescue Nara.

Moventure is a movelike: a precision platformer where the world isn't the puzzle-your character is.

Key Features:

  • Master the Moveset: Using classic NES-era controls (D-Pad + 2 Buttons), you must discover and master over 100 unique movements.

  • Creative Platforming: +100 hand-crafted levels designed to test your muscle memory and creativity. Figure out your own way to complete any level as you master more and more skills.

  • Die, Die, Die: not your average "perfect hero". Trip, roll, crash, fall, die in unexpected and hilarious ways. Rise, repeat. Every death counts and... sometimes even helps!

  • Pixelated love: A tribute to the golden age of gaming with a modern twist.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 SP1 (64-bit)
  • Processor: Intel Core 2 Duo / AMD Athlon X2
  • Memory: 2 GB RAM
  • Graphics: Integrated GPU compatible with DirectX 10
  • DirectX: Version 10
  • Storage: 500 MB available space
  • Sound Card: DirectX compatible

Recommended

Recommended:
  • OS *: Windows 7 SP1 (64-bit)
  • Processor: Intel Core 2 Duo / AMD Athlon X2
  • Memory: 2 GB RAM
  • Graphics: GPU integrada compatible con DirectX 10
  • DirectX: Version 10
  • Storage: 500 MB available space
  • Sound Card: Compatible con DirectX

Supported Languages

English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America, Finnish, Greek, Dutch, Hungarian, Indonesian, Japanese, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Russian, Swedish, Thai, Turkish, Ukrainian, Vietnamese, Arabic, Afrikaans, Albanian, Amharic, Armenian, Assamese, Azerbaijani, Bangla, Belarusian, Bosnian, Kannada, Catalan, Cherokee, Sinhala, Croatian, Dari, Scots, Slovak, Slovenian, Estonian, Basque, Filipino, Galician, Welsh, Georgian, Gujarati, Hausa, Hebrew, Hindi, Igbo, Irish, Icelandic, Khmer, Kazakh, Kyrgyz, Kinyarwanda, Konkani, Latvian, Lithuanian, Luxembourgish, Macedonian, Malayalam, Malay, Maltese, Maori, Marathi, Mongolian, Nepali, Odia, Persian, Punjabi (Gurmukhi), Punjabi (Shahmukhi), Quechua, K'iche', Serbian, Sotho, Tswana, Sindhi, Sorani, Swahili, Tamil, Tajik, Telugu, Tigrinya, Turkmen, Tatar, Uyghur, Urdu, Uzbek, Valencian, Wolof, Xhosa, Yoruba, Zulu

Latest news

  • Patch NotesOfficial

    New patch (v1994 / v1995)

    Changelog: Fixed some UI bugs on slot selection screen Fixed black screen bug after completing the game Current lives are now displayed in the pause menu (important for hard mode)) Fixed bugs related to balancing in top of the hat Fixed reset not applying lives properly in hard mode Fixed air kick movement not properly killing enemiesEdit: Version 1994 had a critical bug, so it was rollbacked. v1995 fixes that and includes many other small bugfixes.
    Read full article on Community Announcements (Pixelatto)
  • Patch NotesOfficial

    New Update (v1993) - More Modes

    Changelog: Add new (unlockable) difficulty setting Hard mode Add new (unlockable) difficulty setting IronMan mode Difficulty now works on a per-slot basis. Your previous files will be set to your old setting, new ones will be set when creating a new savefile. Improved localization Reduced hold time for deleting slots Fixed a couple of softlocks Fix one achievement not being obtainable
    Read full article on Community Announcements (Pixelatto)
  • Patch NotesOfficial

    Hotfix (v1992)

    Changelog: Lives left screen now plays much faster after reaching negative lives Fixed a bug related to trespassable ice Fixed skipping achievement on ice Fixed arrows killing characters at distance Fixed many bugs after completing the game Some level design tweaks
    Read full article on Community Announcements (Pixelatto)
  • Patch NotesOfficial

    New Update (v1991) - Easy Mode

    Many of you were too frustrated with some of the mechanics and preferred a more classic control. Well, here it goes! Easy Mode changes some of the most challenging controls and levels to be more accessible. It also disables achievements, because they are meant to reward skillfully mastering the original controls.Changelog:New difficulty setting in the options menuFixed exit button on slot select screenFixed "curiosity" achievement (and made it more interesting...)Fixed some platforms not crushing charactersFixed bug related to replays after completing the game
    Read full article on Community Announcements (Pixelatto)
  • Patch NotesOfficial

    Day 1 patch, vol. 2 (v1990)

    Changelog: - Fixed poo turning into rocks after dying. - Fixed bug where you could start flying upwards after some jumps into water corpses. It was so cool to watch though... - Fixed an important bug regarding respawning in the first level - Fixed a bug regarding fast travel button after completing the game - Fixed a bug related to text input fields (twitch username+slot renaming) - Various level design balances - Add alternate solutions to some specially hard levels
    Read full article on Community Announcements (Pixelatto)

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