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Watch trailer on Steam ↗F.E.A.S.T
Before40 · Published by Before40 · Official site ↗
8 user reviews — 75% positive (8 reviews) · 7 achievements
Last updated 28 Sept 2026
Congratulations! You've been hired by an elite organization that cooks for gods. Farm, automate, and cook gourmet meals to appease divine beings.
£7.99
Lowest price we've ever recorded
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Price history
Indie, Simulation, Strategy · 2026 · More £5 - £15 games
Take on the role of a culinary expert hired by an elite organization that feeds gods. Use your skills to automate farms and create gourmet dishes, ensuring divine favor through precise simulation and strategic planning.
About this game

F.E.A.S.T is a farming factory automation game focusing on cooking. You are a new recruit in a secret organization tasked with a critical mission: feed the gods before they destroy the world with their hunger. Farm ingredients, run food factories, and prepare gourmet-level offerings tailored to each divine being’s impossible appetite.

The gods have a bottomless appetite. So, we must prepare enough ingredients to meet their demand. As a new recruit, you will grow crops, raise animals, and harvest them!

We must build factory pipelines that handle the heavy lifting for us. Be a good recruit and follow the recipes to create gourmet dishes.

Be prepared to cook a wide variety of cuisines, some of the finest dishes a mere mortal has to offer. Yum!

Once the food is ready, deliver it to the shrines as offerings to the gods. The food must be delicious or prepare to face the gods’ judgment!

We are a small four-man team studio, driven by our love for automation games, fantasy, and culinary world. We created this game with passion. We hope you have a great time and feel hungry playing it!
To be a part of our journey, please join our discord channel and follow our social media.
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All links are on the right side of the page.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Quad-core Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 (6GB VRAM) / AMD Radeon RX 580 (8GB VRAM)
- DirectX: Version 12
- Storage: 3 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit (Version 20H2 or newer) / Windows 11 64-bit
- Processor: Hexa-core Intel Core i7-10700K / AMD Ryzen 7 3700X or equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce RTX 2070 (8GB VRAM) / AMD Radeon RX 5700 XT (8GB VRAM)
- DirectX: Version 12
- Storage: 3 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Version 2.0.71 Hotfix
This update addresses several progression, production, and stability issues reported in version 2.0.70. Fixes Fixed loading a save through Continue incorrectly spawning the next god before their requirements were met. Fixed Assemblers and other multi-input stations potentially becoming stuck after belts were switched between inputs. Fixed Cthulhu rejecting raw Salmon Sushi and Tuna Sushi. Legacy sushi without an explicit cleanliness state is now treated as clean unless it is explicitly dirty. Fixed a rare crop-growth crash caused by missing or invalid ground and resource providers. Improved crop and farmland cleanup when either one is removed. Save Compatibility Existing version 2.0.70 saves remain compatible. No campaign restart or save migration is required.Read full article on Community Announcements (จี้ปุ่น)AnnouncementsOfficial
New Updates: Blueprint Stash, Assembler Inspect & 50+ Fixes
New FeaturesBlueprint Stash - Save up to 4 building layouts and cycle between them. Rotate blueprints before placing. Recently used ones appear first.Assembler Inspect - See container contents in real-time. Belts no longer feed items until a recipe and flavour are chosen.Ranch Indicators - Feed preference icons on ranch walls. Range indicators for auto seeders/feeders during placement.Smoother item rendering on belts with less ghosting.Bug FixesSave and LoadFixed a crash when autosavingFixed buildings sometimes turning invisible after loadingFixed screen flickering during save/loadFixed assembler flavour selection not restoring after loadingBelts and LogisticsFixed multiple belt issues causing items to stutter, get stuck, or disappearFixed mergers and splitters having a ~5 second delayFixed mergers/splitters not working with normal beltsFixed items overshooting belt ends at low frameratesFixed underground belt items resurfacing at wrong positionsFixed underground belt path indicators not showingFixed belts merging incorrectly when auto-connectingFixed various belt and splitter crashesFixed auto-belting preview not displaying properlyFixed splitters placeable on the last belt of a lineFixed mergers not recognising perpendicular belt connectionsFixed turning belts not placed correctly at junctionsFixed blueprint placement ordering underground belts incorrectlyStations and ProductionFixed crash and item loss when station output storage is fullFixed stir-fryer processed incorrectly as a 2-stage stationFixed station alert icons not clearing properlyShrine and Deadly TriggerFixed shrine server not placing food on the table for first servingsFixed shrine/station state not resetting after a deadly triggerImproved deadly trigger scoring and dialogue timingRanch and LivestockFixed livestock not removed when wandering out of boundsFixed removing ranch wall/pond pieces not cleaning up connected piecesUIFixed station settings panel sometimes vanishingFixed station buttons shifti...Read full article on Community Announcements (จี้ปุ่น)Patch NotesOfficial
New Demo Hotfixes
\* Belts created from blueprint are incorrectly constructed.* Menu icon to recipe book shortcut does not show the correct recipe after the first activation.* Splitter does not work correctly after the first activation.Read full article on Community Announcements (จี้ปุ่น)Patch NotesOfficial
Huge Demo Update for F.E.A.S.T!
Sup sup! 5 months ago, we ran a public playtest for our factory automation game, and the feedback was invaluable. We have been hard at work, and we are thrilled to share this massive new demo update!If this is your first time seeing F.E.A.S.T, It's a unique farming-factory automation game where you:Grow crops and raise animals.Automate factories to produce complex meals.Cook recipes tailored to each god’s taste.Offer food correctly or face their wrath!But this time, if you make too many mistakes, you might have to throw hands with the gods themselves!Changes:Gods NPC: Gods now physically appear to eat the food and react based on quality.New Mechanic: Introduced a Boxing Mechanic where you can now fight enraged Gods/Deities!Gameplay: Enjoy a cozy, pressure-free experience. With the time limit removed, you can build your factory at your own pace and focus on creating the highest quality meals.UX: Improved interface for better intuition and easier factory construction.Art: Complete art overhaul! All assets updated for a major visual upgrade.SFX: New original game sound tracks for maximum cozyness.Performance: Significant optimization means you can build massive factories without slowdown.It's Feasting time!Read full article on Community Announcements (จี้ปุ่น)AnnouncementsOfficial
Improvement Plan
The Steam Automation Festival is ending, and thanks to you, we have gathered a ton of valuable feedback! We will be taking some time to carefully review everything and focus on refining the core gameplay loop based on your insights. This means improvements to the overall experience will take priority over quick bug fixes for now, so we appreciate your patience as we dig in. Thank you for being part of this journey. Your support truly means the world to us.Read full article on Community Announcements (จี้ปุ่น)






