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Path of the Warrior: Trials

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Path of the Warrior: Trials screenshot 1
Path of the Warrior: Trials trailerWatch trailer on Steam ↗

Path of the Warrior: Trials

Viktor Bukolov · Published by Viktor Bukolov

1 user reviews — 100% positive (1 reviews)

Last updated 11 Oct 2026

Build your warrior, craft the perfect build, and survive waves of enemies and ruthless bosses in fast-paced arena combat.

Early AccessDJCTQ 10

£4.17

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.17 · Highest: £4.1711 Oct 2026

Indie, RPG, Early Access, Casual · 2026 · More under £5 games

Embark on a journey to hone your warrior skills through intense arena combat. Craft your perfect build and face off against ruthless bosses in this fast-paced RPG from Viktor Bukolov, available now in early access.

About this game

Path of the Warrior: Trials is a fast-paced arena combat game with auto-battle mechanics and deep character progression. Create your warrior, choose your fighting style, and prove your strength by overcoming trials on your way to the final boss.

⚔️ Choose Your Playstyle
Mix and match stats, unique skills, and passive abilities to create a build that fits your strategy.

🔥 Auto-Combat, Strategic Control
Your character fights automatically — your role is to make the right decisions: upgrade wisely, manage gear, and use resources at the perfect moment.

👑 Boss Fights & Challenges
Face waves of enemies and powerful bosses, each requiring a different approach.

🎯 Adjustable Difficulty
Control the number of enemies and test your build under different conditions.

🏆 Progression System
Unlock new possibilities, upgrade your warrior, and carve your path to victory.

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7/8/10 (64‑bit)
  • Processor: Intel Core i3 or equivalent
  • Memory: 8 MB RAM
  • Graphics: NVIDIA GeForce GTX 750 / AMD Radeon HD 7770 / Intel HD 4000
  • DirectX: Version 11
  • Storage: 1000 MB available space
  • Sound Card: DirectX compatible

Recommended

Recommended:
  • OS *: Windows 7/8/10 (64‑bit)
  • Processor: Intel Core i5 or AMD Ryzen 5
  • Memory: 16 MB RAM
  • Graphics: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 560 or better
  • DirectX: Version 11
  • Storage: 1000 MB available space
  • Sound Card: DirectX compatible

Supported Languages

English*, Russian*, Ukrainian*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Damage system update

    Damage after battle The character now receives injuries not only to overall HP but also to individual body parts:Head — affects endurance and core attributes.Arms — determine strength and critical‑hit chance.Body — defines total health amount.Legs — influence movement speed and evasion.Healing system Damaged body parts can be restored using bandages, which can now be crafted from resources.Resource drops after battle After combat, there’s a chance to obtain crafting materials, making survival more tactical and engaging.
    Read full article on Community Announcements (___)
  • Patch NotesOfficial

    New Progression Styles

    Added two new character development paths:Critical Strikes — boosts damage and attack efficiency on successful hits.Evasion — enhances survivability by increasing the chance to avoid damage.🔹 A total of 12 new passive abilities have been introduced, offering more freedom for unique build customization.
    Read full article on Community Announcements (___)
  • Patch NotesOfficial

    Update: Skills, Effects & Fixes

    ChangesReworked the skill systemAdded three elemental sword effects for progression: Ice, Poison, FireCamera rotation is now bound to the right mouse buttonFixesFixed bug where mobs dealt no damageFixed bug where Agility did not increase attack speed
    Read full article on Community Announcements (___)
  • Patch NotesOfficial

    Arena Updates & Fixes

    Arena Updates & FixesAdded descriptions of main statsUpdated arenaUpdated interfaceFixesFixed mob invulnerabilityIncreased HP after each round before and after
    Read full article on Community Announcements (___)

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