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Watch trailer on Steam ↗Path of the Warrior: Trials
Viktor Bukolov · Published by Viktor Bukolov
1 user reviews — 100% positive (1 reviews)
Last updated 11 Oct 2026
Build your warrior, craft the perfect build, and survive waves of enemies and ruthless bosses in fast-paced arena combat.
£4.17
Lowest price we've ever recorded
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Price history
Indie, RPG, Early Access, Casual · 2026 · More under £5 games
Embark on a journey to hone your warrior skills through intense arena combat. Craft your perfect build and face off against ruthless bosses in this fast-paced RPG from Viktor Bukolov, available now in early access.
About this game
Path of the Warrior: Trials is a fast-paced arena combat game with auto-battle mechanics and deep character progression. Create your warrior, choose your fighting style, and prove your strength by overcoming trials on your way to the final boss.
⚔️ Choose Your Playstyle
Mix and match stats, unique skills, and passive abilities to create a build that fits your strategy.
🔥 Auto-Combat, Strategic Control
Your character fights automatically — your role is to make the right decisions: upgrade wisely, manage gear, and use resources at the perfect moment.
👑 Boss Fights & Challenges
Face waves of enemies and powerful bosses, each requiring a different approach.
🎯 Adjustable Difficulty
Control the number of enemies and test your build under different conditions.
🏆 Progression System
Unlock new possibilities, upgrade your warrior, and carve your path to victory.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7/8/10 (64‑bit)
- Processor: Intel Core i3 or equivalent
- Memory: 8 MB RAM
- Graphics: NVIDIA GeForce GTX 750 / AMD Radeon HD 7770 / Intel HD 4000
- DirectX: Version 11
- Storage: 1000 MB available space
- Sound Card: DirectX compatible
Recommended
- OS *: Windows 7/8/10 (64‑bit)
- Processor: Intel Core i5 or AMD Ryzen 5
- Memory: 16 MB RAM
- Graphics: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 560 or better
- DirectX: Version 11
- Storage: 1000 MB available space
- Sound Card: DirectX compatible
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Damage system update
Damage after battle The character now receives injuries not only to overall HP but also to individual body parts:Head — affects endurance and core attributes.Arms — determine strength and critical‑hit chance.Body — defines total health amount.Legs — influence movement speed and evasion.Healing system Damaged body parts can be restored using bandages, which can now be crafted from resources.Resource drops after battle After combat, there’s a chance to obtain crafting materials, making survival more tactical and engaging.Read full article on Community Announcements (___)Patch NotesOfficial
New Progression Styles
Added two new character development paths:Critical Strikes — boosts damage and attack efficiency on successful hits.Evasion — enhances survivability by increasing the chance to avoid damage.🔹 A total of 12 new passive abilities have been introduced, offering more freedom for unique build customization.Read full article on Community Announcements (___)Patch NotesOfficial
Update: Skills, Effects & Fixes
ChangesReworked the skill systemAdded three elemental sword effects for progression: Ice, Poison, FireCamera rotation is now bound to the right mouse buttonFixesFixed bug where mobs dealt no damageFixed bug where Agility did not increase attack speedRead full article on Community Announcements (___)Patch NotesOfficial
Arena Updates & Fixes
Arena Updates & FixesAdded descriptions of main statsUpdated arenaUpdated interfaceFixesFixed mob invulnerabilityIncreased HP after each round before and afterRead full article on Community Announcements (___)






