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Deltascention

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Deltascention screenshot 1
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Deltascention

MRBartz · Published by MRBartz

1 user reviews — 0% positive (1 reviews)

Last updated 11 Oct 2026

Deltascention is a fast-paced action roguelike with a ton of upgrades and a whole collection of editable arena's, and not to mention the weapons! Fight your way through all 50 waves to take out the final boss and save the world outside!

DJCTQ 14

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.5011 Oct 2026

Action, Indie · 2025 · More £5 - £15 games

Embark on a relentless journey to save the world in Deltascention, an intense action roguelike from MRBartz. Navigate through 50 challenging waves, each packed with new upgrades and arenas to explore.

About this game

Deltascention is an action roguelike takes place in a single room, but that doesn't mean that there isn't hours worth of fun stuffed into it. 

The game varies over 50 waves with a final boss at the end. Every wave, new enemies spawn and the arena changes to a new layout previously created in the level editor. Killing enemies gives Xp that can be used to grant a choice of 3 upgrades of varying rarities, maybe even a new weapon. At wave 50, if you don't want to fight the final boss just yet, you can wait a while and loop for another 50 waves with a lot stronger enemies to get new upgrades.

A large selection of different weapons to choose from along with a ton of unique upgrades. Choosing a weapon even allows you to salvage it for a special one time upgrade! The salvaging upgrades are reset after changing weapons however. 

The arena is one single elevator shaft, flying upwards. The ground is made up of a 16x16 grid of 5 unit tall pillars, along with a 2nd layer of single unit tall cubes. The arena is controlled by .txt files that can be located in the game files. This allows players to copy the files, and send them to their friends over almost ANY messaging program. Then they can just drag them into the files, and the new arena is there. But, it does require both layer 1 and layer 2 files, otherwise it will not work.

Enemy waves get progressively more difficult over time with new encounters arriving every few waves. Some enemies should take much higher priority than others. Some are just fodder, and some could end a run if not dealt with quickly.

System Requirements

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Minimum

Minimum:
  • OS: 22631.5335
  • Processor: Intel(R) Core(TM) i5-10400 CPU @ 2.90GHz 2.90 GHz
  • Graphics: NVIDIA GeForce RTX 3060 Ti
  • DirectX: Version 12

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Deltascention V3

    With the 3rd update to Deltascentin, also comes with the final update. There will most likely NOT be a V4, and if there is, it will be a small update, most likely patch notes at most.Changes:Ricochet Upgrade now actually ricochetsTwin Shot Upgrade now doesn't consume excess ammoSalvages no do not overlap between weapons incorrectlyGun UI is disabled when upgradingAdded CreditsStage Editor Scroll View scrolls correctlyPistol Max Ammo: 10 > 6As it is the last update, I wish you all luck with the future.See you on The Other Side
    Read full article on Community Announcements (MRBartz)
  • AnnouncementsOfficial

    Deltascention V2

    This is the first and probably only majour update to Deltascention. Any future ones will most likely either be small updates or just a patch or two. But this update provides A LOT of content that was necessary in V1, now finally here in V2 Changelog: - New Weapon: Claws! - 13 New Upgrades! (6 Common, 4 Uncommon, 3 Rare) - Arena cannot choose the same layout twice - Replaced Bleeding with Rust (Subject to future rework again) - Reworked Fire into a Debuff - Map Change Speed: 5 -> 4 - Shielder Drone Applied Shield: 200 -> 150 - Spawner Converts 50% of recieved Max Shield into Max Health - Reworked Explosions to now have Size and Damage seperate values - Enemies now scale in health and damage as waves progress (+0.04% per round (Round 50 = 2x)) - All obtained Upgrades can be viewed in the Pause Menu - Damage Numbers now bounce when appearing - Added Curses (Togglable settings to make the game A LOT harder) - Added Virtues (Togglable settings to make the game A LOT easier) - Stat Sheets are located in the Lobby and show previous stats. - A COMPLETE Remake of the Apex Core Final Boss This update also have a few other smaller changes that were not mentioned, but overall this is it. I wish you all the best. {STEAM_CLAN_IMAGE}/45677059/05ca3047b2b1d7849770ff174fa02d2ba4adef1c.png
    Read full article on Community Announcements (MRBartz)

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