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Rush Roulette

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Rush Roulette Trailer trailerWatch trailer on Steam ↗

Rush Roulette

Terralithic · Published by Terralithic · Official site ↗

8 user reviews — 100% positive (8 reviews) · 9 achievements

Last updated 28 Sept 2026

A village trapped in fear and snow. Leap and climb across rooftops to avoid danger. When the curse shifts, choose a powerful ability card to turn the tide. Avoid the monster and collect three relics to escape in this intense 2 - 4 players asymmetric multiplayer battle.

Early AccessDJCTQ 14Co-opPvP

£5.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £5.89 · Highest: £5.897 Oct 2026

Action, Indie, Early Access, Casual · 2025 · More £5 - £15 games

Navigate treacherous rooftops as one of four characters in Rush Roulette, an intense early access multiplayer game where your choices shape the outcome. Avoid the monster and gather three relics to escape this village under snow and fear.

About this game

Run. Hide. Curse. Repeat.

• In a forgotten, snow-covered village lost to time, a group of thrill-seeking adventurers awakens an ancient curse. One is marked by a haunted mask. The only way to survive?

• Collect 3 relic fragments before it’s too late — and catch another player to pass on the curse, all while being hunted by something far worse.

• This is an intense asymmetric multiplayer horror experience where every second counts. Leap across rooftops, slide through abandoned alleys, and climb your way to temporary safety using fluid parkour in a constantly shifting, snow-blanketed nightmare.

• The rules are simple: Stay fast. Stay alert. Or become the hunted.

Key Features

• Pass the Curse – One player starts with the cursed mask. To survive, they must tag another player and hand over the curse before the monster catches them. But beware: each transfer reshapes the game.

• Shape Your Fate – Every time the curse transfers, all players pick one of two randomized ability cards. Abilities include dash, invisibility, double jump, blinding other players, summoning a decoy clone, or even empowering the monster to force chaos on others.

• Parkour in a Snowy Village – Set in a massive, abandoned village covered in snow and decay, the environment is built for high-mobility traversal. Run, vault, and wall-climb to outmaneuver both monster and mask.

• The Monster Never Rests – Controlled by AI, the monster relentlessly hunts whoever bears the curse. It never stops. It never forgets. It grows more aggressive with each passing moment.

• Asymmetric Mayhem – 3 Survivors, 1 Cursed. One goal: collect 3 relic fragments and avoid the mask — or survive with it long enough to pass it on.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: AMD FX 4350 or Equivalent, Intel Core i3 6300 or Equivalent
  • Memory: 6 GB RAM
  • Graphics: AMD Radeon™ HD 7790, NVIDIA GeForce® GTX 950
  • DirectX: Version 12
  • Storage: 5 GB available space

Recommended

Recommended:
  • OS: Windows 11
  • Processor: Ryzen 5 CPU or Equivalent
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon™ R9 290, NVIDIA GeForce® GTX 970
  • DirectX: Version 12
  • Storage: 5 GB available space

Supported Languages

English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean, Polish, Russian, Turkish, Greek, Portuguese - Portugal
*languages with full audio support

Latest news

  • Patch NotesOfficial

    v0.3.6 Update Notes

    No more flying lessons: We fixed the glitch that caused players to fly into the air while climbing. Hunter Swapping: Switching between Hunters is now bug-free and working smoothly. UI Polish: We cleaned up some pesky UI errors. Main Menu: Fixed navigation and stability issues in the main menu.
    Read full article on Community Announcements (Terralithic)
  • Patch NotesOfficial

    v0.3.5

    Fixed multiple issues in Training Mode, ensuring smoother gameplay and consistent tutorial flow. Resolved the bug causing errors when finishing Training Mode, allowing players to return to the lobby without interruptions. Improved the post-match “Return to Lobby” screen, fixing cases where the UI did not appear or behaved inconsistently. Fixed card selection issues that caused incorrect or missing card choices during the selection phase. General stability and performance improvements for a more seamless overall experience.
    Read full article on Community Announcements (Terralithic)

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