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Dice Dice Baby

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Dice Dice Baby screenshot 1
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Dice Dice Baby

Nugget Games Studio · Published by Nugget Games Studio

Very Positive — 90% positive (87 reviews) · 46 achievements

Last updated 28 Sept 2026

The House always wins! Except here... Dice Dice Baby is a roguelike dice game about cheating and rolling the craziest numbers to beat the House. Twist a classic game thanks to illegal special dice and create epic combos with lucky charms, all in the world most permissive casino.

DJCTQ 10

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.29 · Highest: £4.299 Oct 2026

Indie, Strategy, Casual · 2025 · More under £5 games

Navigate the twists and turns of a world where the house isn't always right, using special dice and mystical charms to outsmart the odds. Experience the thrill of a unique roguelike strategy game from Nugget Games Studio.

About this game

Dice Dice Baby is a casino dice-building roguelike about cheating, changing the rules and rolling the craziest combos to beat the House.

Roll dice, reroll them, create scoring combinations and beat the score target to move to the next round: easy!

Twist a classic dice game into a colorful combo machine thanks to illegal special dice, board modifiers and lucky charms, all in the world's most lenient casino.

Pick your favorites amongst tens of special dice, each with their own rule-bending abilities. Collect them to create powerful synergies that will completely change the way you play. You can even level them up to increase their scoring potential and get an edge over the unfairly high score targets demanded by the House.

Equip lucky charms to create game-breaking combos and sneaky strategies. Possibilities are endless and each run is sure to be different thanks to over 100 different charms to unlock, combined with the effects of your dice collection.

With lucky charms' special effects ranging from earning you more money, increasing your score or even allowing you to play new dice combinations from other games, they each have a potential to bring the dealer to their knees.

Beating the game once won't be enough as the House never gives up. Prove you are the ultimate hustler by beating the 3 difficulty levels with every dice types and unlock new content and ways to play dirty.

Features:

  • Randomly generated runs

  • 6 dice shapes and 9 special dice types

  • 36 dice synergy effects

  • 88 lucky charms to collect

  • Tons of possible score combinations to unlock

  • 3 difficulty levels to beat

  • 5 board colors, ornaments and visual motifs to unlock

  • Dice paints, board upgrades.. and more

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7, 8, 10, 11
  • Processor: 2GHz
  • Memory: 1 GB RAM
  • Graphics: 1 GB RAM
  • DirectX: Version 11
  • Storage: 1 GB available space

Supported Languages

English, French

Latest news

  • Patch NotesOfficial

    Update notes 1.0.4

    Added a new x10 game speed.Improved Steam Deck compatibility.Fixed a bug allowing to reroll dice when only a D100 was on the board (causing a soft lock).Fixed a bug that prevented dice from being properly considered as part of a combination.
    Read full article on Community Announcements (Nugget Games)
  • Patch NotesOfficial

    Update notes 1.0.3

    Completing a challenge at higher difficulties will now also complete the challenge for easier difficulties. This change will apply retroactively, meaning that when you'll launch the game after the update, all challenges & achievements that should have been unlocked will be completed automatically.Added a safe zone around the synergies panel to prevent it from closing as soon as the mouse leaves the box. The janky laptop has been reduced from -1 reroll to -2 rerolls.The golden yarn has been reduced from score +4 per shop reroll to +2.The dumbbell has been increased from score +6 per dice reroll to +8. Fixed a bug preventing the combination texts from being properly localized.Fixed a bug creating a softlock when rolling a 1 on a D100 if the D20 level 1 synergy was active.Fixed a bug that messed up the banked dice when spamming the "bank all" button.Fixed a bug that allowed players to sell the hourglass.Fixed a bug that caused a target score calculation error when buying the hourglass while in endless mode.
    Read full article on Community Announcements (Nugget Games)
  • Patch NotesOfficial

    Update Notes 1.0.2

    Added a new option to allow playing with all locked lucky charms. Activating this option will make all locked charms appear in the shop as if you had completed the associated challenge. This option is designed for players who don't want to go through the hustle of completing all challenges to experience the game content and just want a more relaxed experience. More completionist players can still keep this option disabled to experience the intended unlock flow and get access to the content in a more legit way. Please note that visual customization (board colors, patterns...) still require completing runs to unlock. The challenges and steam achievements also still require completing runs with full synergies to unlock, even if you activate the option. Added controller support for keyboard controls. If you play on steamdeck, you can now restart the run and display dice levels using the gamepad. The hot dice synergy effect lvl 2 has been reduced from +1 mult. per combination to +0.5 per combination after the first.Fixed a bug that made the bundle of cash reduce the cost of rerolling the perk shop by 2 instead of 1.Fixed a bug where you could drag and sell dice while in the painting selection flow.Fixed a bug that caused a break of the piped dice XP flow.Fixed a bug that allowed using the brass knuckles even when the charm was disabled.
    Read full article on Community Announcements (Nugget Games)
  • Patch NotesOfficial

    Update notes 1.0.1

    Added a save backup system. After several reports of save files being reset because of a steam cloud error, I decided to add a system that will create a local copy of the player's save every time they unlock something in the game. This should allow recovering the player's progression in case of a cloud error.The target scores of the rounds after the end of a run (endless mode) have been drastically increased. Previous scores increased way to slowly to really challenge a build and games lasted too long.The dumbbell has been reworked: It now gives +6 score for each time dice have been rerolled in the current round.The fancy monocle has been nerfed and now doesn't count itself in the mult.The key has been reworked: It is now the rusty key. When equipped, the shop sections randomly lock when leaving the shop.The rulebook has been reduced from +1 mult. per banked dice to +0.7.New combinations description texts have been rewritten to better explain how to form the combination.Fixed a display issue on the endgame panel when finishing a run after the final roundFixed a small bug where music was not looping properlyFixed a bug preventing house rule from unlocking in the collection if they were completed at the final roundFixed an issue preventing from changing the game languageFixed the incorrect number of total challenges in the collection.
    Read full article on Community Announcements (Nugget Games)
  • AnnouncementsOfficial

    Dice Dice Baby is available now!

    Hello everyone,Today is the day; Dice Dice Baby is officially out! 🚀After months of hard work, demo improvements, player feedbacks, balancing and last minute polishes, it's finally time to release the full version of the game. 🔥First of all, I really hope you like the game, and particularly the new content and changes that have been made since the launch of the demo. As a game developer and game designer, it is something really special (and scary) to release a game, exposing your baby, that you spent so much time, sweat and tears on to the world, sharing something that feels very personal with complete strangers. On the other side, the past few months have been amazing, as the demo release went very well and the game received very good and useful feedback. When making Dice Dice Baby, my goal was simply to make the best possible game, and bring as much enjoyment and fun to my players as possible, and I can only hope I've came close to reaching it. 🤞Please don't hesitate to share your thoughts and improvements suggestions on the game's community page. I really love to hear from players and I'm convinced that a good game couldn't be made without lots of feedbacks to feed from. I try to answer your messages as often as possible, sorry if I sometimes miss some comments or questions. 🙏Lastly, before the release patch note, I would like to once again thank all the people who helped and supported the game along the way. It's been a very "dicey" journey and I really couldn't have made it this far without all the support and feedback of my demo players, beta testers and friends, so thank you all ❤️And without further ado, the release patch note:BalancingThe reading glasses have been reworked: They now give +0.4 mult. per banked dice with an even value.The dumbbell has been increased from score +4 per dice rerolled to +5.The calculator is back! It gives +0.5 mult. to every combination.The bundle of cash now decreases all shop prices by -1 (including the locked slots).The shotg...
    Read full article on Community Announcements (Nugget Games)

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