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Proxima Divide

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Proxima Divide screenshot 1
Early Access Gameplay Trailer 1 trailerWatch trailer on Steam ↗

Proxima Divide

Emberline Studios · Published by Emberline Studios · Official site ↗

1 user reviews — 100% positive (1 reviews)

Last updated 11 Oct 2026

A first-person sci-fi survival game where you explore a mysterious alien planet, manage oxygen and resources, craft tools, and uncover the secrets of a lost research colony.

Early AccessDJCTQ 14

£16.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £16.75 · Highest: £16.7510 Oct 2026

Action, Adventure, Indie, Early Access · 2025 · More £15 - £30 games

Embark on a first-person journey through Proxima Divide, managing resources and uncovering secrets of a lost research colony. Craft tools and survive in this sci-fi adventure from Emberline Studios.

About this game

Overview

Proxima Divide is a first-person sci-fi survival game that challenges players to endure, adapt, and uncover meaning in the aftermath of catastrophe. Set 50 years in the future, you awaken alone after a crash landing near a silent research outpost on a distant alien world. With oxygen running low and no sign of the colonists, survival becomes your first priority—but not your last.

As you scavenge for resources, repair broken systems, and confront hostile AI, a deeper mystery begins to surface—one that suggests the colonists may have encountered something beyond comprehension. At the heart of it all lies the Proxima Divide: a threshold between survival and transcendence, between what we know and what lies just beyond.

Key Features

  • Immersive Survival Mechanics
    Manage oxygen, hunger, and exhaustion while navigating a hostile environment. Every decision matters.

  • Crafting & Resource Management
    Gather raw materials, refine them into components, and craft tools, weapons, and survival gear.

  • Narrative-Driven Exploration
    Discover logs, terminals, and environmental storytelling that reveal the fate of the colonists and the alien presence.

  • Tense First-Person Combat
    Defend yourself with scavenged weapons against rogue AI and environmental threats.

  • Puzzle & Repair Systems
    Solve keypad puzzles, restore power, and repair critical systems to progress through the outpost.

  • Atmospheric World Design
    Explore a richly detailed alien landscape with dynamic lighting, audio cues, and environmental storytelling.

  • Emergent Storytelling
    Your survival journey becomes its own narrative—shaped by your choices, discoveries, and resilience.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 64-bit
  • Processor: Quad-core Intel or AMD processor, 2.5 GHz or faster
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1060 / AMD RX 580 or equivalent with 4GB VRAM
  • DirectX: Version 12
  • Storage: 10 GB available space

Recommended

Recommended:
  • OS: Windows 10/11 64-bit
  • Processor: Intel i5-9600K / AMD Ryzen 5 3600 or better
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX 2060 / AMD RX 6700 XT or better
  • DirectX: Version 12
  • Storage: 10 GB available space
  • Additional Notes: SSD strongly recommended

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Proxima Divide v0.3.5

    New Feature: Plant Growers (grow wheat, more crops coming soon)Sleeping algorithm improvementsDeath handling fixes (still under review, but much more stable)
    Read full article on Community Announcements (EmberlineActual)
  • Patch NotesOfficial

    Proxima Divide v0.3.4

    New ContentMining system updated: ore nodes now crack and drop collectible chunksUpgrade system added: find recipes and apply upgrades at suit stationsFirst upgrade increases oxygen tank capacity (found in early annex)Demo updated to include new systemsBug FixesInvestigating save/exit issue (save works, but game may not close properly)Crash site fire now extinguishes correctly after the first nightMultiple previously reported bugs resolved (sorry I lost track of every little thing I addressed)Read more about it on the dev blog: https://proximadivide.com/?p=227
    Read full article on Community Announcements (FinalSynapse)
  • Patch NotesOfficial

    Proxima Divide v0.3.3

    New Content Expanded world layout: next area now partially explorable (no gameplay yet) Procedural building workflow implemented, allowing placement of buildings of any size Early interior work started for new areas Robots now perform ambient tasks (cleaning, maintenance, moving boxes) before detecting the player Bug Fixes Fixed bug where pickaxe prompt showed incorrect slot Crash site fire now extinguishes after the first night Fixed item drop-through-floor issue (especially affecting pistol) Added drop sound effect for pistol (other items will receive sounds in future updates) Read more about it on the blog: https://proximadivide.com/?p=219
    Read full article on Community Announcements (FinalSynapse)
  • Patch NotesOfficial

    Proxima Divide v0.3.2

    New Features: Demo released (approx. 50% of current Early Access content) Bipedal robot enemies added with patrol paths, sight/hearing detection, and basic combat behavior Read more about it on the blog: https://proximadivide.com/?p=215
    Read full article on Community Announcements (FinalSynapse)
  • Patch NotesOfficial

    Proxima Divide v0.3.0

    New Features: Save Slots Added – Players can now create and manage multiple save files. Pause Menu Save/Load – Save and load your progress directly from the pause menu. Fixes & Improvements Fixed eating animations for sprats and sardines. Adjusted terrain for smoother navigation and improved visuals. Addressed saving issues and improved reliability. Fixed visibility of player character during cutscenes. Addressed several crashes and softlocks. Upcoming Changes The hovering drone enemy is being replaced by a new bipedal robot – more grounded, tactical, and visually striking. Read more about it in our Dev Log
    Read full article on Community Announcements (FinalSynapse)

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