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Trigger Land

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Trigger Land screenshot 1
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Trigger Land

Zachery Studios · Published by Zachery Studios

Content notice: This game contains content that may not be appropriate for all ages. It includes: Cartoon Violence: Players engage in exaggerated, over-the-top combat using a variety of weapons. Blood effects and slapstick-style injury animations are present, but not realistic. Satirical Themes: The game includes caricatures of real-world groups and exaggerated stereotypes, presented for comedic effect. Some players may find certain jokes or character portrayals offensive or socially sensitive.

Mixed — 67% positive (24 reviews)

Last updated 28 Sept 2026

A chaotic third-person shooter where stereotypes come to life. Fight waves of rednecks, Karens, and more in this satirical, round-based shooter packed with dumb weapons, unpredictable AI, and over-the-top action.

DJCTQ 14Co-op

£7.15

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £7.15 · Highest: £7.1510 Oct 2026

Action, Indie, Simulation, Casual · 2025 · More £5 - £15 games

In Trigger Land, players must navigate chaotic rounds as rednecks and Karens come to life, wielding ridiculous weapons in a third-person showdown. Experience unpredictable AI and over-the-top action in this indie simulation with an action twist.

About this game

TriggerLand is a chaotic third-person shooter that throws political correctness out the window and dives headfirst into parody mayhem. Step into a world where overblown stereotypes are your enemies.

Fight through wave-based arenas filled with rednecks, conspiracy nuts, HOA, boomers, Karens, and more—all brought to life with exaggerated voice lines. Every round gets harder, dumber, and funnier

  • Chaotic Third-Person Action – Dive into a satirical wave-based survival shooter where nothing is taken too seriously.

  • Round-Based Survival – Fight off escalating waves of enemies with unique wave pools that keep each run fresh.

  • Shared Team Economy – Work together with a common pool of money earned from kills and round progression.

  • Weapon Terminals – Spend your team’s earnings at buy stations to unlock and upgrade a wide arsenal of guns.

  • Expansive Map Variety – Battle across multiple themed maps ranging from absurd arenas to chaotic environments filled with humor and danger.

  • Diverse Arsenal – Wield everything from classic rifles to quirky sidearms, each with distinct stats and playstyles.

  • Multiplayer Mayhem – Jump in with friends for fast-paced co-op action where teamwork (and laughter) are the key to survival.

Party-Game Energy – A shooter that doesn’t take itself seriously—designed for fun and messing around with buddies.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 (64- bit)
  • Processor: 3GHz 4-Core or similar
  • Memory: 8 GB RAM
  • Graphics: RTX 2060
  • DirectX: Version 12
  • Storage: 20 GB available space

Recommended

Recommended:
  • OS: Windows 10 (64- bit)
  • Processor: 3.5GHz 6-Core or similar
  • Memory: 16 GB RAM
  • Graphics: GeForce RTX 3060 or Radeon RX 6700
  • DirectX: Version 12
  • Storage: 20 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    TriggerLand Update 1.05 – QoL, UI & Performance Update

    Quality of Life Update + UI Overhaul + Performance ImprovementsThis update focuses on refining the overall experience of TriggerLand with major quality-of-life improvements, UI enhancements, gameplay balancing, and performance optimizations. We’ve also removed all seasonal winter content to return the game to its core atmosphere.Seasonal Content RemovalThe limited-time winter event has officially ended.Removed Santa OutfitRemoved snow weather, frosted terrain, and seasonal lightingAll maps have been restored to their original visual tone and atmosphereUI & Quality of Life ImprovementsThis update introduces a more polished and responsive user experience across the board.Improved HUD clarity and layout for better readability during combatRefined hit indicators and damage feedbackUpdated buy station interface for faster navigation and clearer pricingImproved round transition flow and on-screen promptsGeneral UI cleanup and consistency improvements across menus and gameplayGameplay BalancingWe’ve made several adjustments to improve pacing, difficulty, and overall feel.Adjusted early wave difficulty for smoother progressionRebalanced enemy health and scaling across later roundsFine-tuned enemy behavior for more consistent engagementsImproved weapon handling feel and responsivenessAdditional tweaks to movement and combat flowPerformance ImprovementsOngoing optimization to improve stability and frame rates.Reduced unnecessary draw calls in high-density areasImproved performance during large enemy wavesOptimized lighting and shadow calculationsGeneral backend improvements for smoother gameplayBug FixesA wide range of fixes to improve reliability and polish.Fixed various multiplayer sync issuesResolved edge cases with enemy spawning and wave progressionFixed UI elements not updating correctly in certain scenariosAddressed issues with player movement inconsistenciesGeneral bug fixes and stability improvements
    Read full article on Community Announcements (King Joffrey)
  • Patch NotesOfficial

    TriggerLand – v1.04 “Christmas” Update

    Limited-Time Holiday Event + New Map + Global Visual UpgradeHo ho hold your fire — the Christmas update for TriggerLand is here! This patch brings a brand-new map, festive cosmetics, environmental upgrades, gameplay tuning, and important multiplayer fixes.Holiday Event: Santa Outfit and Snow (Limited Time)For the duration of the Christmas season, players can equip the Santa Outfit.Select maps now feature new holiday-themed weather:SnowfallFrosted terrainSeasonal lighting adjustmentsSnow accumulation in certain areas(Not every map is snowy — only the ones that fit the environment.)NEW MAP: Camp GroundsNestled in the mountains by a lakeside, Camp Grounds is a wide-open arena focused on natural terrain and open combat flow.Map HighlightsMountain slopes with pockets of snowOpen forest layout with long sightlinesCombat concentrated toward the central clearingEnvironmental storytelling: targets, broken structures, rusted cars, crates, and camp debrisScenic lake backdrop Lighting & Landscape Revamp (All Maps)Every map received updates to:Lighting quality and clarityLandscape layers and blendingShadow accuracyVisual readabilityAtmosphere and environmental consistencyThis is the biggest environment update so far.Gameplay Updates & FixesFixed issue where clients could run backwards incorrectly or gain desynced movement.Starter wave pools have been made more difficult.All enemy factions received a 10% movement speed increase.Tweaked running camera shake to be smoother and less jarring.Small performance passesFixed a bug where ammo would spawn from the buy station even when you didn't have enough cash.Cleanup and polish on environment propsEvent Maps Outskirts StationTown DMVOfficeCamp Grounds
    Read full article on Community Announcements (King Joffrey)
  • Patch NotesOfficial

    v1.03 — November Quality of Life Update

    TriggerLand v1.03 — November Quality of Life UpdateTriggerLand’s November update is here! Version 1.03 focuses on quality-of-life improvements, smoother gameplay, and tightening up some of the rough edges players have been feeling. This month is all about polish—movement, enemy behavior, and performance—while we prepare for bigger content on the way.Here’s what’s new:Movement adjustments, including disabling backward sprinting.Added light camera shake while sprinting for better feedback.Tweaked enemy speeds and movement patterns for more balanced rounds.Updated data pools to improve how rounds are generated.Cleaned up several enemy voice lines.Stability and performance improvements.We’re also excited to share that our Christmas event is right around the corner. More details will be revealed in the coming weeks!Thanks for playing and supporting TriggerLand!
    Read full article on Community Announcements (King Joffrey)
  • Patch NotesOfficial

    V1.02 Update

    TriggerLand – Content Update v1.02Revamped AI with improved pathingAdded 2 new ranged AI types:Mobile shooter (moves/evades before firing)Stationary shooter (attacks within a set range) Introduced Bosses:Appear every 5 roundsArmed with PKM2500 base HPIncreased sight range New Map: Interstate Aid StationSet in the Arizona MountainsIncludes a gas station and roadside service facilitiesActs as a remote hub for Police, EMS, and other roadside assistanceFeatures a nearby Private Military Complex for added combat encounters New Enemy Class: Dirty CopsCorrupt officers with unique combat tacticsFeature over 250 new voice lines and variations for added immersion and personality Bug Fixes & QoLMoved Respawn Widget to prevent players from accidentally leaving the gameReduced decay time for NPC projectile effects for smoother visualsFixed bug with wrong enemy types in wave data poolsAdjusted AI weapon placements in their hands for better alignmentAdjusted AI animation blending so they no longer look down/left when chasing the player Increased health regeneration for better survivabilityBackend code fixes to improve stability and performance
    Read full article on Community Announcements (King Joffrey)
  • Patch NotesOfficial

    Version 1.01 Update

    First off, a huge thank you to the community for jumping into Trigger Land, sharing feedback, and helping us track down issues so quickly. Your support has been incredible, and it means a lot as we continue shaping the game together.What’s New in v1.01Fixed: NPC footsteps bug where sounds stayed active after death.Ongoing (Top Priority): Implemented changes to reduce the game freeze issue when players die — we’re monitoring closely and will continue improving this.Adjusted: Enemy spawn timers for faster, more intense rounds.Updated: Wave pool data for better balance and variety.Balance TweaksMelee damage increased from 20 → 25.Ranged units now deal 10–20 damage (previously flat 15).Enemy aim cone spread changed from a fixed 25° to a dynamic 10°–30° for more natural accuracy.Coming Next Month Boss Waves: Powerful enemies with higher health and unique weapons.New Map: The Arizona Mountains, a rugged new environment packed with fresh challenges.Thank you all again for playing, leaving reviews, and being part of this journey. Every bit of feedback helps us make Trigger Land the best it can be. Stay tuned — we’re just getting started!– The Zachery Studios Team
    Read full article on Community Announcements (King Joffrey)

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