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Ashfield Hollow

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Ashfield Hollow screenshot 1
Ashfield Hollow - Demo Release Trailer trailerWatch trailer on Steam ↗

Ashfield Hollow

BitQuest Studio · Published by BitQuest Studio · Official site ↗

Last updated 28 Sept 2026

Build a life in the ruins. Ashfield Hollow combines deep survival, real-time combat, farming, crafting, and fishing in a post-apocalyptic world that nearly didn't make it. Ten years after the outbreak, Camp Ashfield is one of the last places left. Whether it stays that way is up to you.

Free to PlayComing SoonDJCTQ 121 DLC available ↗Full Controller Support

Free

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Action, Indie, RPG, Simulation · 2027 · More free games

Explore Camp Ashfield, one of the last standing settlements in Ashfield Hollow. Build your life through farming, crafting, and real-time combat as you survive a decade after the outbreak.

About this game

Ten years after the outbreak, you wake up in Camp Ashfield with no memory of who you were and a new life to build in what remains of the world.

Ashfield Hollow is a 2D post-apocalyptic life sim blending real-time survival combat with farming, base building, and the slow work of rebuilding a life in a world that nearly ended. And still can.

Survive the Infected

Fight relentless infected in real-time combat, from isolated encounters to overwhelming hordes.

Face Hostile Survivors

Fight desperate survivors competing for the same supplies and take on dangerous extraction runs.

Build a Home Worth Defending

Build and expand your base with barns, greenhouses, crafting stations, generators, and more.

Farm, Fish, and Raise Animals

Grow crops, fish, forage, raise animals, and produce the food you need to survive.

Become Part of Camp Ashfield

Build relationships with the survivors around you, complete personal missions, and uncover their stories.

Explore a Broken World

Travel through forests, abandoned towns, ruined buildings, and dangerous sewers in search of what remains.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i3-8100 / AMD Ryzen 3 1200 or equivalent
  • Memory: 8 GB RAM
  • Graphics: Intel UHD Graphics (620 / G1) or equivalent
  • DirectX: Version 11
  • Storage: 1 GB available space

Recommended

Recommended:
  • OS: Windows 10 or 11 64-bit
  • Processor: Intel Core i5-9400 / AMD Ryzen 5 3600 or newer
  • Memory: 16 GB RAM
  • Graphics: Nvidia GTX 1650 / AMD Radeon RX 570 or better
  • DirectX: Version 11
  • Storage: 1 GB available space

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    The Ashfield Hollow Demo Is Out Now!

    The Ashfield Hollow demo is now available to play on Steam as part of the Steam PvE Survival Crafting Fest!The demo offers around 10 hours of content, giving you a substantial look at life in Camp Ashfield as you fight infected and hostile survivors, gather resources, farm, fish, craft, build up your home, and try to survive in the world beyond the camp.Demo FeaturesAround 10 hours of gameplayFull keyboard and mouse supportFull controller supportSteam Deck supportSave progress carries over into the full gameIf you've been waiting to explore Ashfield Hollow for yourself, now's the time.Download the demo and play today during the Steam PvE Survival Crafting Fest.And if you enjoy your time in Camp Ashfield, consider wishlisting Ashfield Hollow to follow the game as it heads toward release.
    Read full article on Community Announcements (waqas)
  • Patch NotesOfficial

    Ashfield Hollow Demo 1.0 Changelog

    Ahead of the demo’s 1.0 release, a number of streamers were given early access to Ashfield Hollow. Their feedback helped identify bugs, usability issues, and areas that could be improved before launch.The changes below were made prior to release based on that early feedback and testing.New GamesNew games now offer the option to watch or skip the introduction.The name-entry screen now uses a more appropriate selection of characters for names.Sandbox SettingsAdded an option to disable the countdown before the fishing mini-game.Added an optional food-spoilage indicator that shows when a food spoils.Enemies & SleepingHealer zombies can now support nearby zombies from a greater distance.Zombies and hostile survivors will no longer follow the player home after they pass out at the end of the day.Passing out no longer restores Health and now restores less Energy than sleeping normally.Companion DogsDogs are now easier to interact with. Following dogs now settle into place on a new map instead of continually moving around. They also recover more reliably if they become stuck while following.NPCs & DialogueNPCs now move through doors more reliably.Conversations can no longer begin while an NPC is moving through a doorway.Talk prompts now disappear correctly when an NPC leaves.NPCs will prioritize dialogue the player has not heard before repeating previous conversations.Hotbar & ControlsItems are now removed from the hotbar when none remain.Canteens and watering cans remain in the same hotbar slot when changing between their different states.Added improved D-pad hotbar support for the 8BitDo Ultimate 2C.Corrected the controller inputs listed on the Controls screen.Fixed an issue where controller aiming and the on-screen aiming guide could point in different directions when a mouse was also connected.AudioVolume settings now use more precise sliders.Fixed music becoming progressively quieter after overlapping dialogue or sound effects.FoodFoods that provide temporary bonuses n...
    Read full article on Community Announcements (waqas)
  • AnnouncementsOfficial

    Ashfield Hollow Demo Drops August 31st!

    Ten years after the outbreak, you're found unconscious in the ruins with no memory of who you were. Survivors bring you to Camp Ashfield, one of the few places still holding together. What happens next is up to you.The demo drops you into your first 50 days at camp, a real chunk of the full survival and life-sim experience. Explore the ruins outside camp, fight the dead and the living, gather resources, grow food, craft supplies, and start building a home worth defending.Nearly everything from the full game is here:Real-time combat against zombies and hostile survivorsLooting and resource gatheringFarming and food productionCrafting and home buildingCamp residents and relationshipsFull survival systemsCustomizable sandbox settingsOnly camp festivals, NPC heart events, and story cutscenes are held back for release.Play it your way: keyboard and mouse, controller, or Steam Deck, all fully supported from day one.Your progress carries with you too. The demo isn't a separate slice, it's the start of your actual playthrough. Everything you build in those first 50 days carries over when Ashfield Hollow releases.If this sounds like your kind of survival game, wishlist it now and jump in August 31. More to come before launch.
    Read full article on Community Announcements (waqas)
  • AnnouncementsOfficial

    Ashfield Hollow Playtest Ends August 12

    The current Ashfield Hollow Playtest will officially end on Wednesday, August 12.Thank you to everyone who has taken the time to play, report bugs, and share feedback. The responses from this playtest have already led to a large number of improvements across survival balance, combat, controls, interactions, performance, stability, and general usability.If you are currently participating and still have feedback to submit, please send it in before the playtest ends.After August 12, access to this playtest build will be closed while I continue working through the remaining feedback and preparing the next stage of development.Thank you again for helping me improve Ashfield Hollow!
    Read full article on Community Announcements (waqas)
  • Patch NotesOfficial

    Playtest Update: Survival Warnings, Better Gunplay & Smarter Zombies

    Another Ashfield Hollow Playtest update is now live, with more improvements based on continued testing and player feedback.Survival and Daily ActivitiesWarning icons now appear when Health, Stamina, Energy, Nutrition, Hydration, or Rest becomes dangerously low. Infection warnings appear when infection becomes high, with gentle flashing when a condition reaches a critical level.Sleeping now restores 25% of each surviving party member’s maximum health.Partially used Watering Cans can now be fully refilled from natural water, Small Water Barrels, and Large Water Barrels.Dogs can only be petted once per day. The relationship and happiness benefits are awarded only for the first pet.Only one generated quest offer will now appear each day, regardless of whether the player accepts or rejects it.Combat and GunplayZombie lunges now stop at walls, buildings, and other blocked areas.Gunshots more reliably register visible hits, and bullet impacts remain active long enough for zombie damage to process correctly. Zombies can also recover from rare stuck states caused by bullets or dog attacks.Equipping a gun displays an aiming guide showing where the shot will travel. It stops at walls and buildings and can be disabled under Graphics & Performance.Controller aiming with the right stick is now independent of the mouse cursor and screen position. The map cursor is hidden while aiming, and R2 input is more reliably passed to guns, swords, and other hotbar actions.Additional Steam Deck safeguards prevent held R2 input from being accepted by fishing until the trigger has been released.Interactions and PromptsInteracting with nearby objects and characters should now be more reliable, especially for smaller targets or when several events are close together. The nearest valid target is prioritized instead of requiring the player to stand in one exact position.Nearby dogs and bicycles now display the appropriate Pet, Ride, and Interact prompts for the player’s current input device.Zombie...
    Read full article on Community Announcements (waqas)

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