
Screenshots

Watch trailer on Steam ↗Non-violent Hero 非暴力系勇者!
Wito · Published by Wito
Very Positive — 100% positive (66 reviews) · 26 achievements
Last updated 10 Oct 2026
A hero rescues a princess without violence. Weapon: microphone
Adventure, Indie, RPG, Free To Play, Casual · 2025 · More free games
Embark on a unique adventure where diplomacy and wit replace violence as you guide a hero to save a princess. With Wito at the helm, navigate puzzles and challenges in this free-to-play, casual RPG that redefines heroic quests.
About this game
A hero rescues a princess but refuses to use violence. His weapon is a microphone.
Features
No violence at all. Defeat enemies with reason.
A beautiful map hand-drawn by the king, just in case the hero gets lost.
A castle that can only be entered once. There is absolutely nothing inside.
You can freely enter the villagers’ houses, as if they were your own.
You can rescue the princess…or not.
You can obtain a handsome photo of the hero.
A total of eleven endings.
Non-Violent Hero is a pixel RPG. You play as a charming yet stubborn hero who refuses to use violence, helping the king rescue his daughter kidnapped by the Demon King. Through different choices, you can reach different endings and shape the story in your own way.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 SP1+, Windows 10, Windows 11
- Processor: Intel Core i3 or AMD
- Memory: 2 GB RAM
- Graphics: Integrated Graphics
- DirectX: Version 10
- Storage: 500 MB MB available space
- Sound Card: Any
- VR Support: None
- Additional Notes: Build with Godot. Requires OpenGL 3.3 or later.
Recommended
- OS *: Windows 7 SP1+, Windows 10, Windows 11
- Processor: Intel Core i3 or AMD
- Memory: 2 GB RAM
- Graphics: Integrated Graphics
- DirectX: Version 10
- Storage: 500 MB MB available space
- Sound Card: Any
- VR Support: None
- Additional Notes: Build with Godot. Requires OpenGL 3.3 or later.
Supported Languages
Latest news
Patch NotesOfficial
Polished the English dialogue.
This update fixes some errors in the English text and makes the dialogue sound more natural.Read full article on Community Announcements (WhiteOtopus)AnnouncementsOfficial
New Version is Here!
New Version is Here!Update HighlightsAdded Japanese language supportRedrawn background scenes and ending illustrationsRedrawn all chibi character artworkOld version:New version:Added a new donutAdded 2 new endingsAdded 4 new achievements (including ending-related ones)Added an undo feature (return to previous choice after selecting)This update took around three months to complete. Hope you enjoy the new content!Thank you for your support, and have fun playing!Notes※ Japanese text is based on machine translation, but has been reviewed and adjusted for natural expression. Some wording may still feel slightly off. ※ AI was only used for partial text adjustments, translation, and programming. All art, story, and character design were created manually.Read full article on Community Announcements (WhiteOtopus)AnnouncementsOfficial
Japanese Language Support Coming Soon!
Japanese language support will be added soon. The translation is primarily machine-assisted, but all text has been carefully reviewed and adjusted to ensure the intended meaning is conveyed properly. Extra effort has also been made to keep the wording as natural as possible.Hopefully, this will make the game more accessible and enjoyable for players who previously had difficulty playing due to language barriers.Please note that some expressions may still sound slightly unnatural.The update will be available soon—stay tuned!Read full article on Community Announcements (WhiteOtopus)Patch NotesOfficial
Second Bug Fix Update & Auto-Save Feature Added
Bug FixesFixed incorrect layering of the men's restroom partition (player could walk through it)Fixed dialogue getting stuck when running too fast in Class BFixed issue where selecting the last dialogue option with the teacher in Class A allowed repeated dialogue after it endedFixed issue where running too fast in Class A could skip the teacher dialogue trigger and exit the classroomFixed incorrect layering of the barrel lid at Pink Octopus's houseFixed issue where saving at Carrot's house would load the player into the donuts shopFixed player position reverting to a previous save point after defeating the little demonFixed issue where dialogue with Carrot would not trigger the battleFixed save file loading getting stuck on the first line of dialogueFixed dialogue box remaining on screen after conversation, potentially causing a soft-lockFix the issue where the busker can be interacted with even when she is not inside the church.Fix the issue where the player is teleported outside the police station when exiting the restroom.ContentAuto-Save SystemBased on player feedback, this update introduces an auto-save feature and resolves multiple bugs.Thank you for your continued feedback and support!Read full article on Community Announcements (WhiteOtopus)Patch NotesOfficial
Multiple bug fixes + QoL improvements (sprint, ambient SFX, controller support)
Bug FixesFixed a bug where Ending 10: “Green with Love” could get stuck.Fixed a bug where the game could get stuck after talking to the classroom teacher.Fixed an issue where the King could block the player from leaving the police station.Fixed an issue where the player could get stuck between NPCs after fighting the little demon.Added missing colliders for furniture in the Otaku’s house.Controls & QoLAdded a Sprint/Run function.The button mini-game now supports WASD in addition to arrow keys.Added Controller support.On the Ending pages, previously viewed endings can now return immediately.ContentAdded more guidance through the King’s dialogue.Added ambient sound effects.Added a new map illustration drawn by the King.If you encounter any other issues or bugs while playing, feel free to leave a comment. Thank you again for your support!Read full article on Community Announcements (WhiteOtopus)






