
Screenshots

Watch trailer on Steam ↗Epoch Spire
Prototaxite Productions · Published by Prototaxite Productions
Mixed — 60% positive (10 reviews)
Last updated 28 Sept 2026
Epoch Spire is a first-person shooter roguelike, where players improve by discovering and understanding the secrets of a spire on an alien planet.
Action, Adventure, Indie, Free To Play · 2025 · More free games
Explore the mysteries of Epoch Spire, a first-person shooter where each discovery brings you closer to mastering the alien spire. Prototaxite Productions invites players to unravel its secrets in this unique indie experience set for release in 2025.
About this game
You explore the floors of a mysterious spire on an alien planet without a nearby star.
When dying in the spire, the only thing you keep is your knowledge. Try again in a new, randomized floor of the tower!
Use your laser gun to fight monsters and interact with the environment!
Many things are unknown to the player at the beginning. Uncover secrets and solve puzzles to get rewards which will make you stronger for your current try! Once you know how to solve a puzzle, you will be able to solve it again in future tries.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel i5 8250U
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1050 or AMD Radeon 530
- Storage: 400 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Bugfixes - v.1.1
In this version of Epoch Spire some bugs were fixed, and minor changes were done. Most importantly, a bug was fixed where players would be locked out of the elite or boss fight. Changes: - Volume sliders work now - Increased hunter aggression range - Capped the number of summoned enemies - The hint how to cut dissolvable walls in the elite room now resets properly when a new run is started - Fixed the bug where the barrier in the elite or boss room would be active when starting a new run, softlocking the player - Shop texts do now flicker anymore when starting a new run - Laser trails do not spawn in different colors anymore - Changed laser trail and lock node colors to look better - Pre-drawn chests fail state now resets correctly - Chest trail visuals stay locked after chest is failed - Lock does not fail anymore if a line is added to an already connected lineRead full article on Community Announcements (epochsspire)Patch NotesOfficial
Removing unity analytics data tracking
This update removes the data tracking with Unity Analytics as enough data was collected for the thesis. Thank you very much to everyone who helped by playing the game or by filling out the questionnaire! We plan to fix bugs and polish the game in future updates. This might take a little due to needing to finish the thesis first.Read full article on Community Announcements (epochsspire)






