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Watch trailer on Steam ↗Container Terminal Simulator
Tikam Studio · Published by Tikam Studio · Official site ↗
Mixed — 62% positive (13 reviews) · 14 achievements
Last updated 10 Oct 2026
Build and manage your own rail container terminal. Operate specialized vehicles, unload trains, handle container operations, expand infrastructure, optimize logistics flows, and prove yourself as a true logistics tycoon.
£4.75
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Price history
Indie, Simulation, Early Access · 2025 · More under £5 games
Manage and expand your rail container terminal, operating specialized vehicles and unloading trains to become the ultimate logistics tycoon. Experience real-time challenges and growth in Tikam Studio’s innovative simulation game.
About this game
Container Terminal Simulator
Build and manage your own rail container terminal.
Start with a small terminal yard and gradually transform it into a modern logistics hub capable of handling large freight trains, thousands of containers, and a growing fleet of specialized equipment.
Your mission is to receive container trains, organize unloading operations, manage storage yards, expand infrastructure, and make strategic decisions that determine the efficiency and profitability of your terminal.

Operate Specialized Equipment
Every operation within the terminal relies on dedicated container handling machinery.
Take control of:
• Forklifts
• Top container handlers
• Side container handlers
• Container trucks and trailers
• Automated gantry cranes
Each vehicle serves a specific purpose and allows you to perform different tasks across the terminal.

Handle Container Trains
Receive freight trains and manage incoming container traffic.
Unload railcars manually or use automated equipment to increase terminal productivity and streamline operations.
As your terminal grows, new logistics challenges and train types will become available.
Double-Stack Trains
As your terminal reaches higher development levels, you will gain access to double-stack container trains.
These trains carry significantly more cargo and require efficient yard management, advanced equipment, and careful planning to handle successfully.

Build Efficient Container Yards
Design and organize your storage areas the way you want.
Create your own container layouts, optimize available space, and use different types of equipment to handle stacked containers efficiently.
Higher stacking capacity increases terminal throughput but also requires more powerful machinery.

Expand Your Terminal
Earn money from cargo operations and reinvest profits into growth.
Purchase new equipment, unlock additional capabilities, and improve terminal efficiency through strategic development.
Every upgrade helps you process more cargo and build a more successful logistics operation.

A Living Logistics Environment
The terminal features multiple logistics companies, each represented by unique container branding and markings.
Dynamic day and night cycles, diverse container types, and continuously arriving trains help create an active and immersive logistics environment.

Key Features
✓ Operate multiple types of container handling equipment
✓ Manage rail-based container logistics
✓ Handle double-stack container trains
✓ Use automated gantry cranes
✓ Develop and expand your terminal business
✓ Purchase and unlock new equipment
✓ Stack containers across large storage yards
✓ Experience a variety of logistics companies and container brands
✓ Dynamic day and night cycle
✓ Progressive terminal expansion system
✓ Regular updates and ongoing development
Can you transform a small rail terminal into a thriving logistics hub and prove yourself as a true logistics tycoon? 🚂📦🚜
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel core I7 8750H
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1050 Ti (4 GB)
- DirectX: Version 11
- Storage: 2 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel core I7 13620H
- Memory: 16 GB RAM
- Graphics: GeForce RTX 3090 Ti
- DirectX: Version 11
- Storage: 2 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
🛠️BugFix 34 (October 9, 2026)
BugFix 34 (October 9, 2026)GameplayIncreased the time it takes for an unplugged reefer container to warm up.Optimization & Bug FixesFixed an issue with placing 40-foot containers on trucks.Thank you for your support and for helping us improve Container Terminal Simulator!— TikamRead full article on Community Announcements (ctstikam)Patch NotesOfficial
🚂 Update 33 — October 8, 2026 | New Reach Stacker, Wiki & Vehicle Improvements
Update 33 — October 8, 2026 - ver. 1.0.1NewAdded ground container mounts in the automatic crane unloading area.Added hazard class markings to tank containers.Completely redesigned the Reach Stacker model.Added a new train running on the mainline.Added the in-game Wiki, accessible by pressing 9.Added the ability to remove unnecessary installed container mounts by pressing M. After removing a mount, $1 is refunded. Base container mounts cannot be removed.GameplayImproved vehicle maneuverability and steering. Each wheel now calculates its steering independently, resulting in more realistic handling and fewer unnecessary wheel slips.Improved container attachment to other containers and active objects.InterfaceAdded scanned container volume information to the interface.Fixed the time display on the information monitor when starting the game.SoundFixed the sound of the handheld flashlight.Optimization & Bug FixesFixed the automatic crane unloading mechanics.Fixed synchronization between the displayed game time and the sun position.Fixed an issue that allowed two container mounts to be installed in the same location.Fixed an issue causing the wrong day of the week to be displayed.Thank you for your support and for helping us improve Container Terminal Simulator!— TikamRead full article on Community Announcements (ctstikam)Patch NotesOfficial
🛠️ BugFix 32 (September 26, 2026)
BugFix 32 (September 26, 2026)GameplayIncreased the automatic container attachment areaOptimization & Bug FixesFixed an issue where payment was not received for shipped containersFixed an issue causing an empty location to loadThank you for your support and for being part of the development of CTS!— TikamRead full article on Community Announcements (ctstikam)Patch NotesOfficial
Update 31 (September 24, 2026) — Version 1.0.0 | Full Release
Update 31 (September 24, 2026) — Version 1.0.0 | Full Release🚂 Container Terminal Simulator 1.0 is here!After almost a year in Early Access, Container Terminal Simulator has officially reached Version 1.0.0!Thank you to everyone who played the game, reported bugs, shared feedback, left reviews, and followed the development of CTS throughout Early Access. Your support helped shape the game into what it is today.Version 1.0 brings new terminal levels, container unloading and sorting, openable containers, a redesigned economy, terminal reputation, container condition tracking, new vehicles, a completely redesigned interface, Sandbox mode, new achievements, and much more.And, of course, this release marks the end of Early Access.Welcome to Container Terminal Simulator 1.0!🏗️ New FeaturesTerminal DevelopmentAdded Terminal Levels 9 and 10.Added a new Sorting Center for unloading individual containers.Added openable containers.Added a new entrance area with additional buildings.Added a second terminal entrance.Added retractable gates.Added Terminal Reputation, which affects overall profitability and terminal status.Added Experience Points to show the development of your terminal.Added a new Observation Mode, accessible by pressing 0, allowing you to view the terminal from above.Added a new background train type.Containers & LogisticsAdded container tracking throughout the terminal.Added container statuses.Added a displayed container condition percentage, which affects the final value of a shipment.Added an Action Tracking system, allowing you to view the complete history of actions performed on a specific container and use this information to optimize your logistics.Added the ability to rotate container mounts in 15-degree increments when placing containers.Added a rare Titanium Container with an increased profit multiplier.Added graffiti removal, allowing you to clean the terminal from graffiti.Added pallet count tracking.Added unique identification numbers for railway wa...Read full article on Community Announcements (ctstikam)AnnouncementsOfficial
🚂Devlog #5 — The Road to Version 1.0
Devlog #5 — The Road to Version 1.0Hello, everyone!Almost a year has passed since Container Terminal Simulator entered Early Access, and today I'm excited to officially announce the release date of the full version.Container Terminal Simulator 1.0 launches on September 24, 2026.This is a very important milestone for me as an indie developer. When I first released the game in Early Access, I had a clear vision of a railway logistics simulator where players could build, manage, and gradually expand their own container terminal. However, I also knew that the project would continue to evolve alongside the community. Many of the systems that now define the game were shaped, improved, or completely rethought during Early Access.Over the last few months, the project has undergone its largest transformation since release. Rather than focusing only on frequent small updates, I decided to dedicate development time to rebuilding core systems, redesigning the interface, improving performance, and preparing the game for a stable and complete full release.This period has been challenging, especially while working on so many interconnected systems as an independent developer. Some changes were not immediately visible, and several improvements required rebuilding existing features instead of simply adding new ones. Nevertheless, this work was necessary to make the game more reliable and to create a stronger foundation for the future.Before diving into the changes, I want to sincerely thank everyone who has supported the game throughout Early Access. Every review, bug report, suggestion, discussion, and wishlist has helped shape the direction of this project. Your feedback has often shown me how players actually use the terminal, which systems feel intuitive, and which areas still need more attention.Stability became the foundationThe primary objective of version 1.0 has been reliability.As the game grew, it became clear that some of its original systems were no longer sufficient fo...Read full article on Community Announcements (ctstikam)






