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The Mine Room

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The Mine Room screenshot 1
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The Mine Room

DRRN · Published by Panda Head Interactive · Official site ↗

2 user reviews — 100% positive (2 reviews) · 34 achievements

Last updated 28 Sept 2026

A first person twist on the classic game of Minesweeper. It's dark, all you have is a torch and a burning desire to clear the room of safe cubes without falling in the goo or getting blown up.

DJCTQ 10Full Controller Support

£4.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.99 · Highest: £4.996 Oct 2026

Indie, Strategy, Casual · 2026 · More under £5 games

Navigate through dimly lit chambers, using logic and a torch to safely clear paths in this unique twist on Minesweeper. Developed by DRRN, the casual challenge awaits those who dare to explore.

About this game

A first person twist on the classic game of Minesweeper

It's dark, all you have is a torch and a burning desire to clear the room of safe cubes without falling in the goo or getting blown up.

First person Minesweeper

The game you know and love, from a different perspective.

Don't fall into the goo!

Cleared some safe cubes? Don't fall down the holes!

Something for everyone!

A range of modes from the regular 10x10 level with 10 mines to "Oh my! This is going to take me weeks, why have you done this?!"

Optional overhead mini map

Just like the classic game, see the map from above for a little extra help.

Very optional super secret party mode!

For when you fancy a bit of a rave at the same time.

(Shh... but you can even use your own music files!)


Twitch Integration

Are you a streamer? Let your viewers affect your game with chat commands!
(Available in the Settings menu)

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: WIndows 10
  • Processor: 64-bit CPU with SSE4.2 support
  • Memory: 2 GB RAM
  • Graphics: Vulkan or DIrect3D 12 compatible graphics card, HD integrated graphics
  • DirectX: Version 12
  • Storage: 270 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, Portuguese - Brazil, Swedish, Polish, Simplified Chinese, Hungarian, Korean, Bulgarian, German, Dutch, Turkish, Russian, Traditional Chinese

Latest news

  • Patch NotesOfficial

    Update 1.5.0

    Thank you to everyone who has been playing The Mine Room. It really does warm my heart that you're enjoying it! Those who have sent feedback and bug reports, thank you so much, I do of course read them and I have been busy tinkering and rewriting a few things to hopefully address some of the mentioned issues. Please keep sending feedback and reporting bugs via the in-game menu. (Top right on the Main Menu) Changes & Fixes The "Shoulda Flagged That!" achievement is now possible to actually achieve. The "No Gooooooo!" achievement is now possible to actually achieve. The grain effect has been tweaked to not increase overtime and be kinder on the GPU. The cube shader has been tweaked to be kinder on the GPU. The goo shader has been tweaked to be kinder on, you guessed it... the GPU. The goo pits are now culled properly. (In short, they are only actually there when they need to be) The cube removal animation has been changed along with a new sound effect to go with it. Traditional Chinese translations have been added. The mine count in the menu selection screen has been corrected. Some of the numbers were incorrect. There are probably other things I have forgotten to write here but any issues as always please do report them via the in game feedback system. Many thanks and have fun! // DRRN
    Read full article on Community Announcements (Silly Simulator)
  • Patch NotesOfficial

    Now available in Dutch and German!

    Hallo!Many thanks to the volunteers on CrowdIn who have helped bring The Mine Room to other languages and cultures around the globe!Most recently that's Dutch and German with thanks to QwertyPc_Game17 and PennyTheDeer respectively.
    Read full article on Community Announcements (Silly Simulator)
  • Patch NotesOfficial

    Bug Squishing & Little Changes

    Nothing too exciting here either just a couple little bug fixes. Pause menu no longer pops up after level reset during pause on pit fall. Added missing translator name in credits. (Sorry Mateusz!) Slightly less grain amount on levels to reduce banding and eye strain.
    Read full article on Community Announcements (Silly Simulator)
  • AnnouncementsOfficial

    Know another language?

    The Mine Room has been translated into the following languages by a brilliant bunch of volunteers but there's still some missing to bring the game to a wider audience in their native tongue.Translated LanguagesBulgarianChinese (Simplified)HungarianKoreanPolishPortuguese (Brazillian)SwedishI thank those translators tremendously for their work and time!If you can speak any of the languages below and want to donate some time to helping others enjoy the game too then please visit https://translate.themineroom.com to get to the Crowdin page where you can help out and also get your name in the game credits.
    Read full article on Community Announcements (Silly Simulator)
  • Patch NotesOfficial

    Bug Fixes

    Nothing exciting, just some small bug fixes.
    Read full article on Community Announcements (Silly Simulator)

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