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Ship Fight!

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Ship Fight! screenshot 1
Trailer trailerWatch trailer on Steam ↗

Ship Fight!

Michael Gundlach · Published by Dark Blue Shark Games

Last updated 28 Sept 2026

A frenetic couch-coop 2D top down battler for 2-4 players, set in orbit around a black hole. Use orbital mechanics to curve your shots, outmaneuver your opponents, and survive.

Free to PlayComing SoonDJCTQ 10Co-opPvPFull Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie · More free games

In Ship Fight!, pilot your ship through orbiting battles, dodging and weaving to outsmart up to three friends or strangers. Utilize the unique challenge of curved shots around a black hole for ultimate strategy.

About this game

Ship Fight!  A frenetic couch-coop 2D top down battler for 2-4 players, set in orbit around a black hole.  Use orbital mechanics to curve your shots, outmaneuver your opponents, and survive.

Many ways to play, including:

  • Deathmatch - kill your enemies, but keep an eye out for powerups that can change the balance of power.  Be ready to use the black hole as a slingshot to get you to a powerup before anyone else, but don't fling yourself into that electrified wall!

  • Race - Make it as far as you can through the checkpoints without getting shot, then cash in the points by diving into the black hole.  Every checkpoint is worth double the last one - will you cash in early and often, or risk more checkpoints for a bigger payoff?

  • Cargo - Earn points as long as you are carrying one or more flags.  But watch out - holding a flag disables your guns and weakens your engines.  Maybe let your opponent pick up the flag first, then come in for the kill and carry the flag away as fast as you can!

  • King of the Hill - As long as you or your teammate are the only ones in the basecamp, you are earning points.  Fend off the other team, and position yourself in the center of the camp for the most points.  But the basecamp is orbiting the black hole as well! Only a master pilot will be able to stay in the base while defending against attackers.

  • Capture the Flag - Carry the opposing team's flag back to your base to score.  Sounds easy enough, but the miniature black holes in front of each base make pickup and dropoff harder than it looks!  Careful that while you're lining up your approach, the enemy doesn't pick up a gatling gun and turn you into space junk.

  • Plus bumper cars, white holes pushing you toward certain destruction, mine-laying guns, the Aura of Death, and much more!

Ship Fight! is an indie game made by one developer (me, Michael Gundlach - hi! )  I'd love to hear what you think of it!  Join the discord server or drop me an email!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Hear ye, hear ye: Ship Fight is ready for playtesting!

    I'm still getting a handle on Steam Playtest so bear with me, but you should see a button on the Store Page what lets you sign up to play the game on Windows or Mac. At this very early point I'm releasing playtesting in limited batches (so if you try to play and it tells you to wait, email me at gundlach.business at gmail and I'll let you in quicker), but open signups will come shortly.I'm looking for feedback on gameplay, what modes you like or hate, how to improve the levels, what weapon powerups you wish existed on the Pure Deathmatch level, how you want to navigate between levels. I DON'T need feedback on art or music, as I'm in the process of replacing those placeholders with something made by someone with actual talent.You can email me at gundlach.business at gmail, or better yet, drop in the discord at https://discord.gg/qwAjTmx8hP and vent your frustration in #general.Known bugs: Capture The Flag's level sucks and everyone hates it.IMPORTANT: You can skip a level from the pause menu when you're ready to move on.I have already patched to reduce volume, because wow it was too loud. I hope to soon send out a patch that fixes the roughest edges and the painiest points. Like, the tutorial needs to be skippable and controls just listed on the huge swathes of black space I'm not using on either side of the arena. So much to make less bad, so little time. Onward and upward!Happy fighting!
    Read full article on Community Announcements (Dark Blue Shark Games)

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