
Screenshots

Watch trailer on Steam ↗Grim Diary
Lepus · Published by Zero Arc
1 user reviews — 100% positive (1 reviews)
Last updated 28 Sept 2026
Grim Diary is a RPG Rogue-like deck builder with anime art style.
£6.69
Lowest price we've ever recorded
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Price history
RPG, Early Access · 2025 · More £5 - £15 games
Explore Grim Diary, an RPG where you build decks and navigate challenges in a rogue-like world. Developed by Lepus and set for release in 2025, this unique blend of strategy and adventure awaits early access players.
About this game
Grim Diary is a rogue-like deck builder with anime art style.Currently on Early-Access

Premise:
Alternate world following the protagonist Emi trying to bring back her sister’s body back to normal after she’s turned to a marionette to survive her sickness.Thus the start of their journey began.

Features:
In Game Tutorial
It will explain the basic mechanics of the game. This can be skip if players wanted to.
Specifically made a tutorial to introduce even the players that don’t any card or roguelike~like experience that want to try the genre. To hopefully encourage a variety of people.
Story Mode

Combined with Visual Novel Elements and while experiencing the team based roguelike of Grim diary.


Bizarre Survival
It's survival but has a unique gimmick on each stage.



39+ Cards implemented In Game



17+ Different Items can be acquired.

Characters:

Emi Blundle
The elder sister serious and laid back personality.she’s determine to find a way to bring her sister body back to normal

Eli Blundle
A living marionette use to live as a human until a illness struck her causing her body to deteriorate. Someone saved her, but her body became a doll living creature.

Yujin
Emi’s teacher is the one who helped her get accustomed to her new world before Emi found her sister. A librarian and mother figure to emi.Known in green wood guild.

Credits
Artists:
Noshiyu,
Meiboohu,
Izumi481,
Mitch Logos
LevVimi
System Requirements
Will my PC run this? →Minimum
- OS *: Windows XP, Vista, 7, 8/8.1, 10.
- Processor: 2.0 Ghz
- Memory: 2 GB RAM
- Graphics: 1Gb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 2 GB available space
Recommended
- OS *: Windows XP, Vista, 7, 8/8.1, 10.
- Processor: 2.0 Ghz
- Memory: 2 GB RAM
- Graphics: 1Gb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 2 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
Grim Diary Sneak Peak Major Changes
Hi I'm lepus the sole game dev of this game. It's been months since the last updates.This is the screenshots of all the major changes and additions to the game. New Kabo Village Caves Mob EncountersNew UI Improvement and New Addition Skill Presets. Potential Systema player can use an item's effect by fulfilling its requirements slots.After it’s activated it does have a potential to appear during battle to aid a player. Still an early concept,the activation during battle requires a different source. Prior to this concept a Character Equipments System is planned to be added. But changes to potential system.Still an early concept but here is blundle's House. Because of the story changes the blundle sisters will have their own house provided by kabos.This is all I’ve been working on for many months. If you’re wondering why the development is slow.Aside from being the only dev on this project. Funds used in this game came from my personal paychecks. Nonetheless I still continue to work on this project. The release date of the huge overhaul is still unspecified but not going to be this year. if you want to see my more frequent updates. here is my page.I’m sincerely thankful to people that support my work.https://www.facebook.com/LepusGameDevRead full article on Community Announcements (lepuscadenza)Patch NotesOfficial
Grim Diary: ReWrite (Big Changes)
This is a revision of the project grim diary. The last patch has been a while because of the big changes still in development. The project has not been abandoned, it’s constantly being developed. It’s a big step~up and changes compared to the previous direction.No More Modes Instead of modes it will be added as part of the world going to explore. Everything now revolve around exploring.All the modes now will be added in this new open world. Changes to Character SelectionInstead of the character selection player will be modifying the team through the world itself.New additional characters will be recruitable to the party. Default characters will be Emi and Eli.Defeat ConditionWill spawn to Save Point which can be found inside the kabo’s Village.Battle/EncounterThe battle system does not change much.Thank you for the support.If you’re interested to see the constant update and behind the scenes.Follow me on:https://www.facebook.com/LepusGameDevhttps://x.com/BlackMagicaRaoRead full article on Community Announcements (lepuscadenza)Patch NotesOfficial
New Level Design Preview
New Level Design PreviewThese major changes will take a while but it’s a guaranteed new experience. A new flesh out take on grim diary.Retelling StoryWith the new changes in level design the current story is not perfectly fit anymore. Some changes need to be made. But the whole premise is still untouched. Grim Diary is heading in a new direction. And more open world oriented features. Bit by bit will make it come true.Read full article on Community Announcements (lepuscadenza)Patch NotesOfficial
Level Design Rework
Grim Diary ~ Level Design Rework Instead of choosing a path through UI. It will change to Emi exploring around discovering hidden passages. Instead of keep pushing new story chapters i think it will amount to nothing if the level design is not decent enough.the current design does not fit with the vision I have for this game. That's why the changes. And believe this will improve the game and makes the player feels like part of the grim diary world.Read full article on Community Announcements (lepuscadenza)Patch NotesOfficial
Out now version 0.01.0.06v
Improved UIFast Forward FeatureToggle ~ Clicking the UI Change the phase permanentlyHold Space or Hold Mouse right button ~ Temporary fast forward. This feature is added for more control and enhances experience by being able to do strategies better and make the phasing much faster.Hand LimitHand limit is not indicated before and leads to confusing gameplay.Now it’s set to Maximum of 6 cards on hand.Adjusting Gameplay Stats-Remove the default 50% Action meter at the start of the encounter.-Remove Extra Draw after shuffling Fixed: Fix Action Meter lagging now much more smoother. Emi SkillsRemove Interfere Effect to Ethereal ArrowRead full article on Community Announcements (lepuscadenza)






