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Shuffles 'n Scuffles

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Shuffles 'n Scuffles

Sour Circuit Studios · Published by Sour Circuit Studios · Official site ↗

Positive — 97% positive (34 reviews) · 39 achievements

Last updated 28 Sept 2026

You make the cards! Use your wits and curiosity to build a deck ready to take on the Skeleton Crew and their waves of baddies!

DJCTQ 10

£12.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £12.79 · Highest: £12.794 Oct 2026

Strategy, Casual · 2026 · More £5 - £15 games

Create your deck and outwit the Skeleton Crew's minions in Shuffles 'n Scuffles, a strategic card-building experience from Sour Circuit Studios.

About this game

Shuffles ’n Scuffles is a single‑player roguelike deckbuilder set in a whimsical cardboard world where every card is yours to rewrite. Meet quirky characters who help you tinker with an ever‑changing deck, then take on waves of dangerous foes!

  • In battle, allocate mana to the cards in your hand to activate and use their abilities. Spend your mana wisely, your cards remember the mana you give them!

  • Visit the Card Altar to modify the cards in your deck, tweaking their wording to transform their effects!

  • Drop by the carnival and give the Wheel of Fortune a spin. It's a guaranteed way to thin out your deck! Perhaps a bit more than you bargained for...

  • Head to the shop to add new cards to your deck; cards are worth more than the sum of their parts!

  • Over 40,000 Card Combinations! Experiment, learn, and refine your deck!

  • Ten playable classes with unique playstyles!

  • Five difficulties per class for those looking for a challenge!

  • Over a dozen quirky enemies to scuffle against!

  • An adorable, eye-catching papercraft world to explore!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Microsoft Windows 10
  • Processor: Intel® Core™ i3-4000M Processor
  • Memory: 8 GB RAM
  • Graphics: Intel® HD Graphics 4600
  • Storage: 1 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Shuffles 'n Scuffles: Update v1.1.1.0

    Discover what Shuffles has to offer!We've implemented your feedback and made it quicker to jump into challenges across all characters when you start a new run!When you complete the one of the regular difficulty modes (Sun 🌞, Moon 🌜️, and Storm 🌩️) as any character, you'll unlock the next regular difficulty mode for every character. You'll also earn a little star sticker by your character portrait, because everyone loves collecting stickers for a job well done. For an extra challenge, there are two special difficulty modes per character, which are unlocked when you complete any regular difficulty as a character. When you beat a special difficulty, you'll get a ribbon sticker, and you'll earn new achievements for completing both special difficulties per character! If you've already 100%'ed the game, first of all, thanks a ton for playing, you're the best! All you need to do is launch Shuffles again and go to "New Run" to earn your achievements. Let the devs know by sending us a screenshot of all your stickers on our Discord server for an extra special reward! Quality of Life:Revamped the difficulty unlock system across all charactersRe-organized the "New Run" screen with a streamlined difficulty layoutAdded run completion tracking with stickers on character portraits and difficultiesAdded new achievements for completing special difficultiesBug Fixes:Addressed an infrequent curtain transition bug
    Read full article on Community Announcements (sourcircuitstudios)
  • Patch NotesOfficial

    Update Notes for v1.1.0.2

    Updated engine to Unity 6.
    Read full article on Community Announcements (sourcircuitstudios)
  • Patch NotesOfficial

    Shuffles 'n Scuffles: Update v1.1.0.0

    Greetings, Shufflers! It has been an extremely busy month for us since launch, and our team has been hard at work implementing quality of life improvements, adjusting balancing issues, and fixing bugs to make Shuffles ‘n Scuffles the best that it can be. So much has changed, but let’s go over some of the most impactful features of this update.On the Steam side of things, Cloud Saves have now been implemented, as well as achievements carrying over from the Demo to the Full Game. But there are plenty of in-game changes as well! The Card Altar has been given a reworking, visually and mechanically, for a more cohesive look and balanced gameplay. Speaking of reworks, the keyword Zap has undergone some major changes to how it works. We hope this will make it easier to understand, and give it a more viable effect in combat. And when you win a combat round using your new Zap deck, watch as combat automatically resolves! No more awkward end phase after the last enemy, requiring you to end your turn. But, if ending your turn is not enough, and you’re ready to start up a new run from scratch, you can immediately do so by clicking the newly-minted “New Run” button in the pause menu. No need to go back to the main menu first! If a particular round of combat proves to be too troubling, but you aren’t ready to say goodbye to your deck or your run yet, you can click our new “Try Again” button on the Game Over screen, because we all deserve a second shot at things!All this and more awaits in Update v1.1.0.0 of Shuffles ‘n Scuffles! A huge thank you once again to everyone who has supported this game and made our first month of release more than we could have imagined! Keep on shufflin’!Bug Fixes:Cards no longer reset their second quantity field to 1 incorrectlyFixed a rare double-play bug when using Zap and Scatter in quick successionFixed Scatter only applying its effect once when hitting the player multiple timesThe Jester now displays the correct stats in the character select menu...
    Read full article on Community Announcements (sourcircuitstudios)
  • Patch NotesOfficial

    Post-Launch Updates & Fixes

    Shuffles 'n Scuffles v1.0.1.1 ChangelogHey there Shufflers 'n Scufflers!This past week has been a whirlwind, and we'd like to extend a massive heartfelt "Thank you!" from all of us here at Sour Circuit Studios to everyone who has supported our game and given us feedback! We've been listening, and hard at work coming up with ways to balance the game, add clarity, and get rid of sneaky bugs. Here's what's new: Updated/Reworked Features:Endless now includes enemies from all areas.Bosses now show tooltips and status effect amounts when hovered over while tooltips are enabled. Balance Changes:Increased Astronomer's starting mana each combat (1 -> 2)Keyword Surge now applies its amount increase based on the most recent damage. Bug Fixes:Fixed a bug where all classes used the Traveler's portrait in the pause menu after resuming a game.Fixed a bug where Knight could be unlocked by losing a battle against a boss.Fixed a bug where Astronomer could not unlock difficulties past the second difficulty.Fixed a bug where cards could reduce their cost past 2 less at the Graveyard.Fixed a bug where excess mana could be retained into the boss fight from the previous combat.Fixed a bug where the Crossroads could be interacted with while looking at the deck view.Fixed a bug where enemies could get stuck on the grid when killed during their walking animation.Fixed a bug where the mana damage difficulty used the incorrect description.Fixed a bug where the left/right mana commit settings option did not work.Fixed a bug where the fifth difficulty reset back to the first difficulty when resuming a run.Updated Astronomer's description to use the correct number of turns before their mana increases.
    Read full article on Community Announcements (sourcircuitstudios)
  • AnnouncementsOfficial

    Shuffles 'n Scuffles is here!

    Shuffles 'n Scuffles is here!We can hardly believe it either! Our game launched last Friday, and so many of you picked it up over the weekend. Huge shout-outs to all of our longtime fans who have supported us for months, and everyone who has enjoyed and reviewed our game so far; it means more to us than you can imagine! From the bottom of our hearts from everyone here at Sour Circuit Studios: thank you!Balatro + Shuffles 'n ScufflesNot sure if you've ever heard of this little indie game called Balatro? It's pretty cool. Jokes aside, we're honoured to be in a bundle with Balatro, so if you're looking to absolutely destroy your free time, pick up both games! You have been warned. Still waiting for Gonglin + Jimbo fan art BTW. Get Balatro + Shuffles 'n Scuffles on SteamWe're listeningLaunch is only the beginning. We're reading every piece of feedback here and on our Discord server. If you've come across a bug or something seems weird, let us know! We're a small indie team working part-time, so your feedback has a direct impact on making the game the best it can be! Expect new bug fixes and QoL improvements coming very soon. Join our Discord ServerThat's all for now! Ian @ Sour Circuit Studios
    Read full article on Community Announcements (sourcircuitstudios)

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