Skip to content
Geeky Alien
Drowning Ashes

Screenshots

Drowning Ashes screenshot 1
Drowning Ashes - Early Access Trailer 01 trailerWatch trailer on Steam ↗

Drowning Ashes

Elston Studios · Published by Elston Studios

Content notice: Some of the dialogue and lore entries allude to dark themes such as torture, death and suffering, though not in any great detail.

Positive — 100% positive (11 reviews)

Last updated 10 Oct 2026

The Ashes ignite once more, and the floodwaters rise to drown an accursed kingdom. Explore the ruins of the Capital, recruit wild monsters, and find a way to end the ruinous Cycle in this turn-based monster collector from the makers of Guile & Glory: Firstborn.

Early AccessDJCTQ 12

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.5011 Oct 2026

Adventure, Indie, RPG, Strategy, Early Access · 2025 · More £5 - £15 games

In Drowning Ashes, navigate the flooded ruins of a once-great kingdom, making strategic decisions to survive and thrive as you collect and command unique monsters.

About this game

Enter a world where (almost) any enemy you face can become an ally! Choose from five playable heroes, and over 60 recruitable monsters; each with their own strengths, weaknesses, and equipment options.

The ruins of the Capital are an unforgiving place, and you will need to choose your allies and equipment wisely to have any chance of survival.

Enemies in Drowning Ashes are dangerous, and each encounter can pose a deadly threat to the unprepared. Learn each enemy's weaknesses, and build your perfect strategy to conquer impossible odds against deadly bosses.

Exploit enemy weaknesses to gain additional turns, equip powerful items with their own unique skills, and develop a team of ferocious monsters to push back the curse of Ash.

Explore a cursed and dying world full of shortcuts and hidden paths, rest at Wellsprings to restore your healing flasks, and temper the Ashes of your foes into mighty weapons.

Drowning Ashes is a turn-based monster collector at its core, but fans of the souls-like genre will find plenty of familiar tropes amidst the ruins of the Capital.

The ruins of the Capital are full of mysteries and secrets. How did the kingdom fall? Are your fellow survivors who they claim to be? Who are you, and why did you really come back?

If you survive the fiends, and the terrible curse of Ash, you might even find some answers. The Capital awaits you, hero!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 8 or higher.
  • Memory: 1 GB RAM

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Drowning Ashes - Early Access Version 0.3.0.3

    Hey all! Just a very small patch today to fix some typos in the following items and skills: Wyrm's Gospel: Fixed some typos and clarified the effect of the Igniting Thrust skill. War-Smith's Axe: Fixed some typos in the descriptions of the elemental detonation skills. Circlet of Leeches: Clarified which skills are granted by the enhanced version, and fixed an issue with the description text of the Nightmare Dust spell.
    Read full article on Community Announcements (Elston Studios)
  • Patch NotesOfficial

    Drowning Ashes - Early Access Version 0.3.0.2

    Hey all! Just a small patch today based on some bug reports from the forums. Very mild spoilers ahead: Fixed a bug where the Medusa's Ashes weren't unlocking a new recipe at the Blacksmith. Fixed a bug where Philters of Passage were behaving oddly on new game+ cycles. Updated the appearance of the special chest in the Jabberwock's Lair. Fixed a bug where the Statues in the Royal Sepulcher were not breaking correctly on new game+ cycles.
    Read full article on Community Announcements (Elston Studios)
  • AnnouncementsOfficial

    Drowning Ashes Early Access Version 0.3.0.1 (The Sepulcher)

    Hey everyone!It has been a minute since the last update! First off, I'd like to say thank you to everyone for your understanding and kind words of support. As some of you know, I ran into some unexpected health problems after the last update, and development ran slowly for a couple of months.I am pleased to report now, however, that I am fighting fit once more, and development is proceeding at a much better pace! Speaking of which, we'd better get into what you can expect from the latest update...The Royal SepulcherThe path into the Royal Sepulcher is finally open for those of you who have obtained the key.The Sepulcher itself is one of the largest and most complicated zones yet, teaming with new fiends to fight and recruit, new items to find, and a slew of boss fights to challenge your party.You can expect some seriously tough fights, as well as some answers about the protagonist's origins and motivations, and what is happening in the ruins of the Capital. We're getting close to the end of the story now, and the pace is picking up!Traps & HazardsAs if the fiends constantly trying to gnaw your bones for Ash weren't bad enough, you can now encounter traps & hazards on your travels. Running into one (usually) won't send you back to the last Wellspring, but a swinging blade or rolling boulder can leave your party with nasty wounds for their next battle.Animation Overhaul (Ongoing)Many skills and spells now have revised animations as part of an ongoing effort to make combat look and feel better. There are already a lot of changes to check out, and you can expect more to come with next updates.Evolution Adjustments (Ongoing)I'm continuing the develop the evolution system, which is becoming a bigger feature than I had initially intended. This update brings another evolution to track down, as well as a small change to the system - some evolution items are now consumed in the evolution process, so you may need to farm multiple copies if you want your reserve full of the mos...
    Read full article on Community Announcements (Elston Studios)
  • Patch NotesOfficial

    A Small Development Update

    Hey all! I don't normally like to share much about my personal life when talking about the development of Drowning Ashes, but it's been a minute since the last update, and I figured I owe you all an update on what's been happening.First off, the project is alive and well, and so am I. Mostly. I had some unexpected health stuff come up over the last month or so, which has slowed down development on the current update significantly. It's nothing life-threatening, and I am on the mend now, but I am also running a bit behind on development.The next update is still very much coming along, and you can expect it some time in June, hopefully sooner rather than later.Thank you all for your patience, and I look forward to seeing everyone for another adventure in the ruins of the Capital soon.-Daniel
    Read full article on Community Announcements (Elston Studios)
  • AnnouncementsOfficial

    Drowning Ashes Early Access Version 0.2.0.1 (Of Storms & Fiends)

    Hey everyone!Here we are again, with a hefty March update for Drowning Ashes! I know I'm falling into the habit of saying this every release, but version 0.2.0.1 might just be the biggest update yet! Kind of. Let's get into it...HousekeepingOnce again, I think it's important to set some expectations for the latest update, and explain some of the decisions behind it. This release does not include any new quests or areas, but represents the first phase of a massive overhaul to many of the game's core systems. Some of those changes will be obvious, while others are mostly under-the-hood tweaks to enable future updates.It's important to note that most of these systems and changes are works-in-progress, and may change significantly between now and full release. I am extremely eager for any and all feedback as I work to refine these systems in the coming months. It also bears mentioning that such a significant overhaul of the game brings an increased risk of bugs. I'm not expecting anything game-breaking, but a forum post documenting any oddness you encounter is always very much appreciated!For the time being, the plan is to alternate between new content and system changes like in this update. That may change in the future, but I think for the time being alternating will keep a relatively-consistent flow of interesting new features and content coming each month.If you're wondering how many of the changes from this update you'll actually see, don't worry! There's plenty here to warrant a new playthrough, or another run through the game with your current team!Magician OverhaulFor those of you excited about the upcoming Magician overhaul... rejoice! The moment has come (at least for the first iteration)! This update brings a rework of the Magician intended to focus on the two new elements (more details below), as a master of Ice and Thunder. This new version of the Magician focuses on slowing and weakening enemies with Frostbite, stunning them with Lightning damage, and refl...
    Read full article on Community Announcements (Elston Studios)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.