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Oh! Robot: Legendary Mechanic

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Oh! Robot: Legendary Mechanic screenshot 1
Teaser trailerWatch trailer on Steam ↗

Oh! Robot: Legendary Mechanic

Garage Arts · Published by Garage Arts · Official site ↗

Last updated 28 Sept 2026

Oh! Robot is a top-down shooting game featuring the catchphrase 'NEVER GIVE UP! NEVER SURRENDER!' It follows the journey of a brave young girl who pilots a robot named ZeroBot to save the world from rampaging machines driven mad by a rogue AI. Engine start let’s go!

Free to PlayComing SoonDJCTQ 12Full Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Indie, Casual · More free games

Control ZeroBot, guided by 'NEVER GIVE UP! NEVER SURRENDER!', as you navigate through challenging levels to thwart the mad AI's reign. Dive into this top-down shooter filled with adventure and intense action.

About this game

Thanks to rapid advances in AI technology, every product now comes with an AI-based OS,

making human life more convenient than ever.

“Can you live without AI?” Under this slogan,

companies rushed into fierce competition to develop AI.

However, the overheated race led to a flood of incomplete AIs,

eventually causing social chaos as they turned against each other.

People began calling this phenomenon “AI Shock.”

Around that time, Judy, the only daughter of Glory Electronics,

grew furious at the daily inconvenience of not even being able to order a pizza properly.

Determined to end the chaos,

she boarded a robot and headed into the perilous streets.

Oh! Robot?

This project began as an homage to works from 1995 to 2010,

aiming to reinterpret the unique emotions and styles of that era through a modern lens.

Waepons & Rampaging robots

Over 40 types of weapons and 20 rampaging robots were inspired by various animations and films.

Development Intent

This game was created to deliver the thrilling experience of directly controlling and using weapons that were once only seen in cinematic scenes.

Never give up, Never surrender!

This phrase is the central catchphrase of Oh! Robot and a philosophical message for all of us living in today’s world.

It’s also a motto I send to myself as a solo game developer a message straight to my heart.

[ Story Mode ]

3Level Difficulty System

The game offers three difficulty levels: Easy, Normal, and Hard.

As the difficulty increases, rampaging robots gain more health and attack power.

On Hard mode, the game follows a roguelite style.

if you die during gameplay, the story resets and you must start over from the beginning.

Weapon Drop & Stat System

Destroying rampaging robots may drop weapons at random.

Each weapon comes with randomized stats hunt for the ultimate gear!

Weapon Upgrade System

Weapons can be upgraded up to five levels,

with each upgrade granting random stats. Forge the ultimate weapon!

Weapon Selling System

Sell unused weapons to earn currency,

which can be used for weapon upgrades, HP recovery, and passive skill enhancements.

Passive Skill Enhancement System

Upgrade various passive skills to significantly boost your robot’s performance.

[ Survival Mode ]

Upgrade your weapons within a limited time and face off against a powerful final boss in this intense game mode.

Mini-game modes will follow, offering fresh experiences and plenty of fun stay tuned!

0-Robot! Let's go! 🚀

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7/10/11
  • Processor: Intel(R) Core(TM) i5 CPU @ 2.66GHz 4.20GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 970 or better
  • DirectX: Version 11
  • Storage: 10 GB available space

Recommended

Recommended:
  • OS: Windows 10 64-bit
  • Processor: Intel Core i7-7700 or AMD Ryzen 2500X
  • Memory: 16 MB RAM
  • Graphics: NVIDIA GeForce GTX 1650
  • DirectX: Version 11
  • Storage: 10 GB available space

Supported Languages

English, Korean, Japanese, Traditional Chinese, Simplified Chinese

Latest news

  • AnnouncementsOfficial

    [Last Stand - Season 2 (August 2026)]

    Aim for the Top! Congratulations to All!1. Not2much2. SodiumH203. CrimsonEye4. souskyseagal5. pizzachit6. AQHUA7. Tyrian Mollusk8. raychel9. someperson10. d2hiryu2080First of all, I’d like to express my deepest gratitude to everyone who continues to play and support my game, even though there’s still room for improvement.Development has been a bit slow this month as I participated in BIC, one of Korea’s top three game shows. I sincerely apologize for the delay and will keep pushing hard!1. Player-Driven OperationI’ll continue to listen closely to your feedback! Since I’m a solo developer, please understand that updates might take a little time to roll out.2. Adding Mini-GamesCurrently, I’m drawing illustrations by day and working on game development by night. A new update will land around September 10th, after which I’ll officially move on to developing mini-games. (Truth be told, I’ve actually already started working on them!)3. Special ThanksI am considering adding the nickname of each season's #1 player to the "Special Thanks" section in the upcoming credits.Once again, thank you so much to everyone who enjoys my game. I’ll keep giving it my all in development!
    Read full article on Community Announcements (Garage Arts)
  • AnnouncementsOfficial

    [Last Stand - Season 1 (July 2026)]

    Aim for the Top! Congratulations to All!1. Locke 2. Siratama 3. RinKa 4. Yukikaze 5. Sylvie Clos 6. AQHUA 7. landmaxx 8. i koto 9. Simple_Misohagi 10. ゆかりごはんVer2.1 First of all, I would like to express my deepest gratitude to everyone who continues to play and support my game, even though there is still room for improvement. Thanks to your warm encouragement, I am energized and fully committed to pushing development forward! 1. Leaderboard ResetAs previously announced, the leaderboard will be reset at the end of every month. 2. Leaderboard Archives & AnnouncementsJust before each reset, I will take a screenshot of the Top 10 players and feature them in a special Hall of Fame announcement! 3. Player-Driven OperationI am fully committed to listening to your feedback and shaping the game based on your input. 4. Future Development PlansFor all game modes that feature leaderboards, I will actively incorporate player feedback to refine and polish the overall experience. As for my next upcoming content, I am currently designing a new game mode inspired by Crazy Taxi! In this mode, Judy and Zerobot will team up to deliver packages to designated destinations. Stay tuned for more details! Once again, thank you so much to everyone who played. Today has been a truly overwhelming and deeply moving day for me! Thank you!
    Read full article on Community Announcements (Garage Arts)
  • AnnouncementsOfficial

    Demo VER.1.1.3 Now Available

    Hello, gamers! Thank you so much for playing the demo version. Thanks to your wonderful support, I'm gaining the strength to keep pushing forward with game development. Please continue to cheer me on!🔫 New WeaponMinimiSpawns for 20 seconds to attack nearby enemies. Upgrade them to form a crowd, and they will become your most loyal and dependable army!⚔️ New Game ModeThanks to everyone's wonderful support, I've ended up developing a new game mode! This is also a game mode inspired by and based on your valuable feedback!1. A survival mode where you must survive for a 3-minute time limit.2. The further up the map you move, the more powerful the enemies that will spawn.3. You can earn coins that can be used in-game.4. Steam Leaderboards are fully supported!🕹️ Tutorial ImprovementsBased on player feedback, I have updated the game so that the control guide now appears right beneath the player character.🧭 Navigation ImprovementsPreviously, the target location was displayed on the edge of the screen. However, after receiving feedback that it was difficult to see, I have changed it so that the direction of your objective now appears right around the player character.1. It will disappear during combat and reappear once the battle is over.2. You can change the target location by pressing the 'N' key on your keyboard or the 'D-pad Right' button on your controller.🏆Award NewsPlayX4 2026 Indie Awards / TOP 5Game Aicon Seoul 2026 / Best Visual Award➕ETCI'll finish up the sketched images and show them to you soon!What started out as a personal hobby has led to these incredibly meaningful awards, all thanks to your warm support and encouragement.I will actively listen to and implement the valuable feedback you’ve shared to deliver a much more polished and complete game. Thank you so much!🔥NEVER GIVE UP! NEVER SURRENDER!🔥🎬 Youtube 🚀X https://x.com/GarageArts_Max
    Read full article on Community Announcements (Garage Arts)
  • AnnouncementsOfficial

    Demo VER.1.1.2 Now Available

    Hello, gamers! Thank you for playing the demo version.🤖 Lobby Screen Revamp1. Lobby Screen RevampLobby Screen Revamp: Mecha always begins with the hero’s sprint! Just look at any classic anime intro!2. Game Title SequenceA game title sequence inspired by the intro of my favorite mecha anime, 'Gunbuster'🔫 New Weapons1. Mini-MeMecha anime always have cute little guys, just like Haro in Gundam...2. SOLI created a weapon inspired by 'Sol' from 'Akira'. It's a must-have weapon for the mecha genre.3. Zombie SatelliteMecha games wouldn't be complete without kinetic mass weapons. The Gundam colony drop was truly horrific.🕹️ UI 1.HDR supportWith HDR support, the essential parts of the UI now shine brightly.2.UI and UX improvementsSince there was feedback that the menu felt scattered, we consolidated it into one place and improved the UX.🖱 Mouse SupportI’ve brought back mouse support by popular demand! Keep those suggestions coming. I’m listening, and I promise they will make it into the game eventually.✏️ New Artworks1. Artwork for the noticeI have some exciting news, so I created a 'Notice' concept illustration!2. Artwork for the loading screenI’ve just finished the image for the game’s loading screen!The design of the heroine Judy’s controller was inspired by the remote control from the classic mecha, Tetsujin 28-go.I have re-enabled mouse support based on your feedback. I will continue to listen closely to your voices and do my absolute best in developing the game.🎬 Youtube https://www.youtube.com/@GarageArts-Studio 🚀X https://x.com/GarageArts_Max
    Read full article on Community Announcements (Garage Arts)
  • AnnouncementsOfficial

    Demo VER.1.1.1 Now Available

    Hello, gamers! Thank you for playing the demo version.1.🤖 Game Logo 🤖Since the game aims for a manga style, specifically a "Super Robot" vibe, I referenced classic titles from that genre for the logo.I also incorporated a crosshair (aim) into the design to emphasize the shooting aspect.2. 🏆Results Page🏆Inspired by the fact that the protagonist is a "geeky high schooler," I designed the results page using an arcade-style layout centered around school grades.(I plan to finalize this soon by adding new illustrations.)Visual presentation for low scoresVisual presentation for high scores3. ⚠️ Danger Indicators⚠️I've added "Danger Indicators" for projectiles flying in from a distance to help players react more quickly.Displaying the danger indicator guide and...Displays a danger indicator on the HUD as the projectile approaches.A rampaging robot holding a mortar.4. 🎯Removing the Crosshair 🗑️This was a decision made after much deliberation over various user feedback. Taking a cue from "The Ascent"—a game I thoroughly enjoyed—I decided to remove the crosshair. Now, the mouse only dictates the player's facing direction.As a result, the UI/UX feels much cleaner, making the game accessible and fun for both beginners and veterans.For gamepad users, I've also added an option to adjust the sensitivity of the right joystick.Players are going to ask for stick sensitivity adjustments!5. 🎯 Auto Lock-on 👾Previously, locking onto enemies was handled through the crosshair. With the crosshair gone, I’ve implemented Auto Lock-on support.Now, even beginners can experience gameplay that feels like a pro's.6. 🕹️ UI/UX Improvements 🕹️In Story Mode, I moved all menus to the left side. Navigation via the gamepad's analog stick is now supported.(I'll be expanding this to the entire menu system and adding mouse support soon, so please stay tuned!)Before andAfter7. ✏️New Illustrations🎨To capture that 90s analog aesthetic, I am continuing to create all the artwork using pencil sketches.This is a sk...
    Read full article on Community Announcements (Garage Arts)

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