
Screenshots

Watch trailer on Steam ↗撇捺物语
穷奇 · Published by 穷奇
Last updated 5 Sept 2026
"The Story of Pie Na" is a simple game that combines" filling idioms "and" walking in a maze ". (Note: Playing this game requires a certain understanding of Chinese idioms. If you are completely unfamiliar with this, the author suggests that you do not try this game easily.)
Indie, Casual · More free games
Navigate through a twisting path filled with Chinese idioms in "The Story of Pie Na," a unique puzzle-walkthrough experience created by 穷奇. Experience the blend of culture and challenge as you progress.
About this game
(Note: Playing this game requires a certain understanding of Chinese idioms. If you are completely unfamiliar with this, the author suggests that you do not try this game easily.)
"The Story of Pie Na" is a simple game that combines" filling idioms "and" walking in a maze ".
And on this basis, different game mechanisms are added to enhance players' enjoyment in the game.

Players will take on the role of a human who has fallen to a different realm, constantly advancing or retreating through "filling in idioms" in order to return to their hometown.
In the process of understanding and comprehending traditional idioms, players can also play the role of a "traveler", "ranger", and "wanderer" who travels through the world, listening to the stories of each character in the game and deciding whether to get involved, making choices that they will not regret.

Can you hold onto your inner choice until you reach the end of your journey?
Those seemingly settled things are quietly undergoing changes.

System Requirements
Will my PC run this? →Minimum
- OS: Windows10/11
- Memory: 1024 MB RAM
- Storage: 200 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Demo of "The Story of Character", small update (Beta 1.0.2)
1.The opening plot of the game has been appropriately edited. 2.The guidance for the "before departure" level has been slightly optimized. 3.Add a worldview supplement to the scene transition. 4.Now the game supports automatic save function, and the latest save will be saved in position six, and the last save time can be seen. 5.Add a small number of animations to Chinese character cards. 6.You can now adjust the text speed in Settings. 7.Before starting the game, if you forget to read the save, the game will automatically read the latest save, which is the sixth save. 8.Unlocking achievements in Steam is now supported. Attention: This update may cause you to no longer be able to read older versions of the archive, please consider carefully. Sincerely yours,QiongQi 2025.05.23Read full article on Community Announcements (穷奇)Patch NotesOfficial
Demo of "The Story of Character", bug fix (Beta 1.0.1)
1. Fixed the issue of background music not playing after entering the game for the first time. 2. Fixed the issue of special scene props not displaying after re reading the archive. This update has been tested and will not cause the loss of your old version archives. Please rest assured to update. But please don't forget to manually save your latest save before exiting the game each time. Sincerely yours,QiongQi 2025.05.13Read full article on Community Announcements (穷奇)AnnouncementsOfficial
First trial version - Release
To the few people who have paid close attention to 'The Story of Pi Na': Before the arrival of summer in the northern hemisphere, I released the first trial version of 'The Story of Pi Na' with excitement and unease. I am not an independent game developer who has been honing my skills for ten years. I am just a college student who is still busy with early morning and mid-term graduation exams due to my interests. The Story of Pi Na "is my first game work and also my debut work that strictly deviates from online tutorials. Playing games was one of my childhood dreams, and now I finally have the time to put it into practice. Although college students' time is not particularly abundant. Before the birth of "The Story of Pi Na", I also asked myself what kind of game I wanted to make. The train in Hanzhong whizzed past, with 1196 kilometers of mountains, rivers, and uncomfortable hard seats urging me to constantly provide answers along the way. One interesting idea after another came one after another, like a queue of graduates submitting their resumes, all waiting for me to adopt their answers. I sighed and rejected them one by one. Most interesting things also draw on the models of others. And I hope this work can have its own unique characteristics. Thus, "The Story of Pi Na" was born. There is no meaningful story, perhaps it's just a green train crossing the mountains, and when the shadow covers my face, a spiritual light shines in the darkness. Then comes the story of putting this idea into practice, the idea is short, but the story is long. ...... And now, you are listening to this story. ...... Not necessarily a fun game, it's not as addictive as RougeLike and competitive games, nor as immersive and moving as JRPG and Galactic Castlevania. Just spelling idioms, navigating mazes, listening to stories, that's all. The handling of details in many places reflects the creator's unfamiliarity, and perhaps the plot is even more confusing. There are flaws everywhere. And ...Read full article on Community Announcements (穷奇)






