
Screenshots

Watch trailer on Steam ↗DekaDuck
Asteristic Game Studio, Glauco Silva · Published by Asteristic Game Studio
Last updated 10 Oct 2026
DekaDuck is a 2D action platformer, featuring fully hand-drawn art and animation. Fight enemies using their own abilities and quirks to solve puzzles and defeat bosses, in a sci-fi world full of conspiracies!
Action, Adventure, Indie · More free games
Explore a conspiracy-filled world as you fight enemies using their unique abilities. Navigate through 2D platform challenges in this indie action-adventure game by Glauco Silva.
About this game
Now live on Kickstarter!

About the Game
Visualshock! Speedshock! Soundshock!
DekaDuck is a fast-paced, hand-drawn 2D action platformer starring a half-duck, half-robot bounty hunter with an attitude. Dash, shoot, and grab your way through six secret-packed planets, defeat towering bosses, and bring the galaxy's most wanted criminals to justice.
Story
While fleeing the Intergalactic Police, the brilliant and morally flexible Dr. Less, his daugther Petite and her pet duck Deka crash-land on an uncharted planet alongside the police ship that was chasing him. Stranded and desperate, he uses what's left of his daughter's pet duck and a whole lot of illegal tech to create DEKADUCK: a one-of-a-kind cybernetic marvel! With the new body, Deka is perfect for hunting bounties across the stars. Now DekaDuck works the criminal underworld from the inside, taking down targets while staying one step ahead of the very cops who'd love to decommission him.
Key Features
Fast, fluid combat
Chain together dashes, shots, and teleport strikes at breakneck speed. Every encounter rewards aggression and precision! Standing still is not an option.
Throw Hands
Dekaduck's detachable hand is your greatest weapon. Grab enemies out of the air, hurl them into each other, swing from platforms, snatch items from across the screen! If you can see it, you can probably grab it.
Use enemy abilities
Grabbing isn't just for throwing. Snag a bat to use it as a boomerang, latch onto a spring-loaded enemy to rocket-jump, or turn tiny duck-bots into walking bombs. Every enemy is a tool waiting to be exploited.
Powerful Weapons
Find new chips with powerful new tools and weapons that Dekaduck can equip, giving him extreme new abilities!
Six fully hand-drawn worlds
Blast off from Dr. Less' ship to explore six distinct planets, each packed with hidden areas, unique enemies, and a massive boss fight. Every frame is drawn by hand.
A cast of weirdos
Meet Aiko, the Intergalactic Police Captain who definitely has a crush on Dekaduck (awkward), and Ekos, a shady arms dealer who sells weapons in the most literal sense possible. The galaxy is full of strange friends and stranger enemies.
Killer soundtrack
Featuring an original score by Dominic Ninmark that drives every dash, grab, and boss showdown.

Note - No animals were harmed in the making of this game.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 1.6GHZ
- Memory: 8 GB RAM
- Graphics: Integrated Graphics
- DirectX: Version 9.0c
- Storage: 2 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: 3.2GHZ
- Memory: 16 GB RAM
- Graphics: NVIDIA or AMD Dedicated Graphics Card w/ 2GB VRAM
- DirectX: Version 9.0
- Storage: 2 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
DekaDuck is Officially Funded! 🎉
Hey everyone,We did it!!! DekaDuck is officially 100% funded on Kickstarter!We woke up this morning to the best possible surprise. Seeing that the campaign had officially crossed the finish line before we even started our day was an amazing feeling.After weeks of sharing the game, building the community, and watching all of you support this project, seeing DekaDuck reach this milestone is something we won't forget.We’re currently sitting at: $35,006 raised with 444 backers !and we honestly couldn’t have done this without every single person who backed, shared, commented, played the demo, or helped spread the word.A very special thank you to Olawale "KoreeluStromboli" Aina, whose pledge helped push us over the finish line. Your support helped make this milestone happen, and we’re incredibly grateful.This campaign has been an unforgettable experience for everyone at Asteristic. Seeing people connect with DekaDuck, create fan art, share feedback, and support the game has meant more than we can put into words.We also wanted to share a small behind-the-scenes look from the team.While some members of the team may not always be visible publicly, everyone has been working incredibly hard behind the scenes to bring DekaDuck to life. Our artist, Glauco, has been putting in countless hours creating the world, characters, and visuals that make DekaDuck what it is today.Here's a small look at what he's been working on:But we’re not done yet.With 3 days still remaining, we’re going to keep pushing toward our remaining community goals and making this final stretch as exciting as possible towards our next stretch goal Tux & Deck which will add native support for the Linux and Steam Deck for full version of DekaDuckWhether you’ve already backed or you’re just discovering DekaDuck now, thank you from the bottom of our hearts for being part of this journey.We can’t wait to keep building this game with all of you :) Don't forget to join the Discord and get closer tot he project.– Andre...Read full article on Community Announcements (Yin)Community & EventsOfficial
Steam Next Fest Wrap-Up + What's Next for DekaDuck
Hey everyone!Now that Steam Next Fest has wrapped up, we wanted to take a moment to say thank you.The past few weeks have been huge for DekaDuck. Between the demo launch, creator coverage, and Steam Next Fest, we've seen far more players jump into the game than we ever expected.Here are the numbers so far:7,340 Demo Downloads15,827 Steam WishlistsSeeing thousands of players pick up the demo, throw enemies around, discover shortcuts, and even find a few things they definitely weren't supposed to find has been incredible.The feedback we've received has already helped us improve the game, with several updates and adjustments coming directly from player suggestions. Whether you played for five minutes or speedran the entire demo, thank you for helping shape DekaDuck.Beyond Next FestWhile Steam Next Fest may be over, we're just getting started.We've continued updating the demo, we're preparing more community playtesting opportunities, and we're working hard to push the project toward the finish line.One of the biggest pieces of news is that the DekaDuck Kickstarter recently passed 50% funded.Reaching this milestone has been a huge boost for the project and shows there's a real audience excited to see the full game become a reality.Want to Help?If you enjoyed the demo and want to support DekaDuck's development, or even get your hands on the physical release before anyone else there are a few ways you can help:Wishlist DekaDuck on SteamJoin our Discord communityTell a friend about the gameBack the KickstarterEvery wishlist, download, share, and backer helps us continue building the final version of DekaDuck we want to bring to players.Thank you again for making Steam Next Fest such an amazing experience for us.We're excited to show you what's next.– AndreRead full article on Community Announcements (Yin)Community & EventsOfficial
Kickstarter Launch Event! Livestream + AMA With Devs!
The livestream is on! :)We'll be livestreaming until the Kickstarter launches at 1PM (EST). Join us and we'll show development, gameplay and answer any questions.Thank you!Read full article on Community Announcements (Asteristic Game Studio)AnnouncementsOfficial
Livestream + AMA With the devs!
Hey everyone! We’re doing a developer + gameplay stream right here on Steam, tomorrow on Tuesday, June 9th starting at 11:30 AM (EST) / 12:30 AM (BRT) followed by an AMA with the devs. We’ll play the game live, show what we’re currently working on, and answer your questions about the game, development, or anything else you’re curious about. We'll also provide a sneak peek into the DekaDuck Kickstarter page, rewards and answer any questions you might have about Kickstarter. Can't wait to see you all tomorrow!If you'd like to get notified when the stream goes live, be sure to get in our Discord group! We made an event for the livestream + Kickstarter launch, so you'll be notified when it goes live.DekaDuck Discord Group:https://discord.gg/UUjKyFAXXEvent Link: https://discord.gg/PUPrD9Mn?event=1513512785084944489Read full article on Community Announcements (Yin)AnnouncementsOfficial
Demo Now Available + Kickstarter Date Announced!
Hi everyone! We're happy to announce that the Dekaduck demo is now LIVE for everyone to play! We've also entered it in the Steam Next Fest, which is happening soon. Hope you enjoy it!In even better news, we're happy to announce that we've partnered with Nejcraft as our publisher for the console ports! Nejcraft will not only be making all the physical Kickstarter rewards, but also taking care of porting and releasing Dekaduck on the Nintendo Switch, Playstation 5 and Xbox consoles. Some of these digital and physical versions will be available to buy on the Kickstarter when it comes live!*ART NOT FINAL, PEGI rating has not been issued and is only PROVISIONAL.And speaking of that...The Dekaduck Kickstarter officially launches on...June 9th!This campaign is a huge moment for us. The support from the Kickstarter will directly help us expand and polish Dekaduck into the best game possible, allowing us to push the world, gameplay, content, and overall quality much further than we could on our own.If you're enjoying the demo, wishlisting the game, sharing it with friends, or following development so far, supporting the Kickstarter on day one genuinely makes a massive difference. Early momentum can completely change the trajectory of an indie game, and every bit of support helps us continue building the version of Dekaduck we've always dreamed of.Thank you all again for being here and supporting the project so far. We can't wait to show you what's next!Read full article on Community Announcements (Yin)






