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Watch trailer on Steam ↗Hearthguard
Sleepy Creepy Studio · Published by Sleepy Creepy Studio · Official site ↗
Last updated 28 Sept 2026
Hearthguard is a tactical tower defense game that rewards clever pathing and strategic placement. Build mazes, upgrade defenses, and hold the line against relentless waves of enemies.
Indie, Strategy · More free games
In Hearthguard, craft intricate mazes and upgrade your defenses as you strategize against relentless enemy waves. Experience the depth of tactical placement in this indie strategy gem from Sleepy Creepy Studio.
About this game
Outsmart the swarm. Every tile, every tower, every move counts.
Hearthguard is a tactical tower defense game that rewards clever pathing, smart placement, and flexible strategy.
Your towers can become stronger or weaker depending on where you place them. Tiles and nearby towers give different bonuses and penalties, so careful positioning is key.
Build mazes, manage your resources, and defend against endless waves of enemies on a battlefield made of tiles. The map tiles can be different every time you play, so you’ll need to adapt your tactics each run.
You place units and towers to build your defense, each with a unique role:
Ranged towers – Static units
Traps – Damage or slow enemies passing through
Support towers – Generate extra gold over time and boost the stats
Units – Melee units that defend your castle
At the start of each run, you choose a hero. Each hero gives different bonuses that can change how you play.
Whether you're planning the perfect maze, creating strong tower combinations, or reacting to surprise enemy attacks, Hearthguard is all about using your brain to stay one step ahead.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows
- Processor: i5-3570
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 680 2 GB
- DirectX: Version 11
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows
- Processor: i7-4770
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 6GB
- DirectX: Version 11
- Storage: 1 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Big Update and New Demo
Hello Kings and Queens!ːsteamhappyːI've cooked up a lot of new content for you. It took some time, but this is the biggest update so far, and the new demo is available to play right now!As always, your feedback is incredibly valuable and helps shape the game. Thank you to everyone who has shared their thoughts and suggestions.CHANGESAdded a procedurally generated world map (every run is different)Added procedurally generated islands for more varied layouts in each runBuildings now have different rarities and buff/debuff patternsReworked how some buildings interact with map resourcesImproved and updated the save systemRebalanced the reroll mechanic to make it feel fairerAdded a reward shop after completing an islandImproved the readability of buff and debuff indicatorsAdjusted overall game balanceReworked the stats of several buildingsAdded a rotating camera for a better battlefield overviewHeroes now have additional passive abilities that increase income or reduce costsRemoved the Enemy NexusRemoved the tower price increase for building multiple towers of the same typeReworked parts of the UIBUG FIXESFixed the "Closest to Exit" targeting mode (finally!)Squashed numerous smaller bugs and issuesHave fun playing Hearthguard!Read full article on Community Announcements (sleepycreepystudio)Patch NotesOfficial
SMALL UPDATE
Thank you so much for your feedback!ːsteamhappyːWith your help, I was able to make improvements and squash quite a few bugs. Honestly, you’re all incredible bug hunters.Please keep the feedback coming — it helps a ton! Some of your suggestions are already in progress and will arrive with the next big update.CHANGESReworked parts of the UIReplaced all building icons and improved several UI iconsImproved “closest to exit” targetingMade small tweaks to the tutorialAdjusted game balance — things should feel fairer nowReworked the bonus and penalty system — it should be much more intuitiveTooltips for buildings now include more useful informationRemoved the tower fusion system (it didn’t play nicely with the bonus/penalty system)Higher bonus values are now possible with the new systemReworked tower costsBUG FIXESSquashed many small bugs (your hunting skills were very effective)Thank you for playing Hearthguard!ːsteamthumbsupːRead full article on Community Announcements (sleepycreepystudio)AnnouncementsOfficial
The Demo Is Finally Here!
The Demo Is Finally Here!ːsteamhappyːThe demo is live right now, and I’d absolutely love to hear what you think.Feedback, bug reports, balance complaints — all welcome.Your thoughts will help shape the game.So jump in, give it a try, and let me know:What you enjoyedWhat confused youWhat completely destroyed your defensesThanks a lot for playing and helping make the game better.ːsteamthumbsupːAnd if you enjoy the game, adding it to your Steam Wishlist would help me a lot.Read full article on Community Announcements (sleepycreepystudio)






