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Memento Medica

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Memento Medica

Hearth Moon Games Ltd. · Published by Hearth Moon Games Ltd.

Content notice: Memento Medica contains fantasy violence and dark themes. As a traveling apothecary, you treat patients with various afflictions depicted in stylized pixel art. This includes stylized depictions of blood. NPCs may die if they are not treated in time. The story explores themes of mortality, grief and despair in the face of an incurable plague.

1 user reviews — 100% positive (1 reviews) · 32 achievements

Last updated 28 Sept 2026

Memento Medica is an RPG with roguelite elements where every second matters. As a travelling apothecary, gather ingredients and craft life-saving remedies to heal the afflicted in a desperate race against time.

Early AccessDJCTQ 14

£8.50

Lowest price we've ever recorded

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Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.504 Oct 2026

RPG, Early Access · 2025 · More £5 - £15 games

In Memento Medica, race against time as a travelling apothecary, crafting remedies from gathered ingredients in this intense RPG. Join Hearth Moon Games' early access journey for an adrenaline-pumping survival experience.

About this game

Play as Beatrice Hearthorne, a lone apothecary travelling through a plague-stricken realm. Race against time to heal suffering townsfolk as you test your skills, manage your resources, and make impossible choices.

Time is Running Out. Explore procedurally generated environments to gather essential ingredients, craft life-saving remedies and cure the afflicted before time runs out. Balance your priorities carefully; every second spent is a moment someone grows weaker.

Active Crafting System. Master a variety of minigames to create your cures. Brew potions, weave bandages, prepare meals, and more to aid the afflicted. Your skill directly impacts remedy quality. Only the finest cures can save those succumbing to the most severe afflictions.

Roguelite Progression with RPG Depth. Select temporary blessings from the divine to aid your ventures. Each upgrade gives you an advantage in your race against the clock. Fail and lose your materials, but keep your experience and coin to permanently upgrade Beatrice's skills and equipment. Every run makes you stronger for the next.

Struggle against an ever encroaching plague. Follow Beatrice's journey as a lethal plague creeps into the kingdom of Aeldenfield and overturns her world.

Features:

  • Non-Combat Gameplay

  • Active Gathering

  • Dynamic Crafting Minigames

  • Upgradable Tools and Equipment

  • Blessing System

  • Procedurally Generated Environments

  • 2.5D Art style

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-Bit
  • Processor: Intel Core i5-7500 / AMD Ryzen 5 1600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 950 / AMD Radeon R9 270
  • Storage: 2 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: At 1080p on lowest settings at 30FPS

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-Bit
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1060 / AMD RX 580
  • Storage: 2 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: At 1080p on highest settings at 60FPS

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Memento Medica v0.1.08

    Gameplay Adjustments:Beatrice can now grind two of the same material at once.Beatrice can now replay earlier World Tiers by moving between hubs.World Tier IV now requires three afflictions to be cured (down from four.)World Tier V now requires four afflictions to be cured (down from five.)The size of each region has been marginally increased.Additional plants will spawn in each region. In addition, certain critical plants have had their spawn probability increased.Resource caches can now wash up on the beaches of coastal regions, providing relevant materials to cure afflictions in the region.The type of merchants that appear within regions now have a bias towards their current biome.Herbalist merchant stock now has a bias towards any plant required to cure current afflictions in the region.The Laceration and Fever afflictions now progress more slowly.Upgrading Beatrice’s Rod now also provides a bonus chance to hook more than one fish.Experience gained from crafting has been increased overall, particularly in the Cooking and Clothier disciplines.Partially feeding NPCs with the Hunger affliction will give a lesser coin reward on region end. Item Adjustments:Added Baked Potatoes and Baked Fish to Cooking.Weaving and Sewing recipes now have less of a time cost.Bird feed has been removed. Chickens are now fed with sunflower seeds directly.Various minor adjustments to the materials required for recipesQuality of Life:Updated Tool and Trinket information at the Upgrade Merchant. Information given is now more specific.Improved interaction displays. Objects that can be interacted with via gloves or bottle will now visualise this possibility.A skip button has been added to the pause menu. Beatrice can now venture forwards once she has reached the required threshold in each region.Tutorials for each of the crafting mini games has been updated, defining how performance is assessed.Crafting mini game tutorials can now be reviewed from their respective recipe pages. Bug Fixes:Tim...
    Read full article on Community Announcements (hearthmoongames)
  • AnnouncementsOfficial

    Memento Medica v0.1.07

    Hello everyone! Apologies for the long wait between this and the last update.Cooking:Up until this point, Cooking has been awkward to use and often it has been preferred to simply gather all the food necessary to cure hunger and ignore Cooking altogether. This is, in part, due to how out of the way Cooking is and its stop-and-start nature. As such, to incorporate it more smoothly into the rest of the gameplay loop, Cooking can now be performed whenever Beatrice is in proximity to her wagon without navigating any menus.Cooking Adjustments:Cooking Slots added - Beatrice can now cook and collect items whenever she is in proximity to her wagon. This includes whilst handling other crafting disciplines. Beatrice can select a cooking slot to use, select an available recipe, and begin cooking with her highest-quality ingredients. Once the item has cooked for long enough, she can collect the item with a single click.Added Sliced Bread recipe to Chopping.Adjusted various Cooking Recipes.Hunger Adjustments:When an NPC is afflicted with hunger, the amount of food required to fill their satiety now differs by NPC type.Various adjustments to the coin and satiety values of food.Blessings:Blessings have been adjusted to reduce the randomness of both which Blessings are available and how they're acquired. In effect, this should give greater consistency and control over which Blessings are offered.Blessings now have a pity system. The longer Beatrice goes without being blessed, the greater her odds of receiving one become.Favoured Blessings:Blessings will now have a greater bias towards the activity performed when acquiring them.Blessings will now have a bias towards previously selected Blessing categories.Each venture will now have a favoured Blessing category.New Blessings:Gamble - Lose a random Minor Blessing, but be granted 3 random Minor Blessings.Minor Expertise - Upgrades a randomly selected Minor Blessing.Major Expertise - Upgrades a randomly selected Minor Blessing to its eq...
    Read full article on Community Announcements (hearthmoongames)
  • AnnouncementsOfficial

    DevLog #2

    Hello everyone!A month ago I released Memento Medica in Early Access here on Steam and it’s been a busy month! I’ll lay out briefly what has been worked on since launch, what is being worked on right now, and what is going to be worked on in the future.What’s been done?As I said in the last (and first) devlog, my primary focus is to polish and enhance what is currently available in the game before moving forward, and with that goal in mind there have been leaps forward. Without going into boring details here (that can be found on previous patch notes), there have been some significant QOL and usability improvements, large gameplay balance changes, additional items, recipes, and afflictions to make use of underused tools and crafts. Beehives and shellfish were added to make use of the bottle and gloves respectively. In addition, there have been some optimisations that should help smooth out level generation and gameplay. There's also been a number of bug fixes. Overall, the gameplay has rounded out, is more responsive and less opaque generally than it was a month ago.What’s next?To start with, this week is the first week since the launch of Early Access in which there will be no update. The reason for this is that moving forward updates will now include larger changes to the game. It is likely that for the time being updates will release every other week. Next week’s update will feature several changes:An overhaul to the cooking system. As it stands now, cooking is far too cumbersome considering there are alternatives to curing hunger. It is far easier to simply gather the food or fish and hand over raw ingredients. The reverse should be true: Cooking should be the go-to method of curing hunger. As such, Cooking will no longer be locked to the Crafting Stations like the other mini games are. Instead, Beatrice will be able to start cooking and collect cooked meals whenever she is close to her wagon or whenever she is navigating any crafting menu. This will allow for m...
    Read full article on Community Announcements (hearthmoongames)
  • AnnouncementsOfficial

    Memento Medica v0.1.06

    Gameplay Adjustments:Upgraded the Chronicles section of Beatrice’s Grimoire. Players can now keep track of every item they gather or craft, as well as the highest item grade they have achieved.NPCs with the hunger affliction now require varying amounts to fill them based on the NPC’s characteristics.Hovering over an NPC’s tracker when they are afflicted with hunger now informs the player of their current and target satiety values.NPC requests now give significantly more coin reward and a high chance of receiving a blessing.Various minor bug fixesPatch is live now!
    Read full article on Community Announcements (hearthmoongames)
  • Patch NotesOfficial

    Patch v0.1.05

    Gameplay Additions:Beehives added - there is a chance that beehives will appear under trees. Beatrice can use her bottle to gather Honey from themSage plants will now appear in the environmentSeafood will now appear in Coastal Biomes. Beatrice can use her gloves to gather from them and gain fishing experience.Throat Blight affliction added (cured with Soothing Nectar)New Items and recipes:New gatherable items added: Honey, Sage, Mussels, Razor Clams and ScallopsNew Chopping Recipe: Chopped Sage (Sage)New Cooking Recipe: Soothing Nectar (Honey, Milk and Chopped Sage)Quality of Life:Venture end screens now display more detailed information on venture rewardsBug Fixes:Fixed an issue in which Dehydration was incorrectly classified as a "Fill" afflictionFixed an issue where the item grades of gathered materials would be lower than they should have been.Patch is now live!
    Read full article on Community Announcements (hearthmoongames)

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