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Floodpunk

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Floodpunk screenshot 1
Floodpunk Release Trailer trailerWatch trailer on Steam ↗

Floodpunk

Floodpunk LLC · Published by Floodpunk LLC · Official site ↗

2 user reviews — 100% positive (2 reviews)

Last updated 9 Oct 2026

Build up your island in this resource management strategy game, battling the rising tides and the incoming flood. Grow your industry. Build the tower. Escape the flood!

DJCTQ 10

£4.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.99 · Highest: £4.9910 Oct 2026

Indie, Simulation, Strategy · 2025 · More under £5 games

Manage resources, grow industries, and build a tower to escape floodwaters in Floodpunk LLC’s 2025 indie simulation strategy.

About this game

Grow your industry. Build the tower. Escape the flood!

Design and prepare your island's industry against the coming flood, and pour your resources and technology into the construction of a tower tall enough to withstand any flood in this resource management, arcade style city builder!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Memory: 8 MB RAM

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    1_0_5 is up!

    Got a lot of changes QOL for audio! Sorry Mac players but I'm still working out some bugs with audio for mac specifically, 1_0_5 should be up for y'all soon.With the winter sale coming up, I've been working on a new update to add some new features and levels! Been a very long November...whew. Glad this is finally up.Hope everyone had a happy thanksgiving, cheers!EDIT: Mac is up as of 12/3!
    Read full article on Community Announcements (Meep)
  • Patch NotesOfficial

    1_0_4 out now!

    Finally got tutorial 2 redone! Also fixed a volume slider control issue users were having, as well as some overall rebalancing.Pipes and Roads now give x2 resource gain instead of x1.5, and combining them together gives a x4 instead of a x3.Fixed an issue with loading saves, resulting in progress seemingly being lost between sessions. (It wasn't, your progress is still there! It was just not loading the data correctly).Got mac up to date with windows build.Fixed more typos and minor graphical bugs.Completely redid tutorial 2!My goal is for an update every week, even if it's just minor bug fixes/updates!Feedback, bug reports are all welcome. Please feel free to start a discussion and I'll come around to it.Cheers!EDIT:Turns out I saved over the 2x2 spritesheet, resulting in most 2x2 structures becoming invisible. Whoops! Fixed that real quick, with a bonus change!Fixed resolution scaling issue with 4K monitors.
    Read full article on Community Announcements (Meep)
  • Patch NotesOfficial

    1_0_3 is up!

    You can now see all the new changes for the latest build in the changelog option on the main menu!This should add some transparency to what I'm working on behind the scenes. Reported bugs are being dealt with, and there are a few balance changes coming to some of the middle levels.Fixed some typos, mismatched descriptions and an out of date level preview icon for Tutorial 1.Completely redid tutorial 1, making it much easier to understand.
    Read full article on Community Announcements (Meep)

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