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Watch trailer on Steam ↗Sectoris Sky
Flicona_Studio · Published by Flicona_Studio
Mixed — 67% positive (15 reviews) · 28 achievements
Last updated 28 Sept 2026
Sectoris Sky takes you to a fantastical world suspended in the skies. Explore the floating islands, teeming with mysteries, resources, and formidable enemies.
Action, Adventure, Indie, RPG, Free To Play, Massively Multiplayer · 2025 · More free games
Discover a fantastical world of skies and secrets as you adventure through Sectoris Sky, an indie RPG where your actions shape the fate of floating islands.
About this game
Sectoris Sky takes you to a fantastical world suspended in the skies. Explore the floating islands, teeming with mysteries, resources, and formidable enemies.
Develop your character by allocating your experience points to various stats like health, stamina, and more, to shape your own unique playstyle.
Fight creatures to obtain resources and equipment. Each piece of equipment has randomized stats, making every loot unique. If you don't like the stats, you can reforge them using the reforging system.
In Sectoris Sky, the path to power lies through exploration and combat. Become master of the skies!
Sectoris Sky is constantly evolving. New content, features, and optimizations will be added regularly.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Quad-core Intel or AMD CPU, 2.5 GHz or faster (e.g., Intel i5-7400, Ryzen 3 1200)
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 1060 (6 GB) or AMD RX 580
- Network: Broadband Internet connection
- Storage: 5 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Update 0.43 – Starting Area & NPC Improvements
Hello everyone, New Features Added 2 treasure chests in the starting area. Added ambient dialogue around NPCs to make them feel more alive. Changes The starting cave has been significantly reworked. Improved treasure chest animations. Reworked NPC dialogues to make them more fluid. Updated NPC animations to make them feel more alive. The starting cave portal is now traversable again. Ground visuals have been improved with added branches, rocks, and reworked grass. Bug Fixes Fixed a bug related to clans. Fixed a bug where the first respawn point was not correctly applied. Fixed a clan interface bug. Fixed a bug where the stats tutorial message would not disappear. Fixed a collision bug preventing access to the old castle treasure chest. Fixed a bug where some map icons would not always display.Read full article on Community Announcements (Flicona)Patch NotesOfficial
Update 0.42 – Teleporters & Automatic Language Selection
Hello everyone, New Features Added teleporters. Activated teleporters can be used directly from the world map. Changes On first launch, the game automatically selects the language based on the Steam UI language. Bug Fixes Fixed a key binding issue between AZERTY and QWERTY keyboards. Fixed a bug that could respawn the player at the wrong crystal.Read full article on Community Announcements (Flicona)Patch NotesOfficial
Update 0.41 – Steam Login & Day/Night Cycle
Hello everyone, New Features Added the ability to log in directly with Steam. Added clans. Added a day/night cycle. Added a graphical setting to adjust the quality of the day/night cycle. Added a message when leaving PvP zones. Added tutorial texts encouraging players to open their inventory and equip a weapon at the start. Changes The sky has been significantly reworked. Simplified PK calculation. The starting cave and the following area have been reworked. AI behavior has been reworked for better optimization. AI now resume their routines more easily after being interrupted by a player.Read full article on Community Announcements (Flicona)Patch NotesOfficial
Major Update 0.4 – Commander Olrik
Hello everyone,New FeaturesAdded a new Boss: Commander Olrik.Special abilities have been added to the bosses.Introduction of a Reforge system for weapons and armor.Weapons and armor can now be obtained directly as loot from enemies or through missions.Added a visual and audio indicator when stamina is insufficient for an action.Added a visual and audio warning when the health bar drops below 20%.ChangesQuality settings are now set to Medium by default.Structures have been reworked to better match the player's scale.Implementation of a new backend, improving performance and stability.Loot probabilities have been adjusted.Crafting of weapons and armor has been removed and replaced by the Reforge system.Weapon statistics have been reworked to make bonuses and penalties clearer.Armor statistics have been reworked to improve clarity of bonuses and penalties.Resource acquisition has been adjusted following the removal of equipment crafting.Lighting improvements.Movement speed of the Ancient Soldiers has been reduced.Roll animations now end faster for better gameplay fluidity.Air attacks no longer stop player velocity.Bug FixesFixed a bug that could change configured key bindings.Fixed a bug where gathering missions could progress when mining rocks.Weapon damage can no longer exceed its rank.AI no longer look in a different direction than their objective during patrols.Read full article on Community Announcements (Flicona)Patch NotesOfficial
0.358 - Bug Fixes
Hello everyone Bug fixes The collision bug with the starting portal has been fixed. The sword's first ability has been rebalanced. Fixed the Temerity passive.Read full article on Community Announcements (Flicona)






