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Echo Bastion

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Echo Bastion

David Kaleta, Lukas Svrcek · Published by David Kaleta

Last updated 9 Oct 2026

Echo Bastion is a mix of a grimdark turn-based tactics, tower defense and deckbuilding game. Deploy living cards - soldiers, control them on the grid, and hold the line against relentless demonic waves. No RNG. Just survival.

Free to PlayComing SoonDJCTQ l

Free

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Strategy · More free games

In Echo Bastion, control living cards—soldiers—to defend against endless demonic waves on a tactical grid. This unique blend of strategy challenges you to outwit your foes with careful planning and card management.

About this game

Your cards are soldiers. Your deck is your army. Your fortress is the last thing standing.

Echo Bastion fuses tactical turn-based combat, tower defense pressure, and brutal deckbuilding into one grim siege.

Deploy. Command. Survive. Or fall — and lose everything.

   🏰 DEFEND THE LAST FORTRESS

The world is lost. Only Arx Ultima stands. In Echo Bastion, you command the last line of defense in a fusion of turn-based tactics, deckbuilding, and tower defense.

    🎴 BUILD YOUR DECK — AND THEN SURVIVE WITH IT

Every card in your deck is a living unit — soldiers, machines, or tactical support.
Deploy them to the battlefield and take direct control.
But beware: deployed cards are exhausted until they survive the mission. 

Unit cards can be used only once per skirmish.

    ⚔️ GAMEPLAY LOOP

  • Plan your deck before each mission

  • Deploy units using limited action points

  • Control them on a grid-based battlefield

  • Defend your bastion through tactical positioning, synergy, and sacrifice

  • Adapt after every mission with new cards, upgrades, and hard choices.

    🔥 FEATURES

  • Turn-based tactical combat with unit positioning, movement, and range

  • Deckbuilding with roguelite progression – every mission matters

  • Tower defense – defend against escalating demonic waves

  • Short, intense missions – 5–10 minutes per battle

  • Hand-crafted pixel art in a grimdark war-torn world

  • No RNG

After the Great War shattered the world, the earth split open. Levitating obelisks rose from scorched ground — massive, silent, and humming with infernal energy.  From them came the Fallen. Demonic. Unstoppable. Without mercy. They swept across what remained of mankind. Now, only one stronghold endures: Arx Ultima. You are the final commander. Deploy your deck. Defend the bastion. Survive the siege. Or be erased with the rest.

From the creators of Urtuk: The Desolation

System Requirements

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Minimum

Minimum:
  • OS: Windows 10/11
  • Processor: 2Ghz
  • Memory: 4 GB RAM

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Biomes & Day/Night cycles

    BiomesIn our game, the enemy can pull you into their reality (biome) — a twisted version of the battlefield. Each mission has its own distinct theme, like a confrontation with King Paimon… or Andras.Day phaseStandard mission structure: move with your squad, clear buildings, complete objectives.Focus on positioning, cover, and tactical movement.It’s a military op — clean and direct.Night phaseSame mapEnemies shiftTerrain mutates. Tactical challenge: unstable ground, unpredictable threats, altered mission flow. Sometimes, you're pulled into their version of the battlefield — twisted, hostile, wrong. Survival becomes the only goal. Day is the mission. Night is the test.David & Lukas
    Read full article on Community Announcements (Mad Sheep Studios)
  • Patch NotesOfficial

    Assault Soldier

    {STEAM_CLAN_IMAGE}/45611908/4212cbae601041b98b1f857b6795376694062b4e.gif In Echo Bastion, two core gameplay mechanics—on-deploy and on-kill abilities—play a critical role in shaping tactical decisions and combat outcomes. On-deploy abilities activate the moment a unit is placed on the battlefield. These effects can include healing allies, damaging enemies, or granting temporary buffs to other units. This mechanic rewards thoughtful deployment, as timing and positioning can significantly influence the flow of battle. On-kill abilities trigger when a unit defeats an enemy. These effects often grant benefits such as bonus attacks, health restoration, stat boosts, or even summoning additional units. The mechanic encourages aggressive, calculated plays and rewards efficient elimination of enemy forces. Together, these mechanics create deep strategic possibilities and powerful synergies. Players must carefully consider not just what they deploy, but when and how to maximize the impact of every move. This adds layers of depth to the gameplay, ensuring each encounter feels dynamic, deliberate, and consequential. --David & Lukas
    Read full article on Community Announcements (Mad Sheep Studios)

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