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Dino-Ducks Mayhem

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Dino-Ducks Mayhem screenshot 1
Early access trailer  trailerWatch trailer on Steam ↗

Dino-Ducks Mayhem

Duckosaurus Games · Published by Duckosaurus Games · Official site ↗

5 user reviews — 100% positive (5 reviews)

Last updated 8 Oct 2026

Dino-Ducks Mayhem is a twin-stick shooter with bullet heaven vibes, wrapped around duck-builder system, set in a duck-tastic world and all about surviving as long as you can while everything explodes around you.

Early AccessDJCTQ 12Co-opFull Controller Support

£13.65

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £13.65 · Highest: £13.659 Oct 2026

Action, Indie, Early Access, Casual · 2026 · More £5 - £15 games

Venture into a chaotic world where you build ducks while defending against hordes of dinosaurs in this action-packed indie game. Survival is key as explosions and mayhem fill every level.

About this game

Dino-Ducks Mayhem is a twin-stick shooter with bullet heaven vibes, wrapped around duck-builder system, set in a duck-tastic world and all about surviving as long as you can while everything explodes around you.

Build out your flock, up to 4 ducklings and save more ducklings during runs to get more choices.

Playing as the main Dino-Duck is a blast! it's a twin-stick shooter, so you'll use those controls for the core combat. Meanwhile, your adorable ducklings are busy gathering resources and helping take down nearby baddies.

Clear a wave, and boom! You'll snag experience to level up your stats and grab some sweet new gear.


Forge unique and powerful weapons. Update them for better stats with shards.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: 3.2 Ghz 64-bit
  • Memory: 16 GB RAM
  • Graphics: Nvidia RTX 3050 Laptop or equivalent
  • DirectX: Version 12
  • Storage: 4 GB available space

Recommended

Recommended:
  • OS: Windows 11
  • Processor: 4.4 GHz 64-bit
  • Memory: 16 GB RAM
  • Graphics: Nvidia RTX 4060 or equivalent and up
  • DirectX: Version 12
  • Storage: 4 GB available space

Supported Languages

English*, Dutch*, Turkish*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch Notes 0.3.6

    BalanceDucklings can be unlocked earlier in a run.Player character can now move while doing special.Duck and duckling recipe and item pools are redesigned.Multiple secondary weapon effects are made less effective.Bosses move faster.Leveling up takes more XP.Level up bonuses are made less effective.Mortar bullets and stomp weapons now widen their area of effect depending on the player's Range Multiplier.Quality of LifeAdd weapon effects in stats displays so you know what secondary effects a weapon has.Item displays are now scrollable.Player icon is shown on the weapon slots of the player.Bug FixesFix multiple assets that did not have textures.Fix stenciling out certain environmental props.Fix crash when pressing retry while a boss is in the level.
    Read full article on Community Announcements (sander.va)
  • Patch NotesOfficial

    Patch Notes 0.3.5

    New FeaturesReplay: From now on there is a replay button in the pause and end screen menu so that you can directly jump back into the game with your current build.Dynamic camera: The camera now zooms in and out depending on the player's speed.Players push away enemies when leveling up now.BalanceUpgrading weapons in the forge now costs coins instead of shards. Now players can upgrade their weapons without being scared they can not forge the right weapons anymore.Bug FixesPut MSAA settings to disabled by default, this is done for compatibility with older hardware.Make special abilities auto aimed too when auto aim is enabled.Fix showing the upgraded stats in the forge upgrade menu.Fix recipe highlighting in different menus.Show player behind some pieces of environment that were blocking the view.Fix shop side panel opening properly when hovering over player's weapons.Fix ducklings not starting at the right level.Fix a lot of button formatting and inconsistencies.Fix the animations of the 2nd tier sub boss in the desert level.
    Read full article on Community Announcements (sander.va)
  • Patch NotesOfficial

    Patch Note 0.3.4

    New FeaturesAdded mech duckTurkish translationIndicator for attack rangeOptimizationOptimized RAM usageOptimized VRAM usageBug fixesFix stat upgrades
    Read full article on Community Announcements (floris.le)
  • Patch NotesOfficial

    Patch Notes 0.3.3

    New FeaturesAuto aiming: From now on you can press R on your keyboard to toggle on or off auto aiming during your run.Multiplayer loadout overview: See what build your friends are playing with in the pause menu.Graphics settings: Chose how graphically demanding the game runs in the settings menu.OptimizationOptimize CPU usage.Optimize GPU usage.Bug FixesFix item and weapon names not being translated.Fix stationary enemies.Fix cowboy animations.Fix mine boss attacks.Fix shop reroll button.Fix end screen crash.Fix trail attacks not damaging enemies.
    Read full article on Community Announcements (sander.va)
  • Patch NotesOfficial

    Critical bug smashed

    Hey Mayhemeers!We fixed an issue where the game did not boot up properly in certain cases.If you are among the people that brought this to our attention, you can now duck around and find out your perfect build in Dino-Ducks Mayhem!Happy gaming!Duckosaurus P.S. We are hard at work optimizing the game for everyone playing. Stay tuned for more updates!
    Read full article on Community Announcements (DSG-DEV)

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