
Screenshots

Watch trailer on Steam ↗MolEconomy
Nailed Games · Published by Nailed Games
Mostly Positive — 73% positive (11 reviews) · 20 achievements
Last updated 8 Oct 2026
Build an underground mole empire from the ground down! Mine resources, craft alloys, and trade products in a dynamic market. Expand your colony with research center, school, and more in this cozy yet complex economic sim.
£3.39
Lowest price we've ever recorded
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Price history
Indie, Casual · 2025 · More under £5 games
Delve into the intricate world of MolEconomy, where you craft alloys from mined resources and expand your colony with educational facilities. Dive headfirst into an indie casual game that combines coziness with strategic depth.
About this game
Welcome to the underground world of MolEconomy – a charming, strategic simulation where industrious moles dig deep to build a thriving subterranean society. Start with a pickaxe and a patch of dirt, and evolve into a sprawling economy powered by resource extraction, useful production chains, and clever market moves.
Mine valuable resources, refine them into powerful alloys, and craft unique products to trade on the ever-shifting market. Expand your mole colony with vital infrastructure – from school to train the next generation of genius diggers, to cutting-edge research center that unlocks powerful upgrades and new technologies.
Whether you're optimizing supply lines or watching your mole citizens grow smarter and more efficient, every tunnel leads to new possibilities.
Key Features:
🛠️ Deep Resource Management – Extract ores, refine materials, and build intricate production systems.
📈 Dynamic Market System – Prices fluctuate based on supply and demand. Outsmart the market to maximize profits!
🏗️ Build & Expand – Construct essential buildings like schools, housing, research labs, and more to scale your economy.
🧠 Research & Progression – Unlock new technologies to enhance efficiency, discover new products, and automate your operations.
🐾 Mole Society Simulation – Your moles needs you to guide them. Build a balanced, efficient community.
Can you turn a humble colony into a mole-tropolis of industry and innovation?
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Dual-core 2.0 GHz
- Memory: 4 GB RAM
- Graphics: DirectX 10 compatible GPU with 512MB VRAM
- DirectX: Version 10
- Storage: 500 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Hotfix to mitigate Unity Vulnerability
Important: Update your game as soon as possible! Hotfix delivered to mitigate Unity vulnerability (CVE-2025-59489)Read full article on Community Announcements (Lindax)Patch NotesOfficial
Patch #3 Notes
Enhancements:Added message when Hawks take your money when the time runs out to payVisual fix in Main Menu ground imageAdded 'Join Discord' button in the Main MenuRebalanced the mineral resource values within the alchemy system to enhance their usability and ensure more effective integration during gameplayFixes:Fixed bug in Alchemy when transformation from one mineral to another lead to incorrect change rate calculationFixed bug in Alchemy when mineral transformation calculation resulted in negative resource countFixed storage to not allow negative count for Resource countRead full article on Community Announcements (Lindax)Patch NotesOfficial
Patch Notes #2
Enhancements:Added option to change between Fullscreen/Windowed modeChanged Nailed Games logo in Splash Screen to the updated oneChanged Discoveries descriptions to enhance readabilityChanged Alchemy related costs - Alchemy can be utilized in early gameUpdated Trajectory Line design - Changed design and animated motionUpdated Resource Views - All resource views will show elements in Alphabetical order, for discovery there is an option to choose between highest to lowest price or alphabetical orderAdded Hover description for working moles - when mouse is over the mole in the bottom right corner it will show the name and current level of work Increase selling stack limits and tweak on Demand System to provide easier money generation in late gameFixes:Fixed bug related to Hook Mole was not able to correctly determine Mined Resources in the cornersFixed bug about Foundry and Factory Learning Paths, now moles are able to reach highest statsFixed collider issue related to Hook Tree, which showed the tree interactive even in cases where it wasn'tFixed Quest Reward scaling - synchronization was failing between quest scale tracker and elapsed time, which prevented correct quest reward scaling for late game.Read full article on Community Announcements (Lindax)Patch NotesOfficial
v0.9.65 - Fix for duplicate Item name
Corrected duplicate item name for the product "White Hand Mirror" Slight adjusment on Mole AI for Hook sageRead full article on Community Announcements (Lindax)Patch NotesOfficial
Patch Notes #1 - Hotfix Update: Background Support Enabled
I've implemented changes to allow the game to continue running in the background. With this update, you can now switch to other windows while your hardworking moles keep building and growing their economy without interruption.Read full article on Community Announcements (Lindax)






