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Watch trailer on Steam ↗Dark Fairy Tale
Fun Workshop · Published by Fun Workshop
Mixed — 65% positive (57 reviews)
Last updated 8 Oct 2026
《Dark Fairy Tale》 is a role-playing game blending light Rogue elements, deconstructing classic fairy tales into a shattered world of dark fantasy. Build powerful characters through weapons, talents, and runes. Gradually uncover the truth and save this world corrupted by evil thoughts!
£3.39
Lowest price we've ever recorded
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Price history
Indie, RPG, Strategy, Casual · 2025 · More under £5 games
Explore Dark Fairy Tale, where you build powerful characters using weapons, talents, and runes. Discover the truth in this Indie RPG that deconstructs classic stories into a corrupted realm of dark fantasy.
About this game
Every dice roll could change your fate — Random events and rune chain combinations in the dark fairy tale world challenge your strategic limits.
Game Background
[Mirror Realm] known to the world as the Fairy Tale World, has been infested by evil thoughts due to the weakening of the evil god's seal. The spirits of fairy tale characters have been corrupted, gradually turning dark and malevolent. The evil god seeks to erode the real world through the Mirror Realm. Summoned as the protagonist, you arrive in the [Mirror Realm] wielding a weapon formed from your ancestral crystal, tasked with defeating the evil god and resealing it.
Monopoly-Style Board Gameplay
Each tile features a different event — not just monsters, but also various gameplay opportunities. You might earn a lot of gold or gain other rewards. Every dice roll is full of challenge and excitement.
Collect Runes, Create Combos
Unique runes found during your adventure enhance each attack with different effects. Freely combine runes to trigger chain reactions and unleash devastating combo skills.
Multiple Weapons, Refined Attributes
Wield a variety of uniquely mechanized weapons that synergize with talents to create diverse combat styles. Each weapon comes with exclusive traits, and as the game progresses, you can refine them to forge your ultimate personal weapon. These elements are key to building your unique character and defeating powerful foes.
Varied Gameplay, Endless Fun
With many unique tiles offering challenges, adventures, rewards, and decisions, every roll of the dice brings excitement. You might land on a tile full of treasure—or face a risky choice. Will you take the chance?
The strategic combination of the three core systems—"Runes," "Weapons," and "Talents"—creates a delicate balance between attack-defense rhythm, damage output focus, and survivability. Runes form the foundation for skill synergies, Weapons dictate combat style, and Talents enhance unique traits. Through the interplay of these three, you can craft an unparalleled character, unlocking their potential in high-stakes battles and turning every growth investment into a decisive force to overcome challenges.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10/11
- Processor: Requires a 64-bit processor and operating system
- Graphics: Support for OpenGL 3
- Storage: 500 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11
- Processor: Requires a 64-bit processor and operating system
- Graphics: Support for OpenGL 3
- Storage: 500 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
November 25 Update Content
Fixed:1. Fix: Abnormal map generation2. Fix: Random event reading for ""Secret Garden"" eventAdjustment:1. Adjustment: Strengthen monsters in ""Defense ModeRead full article on Community Announcements (Chris_zp)Patch NotesOfficial
November 24 Update Content
Fixed:1. In the new mode, the dice disappear after using the ""Magic Wand"" item2. The ""Lucky Spin"" event does not stop spinningRead full article on Community Announcements (Chris_zp)Patch NotesOfficial
November 20 Update Content
New Mode Introduction:Movement steps are still determined by rolling dice, but the scene changes from a square board to a ""Vine Climbing"" setting. The character stands on an exclusive leaf and climbs step by step along an upwardly extending vine, with an intuitive sense of progress in ""upward exploration"" at each step.Instead of triggering combat when moving to a specified grid, you enter monster combat only after moving a specified distance. During this ""preparation period"" before the battle, you can focus on planning character development, such as matching runes and enhancing weapons, to lay a strategic foundation for the upcoming battle.A brand-new event library is added, with more diverse event effects. There are both buff events that can directly improve combat power and restriction events that indirectly increase the difficulty of challenges; it includes high-yield events and will trigger unpredictable random emergencies. Every choice may change the direction of the adventure.New Additions:1. Added a new mode, where you will face new challenges and new events. After unlocking all collections, you can click the mode switch button on the book interface of \ to enter a new map in this mode, and the combat mode will also change accordingly.2. Added new events: \, \, \, \, \. The above events will appear in the new mode.3. Added new items: \, \, \, \, \, \, \, \.4. Added the automatic potion use function.5. An \ button has been added to some events. You can choose whether to participate voluntarily; it is no longer mandatory.Fixed:1. Fixed several known bugs.Read full article on Community Announcements (Chris_zp)Patch NotesOfficial
October 16 Update Content
Fixed:1. The issue of dice not returning to their position after arriving at the empty space when evil spirits do not exist2. The issue of the opening curtain not completely exiting the interface with probability during loadingRead full article on Community Announcements (Chris_zp)Patch NotesOfficial
October 13 Update Content
Fixed:1. The issue of repeated playback of the Black Queen's attack sound effect2. The issue of current health reduction after weapon refinement3. The issue of probability of ""empty"" appearing when generating itemsRead full article on Community Announcements (Chris_zp)






