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Shroomer

Screenshots

Shroomer screenshot 1
Shroomer - Gameplay Trailer trailerWatch trailer on Steam ↗

Shroomer

Trisgram · Published by Trisgram · Official site ↗

Last updated 28 Sept 2026

In this open-world relaxed VR fantasy, you are Shroomer, a mystical forager tasked with managing a secret enchanted forest. Gather rare fungi and vegetation, craft elixirs, build tools and complete tasks. Handle dangerous mushrooms with special approach or risk being claimed by the forest’s magic.

Free to PlayComing SoonDJCTQ lVR

Free

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Prices can lag the live Steam store — always confirm before buying.

Adventure, Indie, RPG, Casual · More free games

Embark on a peaceful journey as Shroomer, managing an enchanted forest and crafting tools to survive. Discover the magic of gathering rare mushrooms and completing tasks in Trisgram’s indie adventure.

About this game

Shroomer is a relaxed open-world VR fantasy where you play as a mystical mushroom forager, entrusted by the kingdom to manage a secret enchanted forest.

Gather rare fungi and magical vegetation, process them into powerful elixirs, and complete unique quests for the kingdom and its inhabitants. But beware—some mushrooms are volatile, capable of exploding, releasing toxic spores, or reacting in unpredictable ways.

Use tools, knowledge, and alchemy to safely harvest and prepare ingredients. Build and upgrade crafting stations to cook shrooms and brew elixirs that unlock new abilities and paths.

Quests vary in timing and complexity—some must be completed before time runs out, while others are only available at night. Learn where and when different mushrooms grow. Real-world foraging experience will help you early on, but the forest has its own mysterious species you'll need to learn.

Explore biomes, discover hidden magic, and immerse yourself in the unique game atmosphere. Your choices shape your journey—and the forest is watching.

Will you become a master of shroomcraft, or will the forest claim you?

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: 10
  • Processor: Intel Core i5-4590, AMD FX 8350
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 970
  • VR Support: OpenXR - Meta Quest 2, Meta Quest 3, Meta Quest 3S, or OpenXR on SteamVR with HTC Vive, HTC Vive Pro 2, Valve Index
  • Additional Notes: Other headsets are not tested.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*, Czech
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Shroomer demo update 0.4.0

    Youtube short from last small dev update: And now to the update! From now on all new features will be added only to the full version of the gameAll fixes and some changes will be also done for the demo to achieve the perfect bug free experience, except our cute in-game bumblebees,butterflies and beetles, these stay. NewImplemented full persistence system- save/load, managing save.Implemented respawn for gathered mushroomsAdded grass behaviour, now can be cut with sickle and moves with playerAdded interactable frogs near bodies of water that jump away when player is seen or touches themAdded crushing mechanic for dried objects - using mortar and pestleAdded new types of herbs-these can also be dried and crushedAdded unlockable bulletin board that will display sellable items each dayAdded kingdom events that influence prices and demand of the sellable itemsAdded bats in the nightAdded new indicator for when object can be grabbed by the playerTrail and woosh sounds for grabbed and thrown objectsAdded playing dice to loading roomImplemented burnable objects and its effectsAdded new secretsChangedWaterfall shaders to be affected by light, improving visualsTeleport now isn't instant and needs to be charged to prevent spammingOptimized grass cutting and movement effect, herb growing and harvestable bushes, improving performance on lower performance devices.Improved liquid visuals, now has better surface behaviour and better boiling effectShroompedia is now opened and closed manuallyEffects and visuals of herb cuttingVisuals of teleport to match rest of the gameFallen branches to be more inline with game’s visual styleFixed bugsClouds were bright white in certain scenarios during the nightMold on objects was visible only up close causing weird flickerSlugs and bugs on mushrooms could block inventory slotsMissing shadows on specific objectsShroompedia buttons could be pressed while closedSlugs and bugs could spawn detached causing physics issues
    Read full article on Community Announcements (Kaenirr)
  • Patch NotesOfficial

    Shroomer Demo update 0.3.2

    NewImplemented herb cutting, added different harvestable herbs, added sickleImplemented drying of herbs, food and shroomsAdded a new mushroom with a unique mechanic Added bubbles to cooking pot when boilingAdded vignette when walking and running to reduce motion sicknessAdded rare sound effects in forest area at nightOn android SpaceWarp is now turned on during loading to reduce lagImportant objects now have their dedicated sockets on player or basketChangedWhen scaring birds they now directly fly away from player and then find suitable spot to landPapyrus texture so the text area blends better with rest of the modelQuest time limits are now set dynamically on quest startSounds for pockets and socketing objectsFixed bugsFixed bug where pillow could fall through the map when player was far awayFixed bug where inventory freeze effect would play on quest acceptFixed bug where sometimes finished quest couldn’t be grabbed from basket topFixed that potion would spill when drinking, causing much faster depletionFixed foveated rendering setting not saving correctly on PCVRFixed physics materials on knife so now they make correct sounds and effectsAnd few minor bugs
    Read full article on Community Announcements (Morbeavus)
  • Patch NotesOfficial

    Shroomer Demo Update 0.2.6

    NewAdded inventory mechanics to boxes, bowls, and other objectsIntroduced mold and rot mechanics for mushrooms, which can block or enable quest delivery depending on requirementsAdded slugs to some mushrooms that block quest deliveryAdded new ambient and event sounds throughout the forestAdded new interactable objects across the sceneAdded new secretsImplemented liquid transfer and blending mechanics — any container with liquids can now be spilled and mixedAdded a way to fill the cooking pot in the loading roomAdded new detailing to the forest areaAdded butterfly variationsAdded variations of bugs and other fauna to mushroomsChangedLadders can now be dismounted using teleportDelivery portal now features new VFX and SFXPre-cut mushrooms are now edible and can be cookedBirch tree/wood gradient FixedFixed bug where incorrect items weren’t returned properly at the delivery portalAdded missing Czech localization in the graphics settingsFixed an error caused by socketing the money pouchFixed issue where the effect on a magic mushroom wouldn’t playFixed bug where the tree tapper effect would play even if the bottle wasn’t filling upMoney duplication with fast grabbingParus bird could fly through portal with delivered items resulting in item being stuck in portalWatertap particles would play at game startWater footstep soundsSpider yoyo effect
    Read full article on Community Announcements (Morbeavus)

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