
Screenshots

Watch trailer on Steam ↗Noir Lords
Speed Trail Games · Published by Booda Games
Very Positive — 96% positive (53 reviews) · 32 achievements
Last updated 8 Oct 2026
A fast-paced single-player card battler with tactical choices, quick rounds, and upgradeable cards. Build your deck and outsmart the city’s crime lords.
£6.69
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, Strategy, Early Access, Casual · 2025 · More £5 - £15 games
Navigate the city's criminal underworld, making strategic choices to outmaneuver rivals. Build your deck and rise through ranks in this indie strategy experience from 2025.
About this game

Tactical card showdowns in the gritty streets of Noir City.
🔥 Why Play Noir Lords?
Quick matches. Deep tactics. Bold noir flair. Perfect pick-up play with strategic punch.
Snappy Matches – Win or lose in under 5 minutes. No downtime.
Deck Your Way – Select cards, level up agents, craft brutal combos.
Brain Over Luck – Every card matters. Mistakes are unforgiving.
Noir Art – Moody cityscapes, bold characters.
Roguelite Replays – 50+ cards. Endless combinations. Evolving challenges.
You’re an agent on a mission to dismantle a rising criminal empire. Your deck is your squad. Your cards are your bullets. With each decision, you're one card closer to survival or the end.
Wishlist now to reclaim the city, one card at a time.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core i3
- Memory: 4 GB RAM
- Graphics: GeForce GTX 960 / AMD Radeon RX 470
- Storage: 600 MB available space
Recommended
- OS: Windows 11
- Processor: Intel Core i5+
- Memory: 16 GB RAM
- Graphics: GeForce RTX 1050+
- Storage: 600 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Update Notes for 8 August 2026
Localization was disabled. It is now enabled ːsteamhappyː 3 languages are missing for now. I will add them soon.Read full article on Community Announcements (speedtrailgames)AnnouncementsOfficial
THE CITY, REDRAWN
THE CITY, REDRAWN The biggest update Noir Lords has had. Good news first: you do not have to relearn anything. Same crew, same cases, same brutal rule that one loss ends the run. No new mode to figure out, no systems bolted on. What I did instead was go back through the whole game, fix the stuff that was actually bothering you, and change the look of literally every screen. It looks and moves like a different game New combat animations. Every kind of swing has its own now, so you can read a fight as it happens instead of watching numbers quietly change. A better card design. New frames, new layout, the numbers that actually matter where you can find them. Better screens and pages across the board. Menu, shop, hub, collection. Smoother transitions. Real moves between screens instead of hard cuts. The game explains itself now Cards and pages tell you what they actually do, in plain words, at the moment you need to know. And when the short version is not enough: right click any card to turn it over and read the full detail. Anywhere! Mid fight, in the shop, in your collection. Difficulty and balance The difficulty curve was adjusted end to end. Just as important: it is built so I can move it now. If a stretch of the campaign lands wrong for you, say so. From here, that is a tuning pass and not a rewrite. Enemy cards took buffs and nerfs. Some were carrying whole fights on their own. Some were never worth fielding. Dread got a general nerf. It was the strongest lever in the game by a distance, and it should not be the answer to every wall you run into. Achievements New achievements, and a tracker in the game to go with them. The set stands at thirty-two hit Record in the header and see exactly where every one of them sits, earned or not. Outside the game New store page, new trailer, new screenshots. Upcoming surprise Online. It exists. It is built and it runs. Online gameplay is actually the sole reason for this big change. But I want it working properly before I put it...Read full article on Community Announcements (speedtrailgames)Patch NotesOfficial
Update June 5th 2026
Noir Lords - Patch NotesBug FixesFixed an issue where Poison effects could cause problems when only one card remained and the match ended.Fixed an issue affecting Franklin's Dread III upgrade progression.Fixed an issue affecting Victor's Dread III upgrade progression where the correct skills were not being applied.Gameplay ChangesAI opponents now make smarter decisions in important encounters and play more strategically.Shadow Path has been temporarily disabled and will be evaluated for future use.Defeat progression has been adjusted:Players no longer return to Sector 1 after losing a run.Instead, players will now fall back by only one sector, making progression less punishing.UI ImprovementsImproved button placement across multiple screens for better usability.Reduced text clutter in various menus and interfaces to improve readability.General UI polish and visual cleanup.Thank you for playing Noir Lords and for continuing to share your feedback and bug reports.Read full article on Community Announcements (speedtrailgames)Community & EventsOfficial
Noir Lords is part of Deckbuilders Fest 2026!
Noir Lords is part of Deckbuilders Fest 2026!To celebrate, the game is available at a special discount for the duration of the event.You can also play the free demo and experience the game before jumping in. What to expect: • Fast-paced, strategic card battles • A noir-inspired world filled with danger and mystery • Unique cards with abilities like attacks, healing, poison, and revival • Open packs and acquire powerful, legendary agents • Upgrade your agents and shape the flow of each run • Play side game modes to boost your survival chances • Quick matches designed for a smooth, satisfying flowBuild your deck, outplay your enemies, and take your shot at the Big Boss.Don’t miss your chance to grab Noir Lords at a discount during the event.Read full article on Community Announcements (speedtrailgames)Patch NotesOfficial
Update Notes for May 4
Fixed localization issues in German, Japanese, and French that caused overly long text and unnecessary spacing.Read full article on Community Announcements (speedtrailgames)









