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TOKENS

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Tokens - Trailer trailerWatch trailer on Steam ↗

TOKENS

Atelier QDB · Published by Atelier QDB

Last updated 8 Oct 2026

A deckbuilder roguelike that flips the rules with double-sided tokens. Line them up to trigger powerful Harmonies, forge synergies with Arcanes and Effigies, and face Mister Mirage’s exciting challenges.

Free to PlayComing SoonDJCTQ 12

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Indie, Strategy, Casual · 2026 · More free games

Explore Mister Mirage's challenges as you build and adapt your deck of double-sided tokens to unlock Harmonies and forge synergies with Arcanes and Effigies.

About this game

Try our demo, wishlist TOKENS, and join the conversation on Discord!

UNIQUE GAMEPLAY

TOKENS is a deckbuilder roguelike that flips the script by using Tokens instead of cards and a unique combo system.
Each Token has a color (red, blue, white, black), and each side displays either a Number (25, 50, 100), or a Symbol (Hand, Heart, Eye).
Line up the same Numbers, Symbols, and/or Colors to rack up massive scores and climb the ranks of the Token Club.

CREATIVE SYNERGIES, ENDLESS STRATEGIES

Combine two types of potent artifacts to unleash the power of your deck and change the way you play:
Arcanes: Powerful tarot cards that reward high scores under specific conditions.
Effigies: Magical miniatures that introduce new effects and bend the rules of the game.

MEET THE CLUB'S FOUNDING MEMBERS

The Club is home to powerful and enigmatic allies ready to help your run:
The Dealer: Offers a trove of Arcanes, Effigies, and rare Tokens to boost your synergies.
The Witch: Her dark magic can alter a Token's Color, Number, or Symbol... or make it vanish!
The Jeweler: Marks your Tokens with precious gems, unlocking new effects and special reactions.

MISTER MIRAGE, TOKEN CLUB'S LEADER

The mysterious Mister Mirage sets the stage and runs the show. Part gentleman, part trickster!
He'll generously hand the Golden Coin to you, a precious artifact capable of reversing the result of a play.
Be careful, though! Mister Mirage loves to put ruthless Boss Encounters in your path, and tempt you with treacherous Challenge Cards.

Bend fate to your will. Claim your place in the prestigious Club. Play TOKENS now!

System Requirements

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Minimum

Minimum:
  • OS *: Windows Vista/7/8/10
  • Processor: 1.7+ GHz or better
  • Memory: 1 GB RAM
  • Graphics: Must support OpenGL 2.1 or higher. Intel HD 3000 or better

Supported Languages

English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    APRIL MONTHLY UPDATE

    🤔 April update... In late May?Yes, it's the April update and we are already in late May. But hey, we're French, and holidays are sacred! Paul and I took some well-deserved time off to travel and spend time with our loved ones.Now that we're back, here is what happened lately:📈 Wishlist MilestoneWe proudly reached the 1,000 wishlists milestone!The Steam algorithm is a fierce beast, and 1,000 wishlists isn't quite enough to satisfy the monster yet, but it’s still a fantastic milestone for us. To give you some context: on our previous game, Decarnation, we struggled to reach even 100 wishlists early on... and ended up launching with 100,000!A huge thank you to everyone who has already wishlisted the game and tested the demo. Let's keep the momentum going for 2,000, 5,000, 10,000, and beyond!🔮 New ArcanesWe are currently working on a batch of 10 new Arcanes (as well as new Effigies and Gems).For instance, Spy Team will let you benefit from your double Numbers and double Symbols tokens, while Perspective is a scaling Arcane based on the token lines you build on the board!These new Arcanes (and many other surprises) will be available soon in a major upcoming demo update.🎮 Call for Tryharders!Last but not least, we are looking for hardcore gamers who want to push the game and its strategies to their absolute limits.We already have a couple of friends who are fierce optimizers helping us balance the mechanics, but the more, the merrier! If you want to help us break the game, my DMs (discord: repone, x/bs: @atelierQDB) are wide open. Have a great night, and see you soon in the Club 🎩✨Quentin - TOKENS Game Director
    Read full article on Community Announcements (Atelier QDB)
  • AnnouncementsOfficial

    WELCOME TO THE CLUB 🎩✨

    Welcome to the Club!This is our very first monthly update for TOKENS, designed to keep you in the loop with everything happening behind the scenes. The Pégases RevealThis month was a major milestone for us. We had the incredible honor of revealing TOKENS during the prestigious Pégases Awards. Seeing our trailer play on the big screen in such a venue was both a humbling and exhilarating experience. Also, I get to catch up with friends from the "industry"! Yaye!Me (left) with my friend Alex, Art Director of Mother Russia Bleeds and Heave Ho, at the Pégases Awards.Demo LaunchThe TOKENS demo is officially live! We’ve already had roughly 500 players jump in, and the response so far is very positive. Thank you people! If you haven’t tried it yet, now is the time! The demo is packed with dozens of Arcanes and Effigies, offering tons of viable strategies. If you do play, please consider leaving a review, it helps us immensely with visibility.Logo Update: Keeping it HumanLast week, I shared our logo on the IndieDev subreddit. Thanks to that community’s keen eyes, I discovered that the logo I had commissioned, which was sold to me as human-made, was actually AI-generated.While AI can be a useful help in the creative process, it shouldn't and can't replace human skill and creativity. I decided to scrap the paid version and revisit my first draft. It took some refinement, but this version feels more authentic, and I’m really proud of how it turned out! What do you think?What’s Next?We are currently focusing on Difficulty Levels and "Special Nights" (our alternative game modes). These additions require some significant changes to the save system and overall game architecture, but our programmer, Paul, is hard at work making it happen. I can’t wait to share more specific details with you next month! v1 for the difficulty interface Have a great night, and see you soon in the Club. 🎩✨Quentin - TOKENS Game Director
    Read full article on Community Announcements (Atelier QDB)

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