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DogPunk

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DogPunk

DogPunk Studio · Published by DogPunk Studio

4 user reviews — 75% positive (4 reviews)

Last updated 8 Oct 2026

DogPunk is a high-octane FPS where you play as a prototype dog soldier escaping confinement and uncovering the mystery of your creation. Move fast with fluid parkour, fight relentless enemies, and upgrade your loadout as the challenge escalates.

DJCTQ 10

£13.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £13.75 · Highest: £13.759 Oct 2026

Action, Indie · 2026 · More £5 - £15 games

Explore the streets of DogPunk, dodging enemy fire and leaping through urban landscapes. Unveil your purpose by upgrading gear and mastering parkour moves in this fast-paced action game from DogPunk Studio.

About this game

DogPunk is a sci-fi shooter set in a distant future where companies rush to create cutting-edge weapons to arm themselves and hurt others. In this high-octane first-person shooter, the player is a dog-headed super soldier trying to escape from containment by their captor, the Lab by Predator Tec. Battle through trials with various environments and enemies, and maneuver your character with the fluid parkour system. 

Upgrade System

Defeat enemies and earn currency to upgrade your loadout. Mix and match over 30 active and passive abilities, and new weapons to aid your fight during your escape.

Parkour Movement

                                

Chain parkour movement into combat with dashes, wall runs, grapples, and vaults to maintain speed and control in every encounter.

Weapons

                   

Choose between five different weapons based on your playstyle that give you an edge over the enemies.

Abilities

                  

Customize your loadout and select from 10 different active abilities, such as time dilation and gravitational surge. Use them in tandem with your movement to outmaneuver your enemies.

Levels

                  

Progress through three different chapters featuring over 30 different levels and three major bosses. Experience a mix of narrative-driven parkour sequences, intense combat arenas, and environments filled with lethal hazards—each designed to challenge different aspects of mastery.

Enemies

                  

Face a mix of ranged, melee, aerial, and support enemies that constantly pressure your movement and force quick decisions. Variants add shields and dodges, pushing you to switch abilities and reposition on the fly. Three boss fights bring everything together, testing your parkour, combat skills, and how well you’ve built your loadout.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Dual Core
  • Memory: 16 GB RAM
  • Graphics: Nvidia 1080 or equivalent
  • DirectX: Version 10
  • Storage: 9 GB available space
  • Sound Card: DirectX compatible Soundcard

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11
  • Processor: Dual Core
  • Memory: 16 GB RAM
  • Graphics: Nividia 2080 or equivalent
  • DirectX: Version 11
  • Storage: 9 GB available space
  • Sound Card: DirectX compatible Soundcard

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Game Fixes 6/27/26

    Bug Fixes Fixed a crash that could occur when hitting the Dodge Rifle Bot. Fixed mesh placement issues in the Trials level. Fixed an unintended wall-running spot in a narrow area. Fixed an issue where IronClad would stop attacking. Fixed animation issues affecting Titan and Mini Titan. Fixed UI alignment issues in the Overdrive tutorial. Gameplay Added a new attack behavior for IronClad.
    Read full article on Community Announcements (playdogpunk)
  • Patch NotesOfficial

    DogPunk Demo Update

    Demo Update – Gameplay Improvements & Fixes We've just released a new DogPunk demo update with some quality-of-life and balance changes based on player feedback! If you've already tried the demo, it's a great time to jump back in!Quality of Life ChangesImproved Wallrun – jumping directly toward a wall will attach the player to the wall and rotate the camera slightly to align with the wallrun direction. Grapple Fix – adjusted air time so the grapple cancels earlier and prevents players from getting stuckAdded ADS sensitivity slider in settingsESC / Pause now correctly returns to the previous menuMore accurate Overdrive and Health progress barsAdded audio feedback when unlocking and equipping upgrades in the Skill TreeReduced shield emissive brightness for better readabilityFiring weapons and using abilities now cancel sprintingImproved weapon sway behaviorImproved visual clarity on ability locked/unlocked statesBalance ChangesIncreased Howlstrike damage and improved launch angleFaster melee speed and increased melee execution damage. Increased 5-kill streak health regenerationRemoved pistol fire rate capOther Adjusted tutorial and added better lighting.Improved mesh placement and polish in Assembly Adjusted levels in Trials
    Read full article on Community Announcements (playdogpunk)

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