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Way of the Dragons

Screenshots

Way of the Dragons screenshot 1
Gameplay - Trailer trailerWatch trailer on Steam ↗

Way of the Dragons

Said Yavuz · Published by Said Yavuz

Positive — 100% positive (20 reviews) · 12 achievements

Last updated 8 Oct 2026

Join the journey of baby dragons who’ve fallen from their nests, climbing back up to find their mothers in a chaotic parkour adventure. Burning or tossing each other off ledges might be fun but don’t let them forget why they’re climbing. Their mothers are waiting above… or are they?

Early AccessDJCTQ 14Co-opPvP
-50%

£2.14

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£2.14£4.29

Price history

4 Sept 2026Lowest: £2.14 · Highest: £2.1413 Oct 2026

Adventure, Indie, Early Access, Casual · 2025 · More under £5 games

Embark on a heartwarming yet chaotic journey as you guide baby dragons back to their nests, leaping and burning obstacles in this indie adventure from Said Yavuz. Early access offers casual players a glimpse into the parkour-filled world where every ledge holds a challenge.

About this game

Way of the Dragons

Welcome to a challenging parkour adventure filled with tricks and traps to mess with your friends. When they breathe fire at you, don’t forget to run or you’ll be stunned for a while!

Stay Alert

Remember, your friends can grab and throw you off at any moment!

Patience is a Virtue

Even if the parkour feels tough, just have fun. After all, it’s just a game.

Who Needs a Timer to Fly?

Since you’re playing as a baby dragon, don’t try to fly before your stamina bar is full or you’ll probably fall and have to grab onto whatever you can!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i3-8100@ 3.6 GHz or AMD R5 1600 @ 3.2 GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 or equivalent
  • DirectX: Version 12
  • Storage: 2 GB available space

Supported Languages

English, Turkish, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Polish, Russian

Latest news

  • Patch NotesOfficial

    Gamepad Support and Combat System Update

    Gamepad support added to contribute to a more diverse gaming experience.Combat system diversified and improved (The combat system was originally added for the creatures in the second map, but I decided to bring it in this update).Minor improvements made to the first map.Fixed issues with costumes not unlocking, the character's eyes popping out when breathing fire, and a few other bugs.Minor improvements made to the UI.
    Read full article on Community Announcements (Said Yavuz)
  • Patch NotesOfficial

    Save System Update

    A save system has been added based on player requests.Small improvements have been made to the map for better playability.Numbers were added above microwaves to make plate heights clearer.A sound plays when the flight bar is full to give better control while flying.
    Read full article on Community Announcements (Said Yavuz)
  • Patch NotesOfficial

    Difficulty Settings & Landing Assistance Update

    Difficulty setting added: Players can now choose "Easy" or "Hard" before starting a game. Easy mode includes checkpoints in certain areas of the map, hard mode has none. Landing Assistance option added: Found in settings to help players land on narrow platforms more easily. Scoreboard visibility improved: Moved to the top-left corner for easier on-screen score tracking. Player name tags refined: Positioning and visibility fixed—names are now more legible and stable.Minor FOV & sensitivity fixes: Issues related to changing field of view and sensitivity settings have been resolved for smoother adjustments.Map selection info added: A new map info section was added to the map selection screen so players can see details about current and upcoming maps.Collision issues fixed on maps: Small collision bugs where players could get stuck or pass through platforms have been corrected.
    Read full article on Community Announcements (Said Yavuz)

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