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Watch trailer on Steam ↗Nothmere
Wraithwood Studios · Published by Wraithwood Studios · Official site ↗
Positive — 100% positive (17 reviews) · 38 achievements
Last updated 8 Oct 2026
A retro classic point-and-click RPG inspired by 1990s adventure games, primarily Quest for Glory. Explore a mysterious town where no one remembers their past, powerful wards hold back unspeakable horrors, and every choice shapes the fate of a world trapped between life and death.
£9.99
Lowest price we've ever recorded
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Price history
Adventure, Indie, RPG, Casual · 2026 · More £5 - £15 games
Discover a world trapped between life and death in Nothmere, an adventure RPG from Wraithwood Studios that blends point-and-click mechanics with deep storytelling.
About this game
You awaken alone on a cold, rocky shore beneath a moonless sky, dragged from the sea through a sewer pipe with no memory of who you are, how you arrived, or why you’re still alive.
Beyond the beach lies Nothmere, a remote town nestled deep within an inescapable ring of jagged mountains. No one leaves. No one ever has. Every soul who arrives does so the same way you did: broken, memoryless, and stranded.
Despite this, the town endures.
Nothmere is protected by powerful magical wards embedded into its stone walls, holding back the void creatures that stalk the surrounding wilderness. These defenses are maintained by the town’s Mage guild, while order and survival are enforced by the Warrior guild. Thieves lurk in the shadows, secrets whisper through alleyways, and every citizen carries gaps in their past they cannot explain.
As you explore the town and its outskirts, you’ll uncover fragments of truth about Nothmere’s origins, the nature of the wards, the monsters beyond the walls, and the terrible cost that keeps the town standing. What begins as a search for escape becomes something far more unsettling; the realization that Nothmere exists for a reason and you may be part of it.
Your choices will determine how the story ends. Will you preserve the fragile balance that keeps the town safe? Will you uncover a way to break the cycle? Or will you doom Nothmere, and everyone within it forever? In Nothmere, memory is a weapon, sacrifice is inevitable, and some truths are buried for a reason.
FEATURES
Retro point-and-click Adventure RPG, heavily inspired by the Quest for Glory series.
1920 x 1080 resolution
Customizable (drag-and-drop) GUI
Play as a Warrior, Thief or Mage (or a hybrid combination)
Full timed day and night cycle
Puzzles which fit each character class, each with separate solution paths
Full RPG stats, with branching dialogs depending on character intelligence, speech skills, etc
Experience from completing quests, vanquishing monsters, and progressing the story levels the player up. Stat points added each level
Scrolling Combat Text effect inspired by World of Warcraft so gained experience, health, magic, as well as HP and MP used/taken scroll up from the character as it happens
Equippable inventory system with bonus stats on armor, weapons and jewelry
Equippable items from basic junk items to epic gear for all classes
Potion system with temporary stat buffs, purchasable from vendors
Full shop system with multiple vendors, each selling different types of items
Separate buy and sell functionality, with prices dependent on reputation and speech skill
Dynamic quest log that updates as you progress on the various quests
Spellbook with learned spells
Battle system with spells, special attacks, etc based on class and abilities
Stupid humor and easter eggs to old Sierra and Lucasarts games mixed in throughout
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 or Newer
- Memory: 2 GB RAM
- DirectX: Version 5.2
- Storage: 4 GB available space
Supported Languages
Latest news
Patch NotesOfficial
v1.12
The resonance focus in the Echo Vault sublevel now stays properly disabled once you solve the maze puzzle and won't reactivate once you complete the quest.Read full article on Community Announcements (poc301)Patch NotesOfficial
Patch v1.11
Patched an issue where the thief class could loot the Glimmerbark repeatedly from Richard's room, even if you don't need it any longer.Read full article on Community Announcements (poc301)Patch NotesOfficial
v1.10
Fixed an issue with the Shardglass Thorn respawning once used if the Faerie portal ritual hasn't been completed. Also added a check to keep the player from using too much Void Essence on the altar during the ceremony process and wasting the essences.Increased the size of the interaction area on the pillar puzzle in the Crypts to make it easier to place the 4 stone reliefs in their stone holders.Read full article on Community Announcements (poc301)Patch NotesOfficial
Update v1.09
Modified the quest logs for the Crimson Conspiracy questline to clarify that you need to find a second piece of evidence about who is behind the plot if you've only found one. Previously the quest log would simply say you should 'continue investigating'. This way the player isn't waiting for Dervin to continue the questline when there is still a second piece of evidence to find. Fixed the issue where when asking Balnor questions about some other people, at certain points in various questlines the script called Robyn to be the speaker instead of Balnor. Selling Ornate Leather Armor will now give 1g 30s instead of 130g. Fixed the issue where returning from battle on some screens at Late Afternoon would overlay the removed red sunset graphical tint to the screen. This was removed back before Beta due to the jarring nature of the reddish tint, but was accidentally left on some screens. It has been completely removed.Read full article on Community Announcements (poc301)Patch NotesOfficial
v1.08 Addendum
Missed one item in v1.08, and adding it as a quick addendum: In the large outdoor-looking area of the Echo Vault, the level up image was turning invisible instead of being removed, which was causing a blocking to the pathway.Read full article on Community Announcements (poc301)






