
Screenshots

Watch trailer on Steam ↗Shifting To The Backrooms
Oopsome Games · Published by Oopsome Games
Content notice: The game will contain obscene language: swearing and cursing, as well as elements of psychological horror: screamers, scary monsters, tension. Suggestion or insinuation of minors engaged in nonconsensual situations of sexual activity and regardless of the age of any other characters involved in the situation.
Very Positive — 87% positive (76 reviews) · 11 achievements
Last updated 7 Oct 2026
Experience Will's complicated story, find a way out of the nightmare of liminal spaces by solving challenging puzzles and avoiding dangerous entities — all this awaits you in "Shifting To The Backrooms".
£7.49
Lowest price we've ever recorded
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Price history
Indie · 2026 · More £5 - £15 games
Navigate the maze-like liminal spaces with Will, solving puzzles and evading threats. Shifting To The Backrooms challenges your problem-solving skills in an indie adventure from Oopsome Games set for release in 2026.
About this game
STTB is a light horror game with a minimal amount of jump scares, focusing on story, the atmosphere of liminal spaces and puzzles.
Unlike most Backrooms co-op adventures, our game focuses on a single-player story campaign.
We understand that multiplayer is fun. but we aim to deliver something fresh:
A deep plot with actual characters.
No clichéd "yellow corridors" — we’ve reimagined Backrooms.
Explore various atmospheric liminal spaces: from comfortable to eerie and find your way out of the nightmare.
Game Description
"Shifting To The Backrooms" is a mix of psychological horror and drama game where the protagonist, Will, grappling with family tragedies, discovers the method of "shifting" enabling him to enter dream liminal worlds and escape from his grim reality. However, the dream turns into a nightmare from which Will cannot wake up.
The game will feature:
More than 15 liminal spaces
Unique and abstract levels never seen before in Backrooms games
Complex puzzles, Non-Euclidean spaces
An intriguing story about shifting and parallel universes
Gameplay
A walking simulator with exploration of liminal spaces and puzzle-solving:
Travel through non-Euclidean spaces
Solve abstract and engaging puzzles
Find your way out — avoid and hide from entity monsters
Story
The core of the game is Will’s personal journey, not the "spaces." Liminality and Backrooms are just the stage.
Will, a 15-year-old, battles family turmoil tied to his father, mother, sister, and mother's new friend (all revealed in-game). He seeks peace by "shifting" to safe levels, but dreams morph into an inescapable nightmare. Your task: guide Will to wakefulness. Through dreams, you’ll uncover ways to alter reality and secrets that reshape his family’s fate.
Explore the story, collect notes and learn different shifting methods (do not try at home)
Themes explored:
Shifting, astral projections, transcendental travel
Oneirokinesis (Can thought influence reality through dreams?)
Fear of being trapped in the astral plane, a dream, or an alternate reality
The thin line between sleep and reality
Would you risk Shifting To The Backrooms?
We hope you would! See you in the Backrooms! :)
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 / 11 - 64 bit
- Processor: Intel Core i3 / AMD Ryzen 3
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1050 Ti / Radeon RX 570
- DirectX: Version 12
- Storage: 8 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
STTB Update 1.6 - Secret level, more hints and bug fixes
Added a secret level prior to the secret endingAdded more hints to the Yellow level and Cinema levelMinor bug fixesRead full article on Community Announcements (Arty)Patch NotesOfficial
STTB Hotfix 1.5
Hotel lighting improvementsRead full article on Community Announcements (Arty)Patch NotesOfficial
STTB Hotfix 1.4
Balancing sounds fixRead full article on Community Announcements (Arty)Patch NotesOfficial
STTB Update 1.3
Achievements are fixed! Also, small cosmetic changes in the School level and the final alarm clock has been moved closer to the player, so the interaction button appears immediately. Minor optimization improvements.Read full article on Community Announcements (Arty)Patch NotesOfficial
STTB Update 1.2
Achievements are still not fixed, we are waiting for a response from Steam because apparently the issue is not on our side. Added sound volume setting. The text in the journal entries has been made wider and larger. A secret change in the Hedge Maze. Fixed the lack of subtitle localization in one of the dialogues in the supermarket. Removed a flying piece of paper in the Office. In the basement level, the initial camera position now immediately shows that you have a sledgehammer in your hands. Also, the passage to the stairs was blocked. The fail sound in the office mini-game has been made quieter. A hint was added to the hotel level, and the environmental brightness was reduced. Fixed audio desynchronization during the tunnel flight when pressing pause. Fixed an issue where an entity would get stuck between doorframes in the school.Read full article on Community Announcements (Arty)






