
Screenshots

Watch trailer on Steam ↗Astral Dusk
Graffiti Studios · Published by Graffiti Studios
Last updated 7 Oct 2026
Astral Dusk is a first-person, crafting horror survival game following a lone astronaut marooned on the edge of a deep, dark moon crater. Scavenge various resources, debris, and alien plant life to craft tools to venture further into the void, to fix your damaged rocket, and blast off into space.
Action, Adventure, Indie, Casual · More free games
Explore the eerie depths of a moon crater as you scavenge resources to fix your rocket. Craft tools from alien debris and plant life in this first-person survival horror adventure by Graffiti Studios.
About this game
Astral Dusk is a first-person, crafting horror survival game following a lone astronaut marooned on the edge of a deep, dark moon crater. Scavenge various resources, debris, and alien plant life to craft tools to venture further into the void, ultimately to fix your damaged rocket and blast off into space. But beware, spacer, you aren't the only thing down there.
Key Features:
Crafting: Use the various resources you scavenge in the crater to craft tools, equipment, and upgrades to expand your reach further. Be mindful of what resources you choose to bring back.
Exploration: Stare into the abyss as you descend into the unknown. Scavenge destroyed spaceship debris, adventure into otherworldly alien plantlife, and collect raw resources.
Survival: Face the harsh reality of the crater, where your only light source is the flashlight you bring. Manage your equipment carefully while avoiding the creatures that lurk in the dark.
Oxygen Management: Your oxygen is your lifeline. Plan your descent carefully, watch your oxygen levels, and return to the elevator before supplies run out. Be careful not to venture too far or risk suffocating in the abyss.
Roadmap:
Biomes & Exploration
More Resources & Biomatter
More Tools & Equipment
New Enemies
New Tech Tree
Data Logs
Vehicles
End Game
System Requirements
Will my PC run this? →Minimum
- OS: Microsoft Windows 11 (64 Bit)
- Processor: Intel Core i7-8565U
- Memory: 16 MB RAM
- Graphics: NVIDIA GeForce 1030
- Network: Broadband Internet connection
- Storage: 4 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Patch Notes 002
Changes Added Health Bar & Oxygen text next to the bars Added new Health Bar & Oxygen assets Added outline for interaction text Added credit names Added an intro screen for the end game goal Added intro end game text Added door and station signs Added sound effects for low health and oxygen Added new charging station model Added new UI changes to inventory, & hotbarAdjusted elevator level panel Adjusted intro goal screen time Adjusted the starting crate inventories again because they reset to default testing Adjusted the oxygen and health bar placementsMade minor changes to the space stationFixed getting stuck in the rocket hole Fixed the hallway sparks volume settings Fixed tooltip going off screen when hovering over an item in he inventory Fixed known bug: issue where the Space Station gate is open when the player closes the elevator door from the crater bed Known Bugs Flashing tooltip when hovering over an item in the inventory with the mouse (Not on controller) Frame loss when looking around the lights Elevator speed going down into the crater sometimes causes the player to pop out of the roof when moving or looking around.Read full article on Community Announcements (TheLostPirate)Patch NotesOfficial
Patch Notes 001
Changes Added new world assets Replaced the Deconstructor model with a new model Moved the Deconstructor Added new SFX to the Deconstructor Got rid of unnecessary assets Replaced the starting crate’s contents Adjusted the music & sound volumes Shortened the elevator ride time Changed the Fabricator item’s recipes Added more enemies to the craterRead full article on Community Announcements (TheLostPirate)






