Skip to content
Geeky Alien
Shadow's End

Screenshots

Shadow's End screenshot 1
Gameplay - Trailer trailerWatch trailer on Steam ↗

Shadow's End

not me RPG Games · Published by not me RPG Games · Official site ↗

Last updated 7 Oct 2026

Build and lead a mercenary warband through a dangerous fantasy world in this RPG/strategy hybrid. Recruit companions, manage morale, explore hostile regions, develop specialized builds, and survive large-scale real-time tactical battles.

Free to PlayComing SoonDJCTQ 14

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, RPG, Strategy · More free games

Lead your mercenary band through a perilous fantasy realm, recruiting allies and crafting unique builds as you navigate treacherous terrains and outmaneuver formidable foes.

About this game

Build a Warband. Survive a Dangerous World.

Shadow’s End is a warband-based RPG/strategy hybrid that combines open-world exploration, companion recruitment, progression systems, and real-time tactical combat.

Begin your journey with only two survivors and gradually grow a mercenary company capable of facing increasingly deadly enemies. Recruit companions with unique classes, traits, and personalities, equip them with powerful weapons and armor, and shape specialized builds through a flexible progression system.

Travel across the world of Akaria, explore hostile regions, encounter dynamic events, manage morale within your warband, and fight for survival in large-scale real-time battles.

Recruit and Grow Your Warband

Recruit companions from cities, outposts, and dangerous regions across the world. Every character can develop differently depending on their class, attributes, equipment, and chosen abilities.

Build a balanced warband featuring:

  • heavily armored frontline fighters

  • agile archers and hunters

  • powerful mages

  • hybrid support specialists

Develop your roster through equipment upgrades, specialization paths, profession talents, and unique character traits.

Real-Time Tactical Combat

Command your warband in fast-paced real-time battles where positioning, timing, and unit composition can decide the outcome of a fight.

Use melee fighters to hold the line, support your team with magic and status effects, or overwhelm enemies with ranged attacks and coordinated abilities.

Face increasingly dangerous enemies ranging from hostile bandits and soldiers to massive creatures and powerful bosses.

Flexible Character Progression

Shape specialized character builds through:

  • class progression

  • attributes

  • skills

  • equipment

  • profession talents

Discover rare weapons, armor, and magical equipment that can dramatically influence combat strategies and playstyles.

Morale, Events, and Survival

Your warband is more than a collection of units.

Dynamic events, character traits, and morale systems influence how companions react to the world and to each other. Difficult decisions, dangerous encounters, and losses on the battlefield can shape the future of your company.

Manage resources, strengthen your group, and keep your warband alive as the world grows increasingly hostile.

Explore the World of Akaria

Travel through forests, ruins, settlements, and dangerous frontiers while uncovering hidden treasures, legendary characters, quests, and powerful enemies.

Trade between cities, recruit new companions, and prepare your warband for increasingly large-scale conflicts as darkness spreads across the realm.

Key Features

  • Warband-based RPG/strategy gameplay

  • Real-time tactical combat

  • Recruitable companions with unique traits

  • Morale and dynamic event systems

  • Flexible class and progression systems

  • Large-scale battles and dangerous boss encounters

  • Open-world exploration and quests

  • Equipment, loot, and specialization systems

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows
  • Processor: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz
  • Memory: 16 GB RAM
  • Graphics: 2 GB
  • Storage: 40 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch Notes [Version 1.4]

    Shop & Inventory: Items can be inspected via right-click to display relevant details, such as skills associated with a weapon. Player UI Update: Attack cost is now indicated, and skills can only be activated if the maximum stamina exceeds the attack cost. A warning will appear if stamina is insufficient. Starting Weapon: Now randomized for more variety. Bug Fixes: Repair now correctly resets player armor. Buckler skill image is displayed properly again. Bug monsters' flying animation now functions as intended.
    Read full article on Community Announcements (not me)
  • Patch NotesOfficial

    Patch Notes [Version 1.3]

    Hey everyone! Thanks for all your feedback—it really helps shape the game! This update reworks the skill system to make classes more balanced and engaging. Special thanks to Zac for pointing out the confusion with skill icons! Skill Changes & Improvements: Added One-Handed Skill – Includes Counter-Attack for better dueling potential. Lionheart Skill – Now improves survivability! Reduced Magic Weapon AoE but added Magic Diffusion to increase it as a skill upgrade. New Shieldwall Skill – Increases shield durability for better defense. New Specializations for Dual-Wield & Two-Handed Weapons: Whirlwind – A great defensive ability for dual-wielders to improve their survivability Stormtrooper – A powerful upgrade for two-handed weapon users. Removed Dexterity, Survivalist, Unstoppable to refine skill progression. Reworked Crossbow & Skill Tree Abilities – Crossbows now have unique strengths and more tactical depth. Added a toggle button for windowed mode in the options window! Magic Staffs now display unique support icons based on their element! ⚠ Important: Due to these changes, old saves are no longer compatible!!! Thanks for playing and helping improve the game! Keep the feedback coming! 🚀
    Read full article on Community Announcements (not me)
  • Patch NotesOfficial

    Patch Notes [Version 1.2]

    Reworked the scoreboard – Now more player-friendly! Penalties have been adjusted so that progress is always reflected in your score. Commands can now be given during pauses – This should make controlling your units smoother in battle. Fixed aura and armor reset bug – Auras and player armor now properly reset when restarting the game.
    Read full article on Community Announcements (not me)
  • Patch NotesOfficial

    Patch Notes [Version 1.1]

    Hey everyone! Thanks for your feedback. Here’s a new update with some fixes and improvements: Fixed 2-handed weapon AoE attack – It should now properly hit all enemies in range. Adjusted dragon's AoE hitbox – The damage area should now better match the visual indicator. Fixed music volume issues – Background music should now stay consistent when changing scenes. Investigating magic damage inconsistencies and targeting issues – I haven’t been able to reproduce these yet, but I’m looking into them. If you notice any patterns or specific situations where they happen, please let me know! Thanks for playing and helping improve the game!
    Read full article on Community Announcements (not me)
  • AnnouncementsOfficial

    Demo is LIVE – Can You Beat My Score? 🔥

    📸 Play the demo, take a screenshot of your final score, and share it in the Steam Community Hub! Who is going to set the highest Score? 💬 Feedback Welcome! Your thoughts and feedback are crucial! Let me know what you love, what needs tweaking, and any crazy strategies you’ve discovered. 👉 Download the demo now and start your conquest!
    Read full article on Community Announcements (not me)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.