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Vill

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Vill screenshot 1
Gameplay trailerWatch trailer on Steam ↗

Vill

Nightmarius · Published by Nightmarius · Official site ↗

Content notice: The game contains some depictions of violence, as in fighting and killing enemies with medieval weaponry, there is no gore or blood.

Last updated 7 Oct 2026

Follow the adventure of Munu as he explores the mythical islands of Vill. Encounter formidable enemies and solve strange rune puzzles on your way to becoming a hero.

Free to PlayComing SoonDJCTQ 141 DLC available ↗Full Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Adventure · More free games

Embark on Munu’s journey through Vill's mystical isles, solving puzzles and battling enemies to rise as a hero.

About this game

Munu is washed ashore a strange island. After meeting Trokar he learns the Island has been infected by a strange root. The root has turned the inhabitants into monsters! Will Munu free the island from its occupation and solve the mysterious rune puzzles that hold the answers to his questions?

I am a solo indie dev and looking for playtesters! If you play the demo please give me feedback in discord or anywhere else to help shape the game!

Key Features:

  • Each island is unique, as it is procedurally generated. So each playthrough will be different

  • Replay the story on harder difficulties for a challenge

  • Fight multiple unique enemies and bosses

  • Use a variety of different weapons of the enemies you defeated

  • Solve puzzles

  • Acquire obelisks and use them to unlock new skills

Genres:

  • Procedural

  • Action

  • Adventure

  • Souls-like

  • Puzzle

  • 3rd person

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: 64-bit Windows 10
  • Processor: Intel Core i5 4670K or equivalent
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 760 or equivalent
  • DirectX: Version 11
  • Storage: 200 MB available space

Recommended

Recommended:
  • OS: 64-bit Windows 10
  • Processor: Intel Core i5 9600K or equivalent
  • Memory: 8 GB RAM
  • Graphics: Nvidia RTX 2060S or equivalent
  • DirectX: Version 12
  • Storage: 200 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Update v022

    v022moved parry window to feel more intuitiveadded proper parry tutorialadded blood and sparks combat effectsbetter attack direction controlfixed moments of camera going through objectsreset camera angle on respawn or loadadded extra camera shots to introoutline on crosshairreduce grass flickeringminor bug fixes
    Read full article on Community Announcements (Nightmarius.com)
  • Patch NotesOfficial

    Update v021

    v021UI soundsUI backgrounds and textureshide map optionbrightness settingVSync settinggrouped settings by audio / video / gameplayconsistent UI colorspopup on control rebindonly show current input device buttons
    Read full article on Community Announcements (Nightmarius.com)
  • Patch NotesOfficial

    Update v020

    v020black vines spawn when tendril speaks or people diemore lettersremoved drop button, held weapons will drop automatically when picking up othersambient particlesparticle effect on picking plantscleaned collision system to improve performanceminor bugfixes
    Read full article on Community Announcements (Nightmarius.com)
  • Patch NotesOfficial

    Update v019

    v019map fog of warRegrow weapon skillMunu now has gold ring headweapon swing trailfixed enemy attack patternsfixed control remappingno jump required to exit portalgrass optimization to reduce fps spikesminor bug fixes
    Read full article on Community Announcements (Nightmarius.com)
  • Patch NotesOfficial

    Update v018

    v018Improved enemy combat behaviourRed sun with horizontal orbitChange font color from red to greyCustom Vill logoIn game feedback buttonsHeight map on all textures
    Read full article on Community Announcements (Nightmarius.com)

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