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Watch trailer on Steam ↗Athelan Battlegrounds
Athelan Games · Published by Athelan Games · Official site ↗
Content notice: The game touches on mature topics such as intergalactic warfare, lifetime emprisonment, world conquering, etc
Last updated 7 Oct 2026
Athelan Battlegrounds is a PvP turn-based tactics for those who care about player skill above all. Join intergalactic champions in a retro-futuristic arena as they fight for the fate of their planets against contenders from across the cosmos. Every choice matters, and the winner takes all!
Indie, Free To Play, Strategy · 2026 · More free games
In Athelan Battlegrounds, strategize your path to victory as intergalactic champions clash in a retro-futuristic arena. Join the fight for planetary survival with turns that define your fate and shape the cosmos.
About this game
Athelan Battlegrounds is a free-to-play, turn-based tactics game with no meta progression and no pay-to-win. It's a game made for players who thrive in a skill-based competitive environment and promises to be easy to learn but incredibly difficult to master!
BUILD YOUR OWN TEAMS AND DECORATE YOUR BOARD
Choose your champions (or duplicates of your favorites!) and place them wherever you like on your side of the board. Save the loadout so you can quickly swap between teams before heading to the PvP queues! Customize your champion skins, board tiles, arena and death benches. Once again, NO pay-to-win here. Cosmetics only!
PLAY AGAINST OTHER PLAYERS IN A TURN-BASED TEST OF SKILL
Duke it out against other players and their unique team compositions in a neon-lit cyberpunk arena. No 2 matches are ever the same! Each turn, choose a champion who'll be able to move and attack using one of their 2 abilities. Manage cooldowns, positioning, tempo and attack strategy to wipe out the enemy team for a win.
CHILL OUT IN THE PUZZLE AREA
For those who are tired of getting beat up in the PvP queues, we also have a puzzle maker where players can create custom levels for other players to play. These puzzles have entirely new mechanics and objectives allowing you to really get creative and even make mini D&D campaigns using the champions of the game. Infinite content for those who really want to learn everything about the game mechanics.
A COMPETITIVE SCENE WITH E-SPORTS STREAMS AND PRIZES
If you think you're ready for a real challenge, sign up for one of our regular tournaments where you could win the title of best player, a custom in-game profile icon and prize money! If you instead prefer to grab some pop corn and enjoy the show, you can watch the e-sports stream live where we cover the tournaments with a shoutcaster and the game designer!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: i7
- Memory: 16 MB RAM
- Graphics: GeForce 1080
- DirectX: Version 10
- Network: Broadband Internet connection
- Storage: 5 MB available space
- Sound Card: Any
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: i7
- Memory: 16 MB RAM
- Graphics: GeForce 2070
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 5 MB available space
- Sound Card: Any
Supported Languages
*languages with full audio support
Latest news
Community & EventsOfficial
New Meta & New Tournament!
This patch aims to shake up the meta and bring up 3 of our stragglers (Yi Fan, Skern & Takashi) while toning down mages. It is a rather important patch since if everything feels fine, we'll be using this new meta for the next tournament! Make sure to get your practice in during Friday Night Fights. While the day isn't quite set in stone yet, you may submit your application for the tournament on discord. Cash prizes will be the same as always, 150$ for first place, 100$ for second place and 50$ for third place. There will be 8 participants in a single elimination bracket.Features All multi hit skills have been reworked. They will now check for block on every hit, but once a hit goes through, all subsequent hits will go through as well. This should improve hit chance significantly.Adjusted hard currency pricing for some of the cosmetics.Added a feature in the REWARDS section where you'll be able to claim rewards using codes.Offline friend names will now appear in a slightly different color to differentiate from online ones.Added the new Starborne Skin for Ryker!Added the new Gilded Crusader Skin for Garrick!Added a next/previous button for board layouts in the editor for easier browsing.Added new player profile icons.Added SFX for Sentry.Champion-specific SFX now play when browsing champions.Added an orange indicator to show the last move your opponent made.Added a few more achievements. Balance Takashi's Whirling Dance skill now has a base damage of 6 up from 5. The skill now applies a bleed stack on each successful hit. This means you can get the empowered damage within the same turn and up to 3 bleed stacks per target.Takashi's HP increased to 42, up from 40.Takashi's egg skill range increased to 4, up from 3. It also now explodes when aimed at empty tiles and can interrupt channeling skills.Iclyn's HP decreased to 36, down from 40.Iclyn's Frost Prison now also casts an icicle in the center tile.Iclyn's Blizzard damage decreased to 18/16, down from 20/18.Skern's Do...Read full article on Community Announcements (athelan.gaming)AnnouncementsOfficial
Announcing Friday Night Fights!
Have you been thinking about Athelan but wished we had some players in queues? I'd like to introduce Friday Night Fights! Every Friday between 8PM and 11PM EST, everyone who'd like to play some games, learn and prepare for the next tournament can get on and queue up. This is a great opportunity for new players to learn, talk strategies on discord and master your teams.The next tournament will still have cash prizes but also special profile icons for the top 3! These icons will carry over to the full release of the game in December and no one else will be able to get them but you so make sure you hone your skills! Make sure to add it to your schedule, the first Friday Night Fights starts today at 8PM EST!Read full article on Community Announcements (athelan.gaming)AnnouncementsOfficial
The Puzzle Maker is finally here!
Hey everyone! Welcome to the patch notes for demo build #82.Features The first version of the puzzle maker is finally here! With this feature you can create scenarios over a large board where you decide where everything goes. This feature is meant to learn at your own pace, get creative and dive deep into the mechanics of the game. Here is a list of features this version currently supports: Add/remove tiles, champions and hazards.Increase HP beyond the maximum or set HP to specific numbers.Set cooldowns, stacks and status effects on champions.Determine if a champion needs to be killed or not to complete the puzzle.Add flags that need to be captured to complete a level. In the future we plan to add many more things like special win conditions, traps, doors, etc so that you can even make mini D&D campaigns! This build also contains a significant change that allows players to play the game as a guest which will link their steam account to their game account. We made this change because new players frequently tend to not want to create in-game accounts when first exposed to a game. As such, they'll have the choice. At full release of the game, since we plan to also go on android, the only way to play cross-platform will be to create the xsolla account in game, but if you plan to only play on Steam, you'll be able to continue as a guest. Should you choose to create an xsolla account in the future, you'll keep your progress made on the guest account. Anyone who had already made their xsolla account should be unaffected by this.Balance Adjusted the logic of AoEs so that their damage is applied all at the same time instead of sequentially. This means things like a Ming Thrust or an Iclyn blizzard will apply all of its damage before checking if it had follow up effects such as damaging Guardian-0 and removing a shield. Bug Fixes Fixed an error when Kiiwog's AoE attack hovered a target shielded by Guardian-0.Fixed an issue where the extra cooldown from Takashi's egg would be ...Read full article on Community Announcements (athelan.gaming)AnnouncementsOfficial
New Champion: Guardian-0 is here!
Guardian-0 is finally here!Designed specifically for defense, this construct is a great addition to most turtle compositions allowing for both close and long range defense. Its first ability is Barrier Protocol which shields a champion up to 6 tiles away. The shield prevents all damage and lasts 3 turns. While shielded, champions can attack, but not move. This means displacements CAN interrupt the shield! The second ability is Fortification Field. Each turn, an aura around Guardian-0 expands up to a maximum of 3 tiles. All allies within this aura take reduced damage. While those abilities can be incredibly strong, enemies can attack Guardian-0 directly to temporarily disable all of its abilities. It is especially vulnerable to ignite which deals a small amount of damage each turn for a duration, keeping it turned off. It is sure to bring a new layer of complexity to the game, allowing for more aggressive infiltration or slowing down an opponent’s ability to reach your key champions.Read full article on Community Announcements (athelan.gaming)Patch NotesOfficial
Patch Notes - Demo Build #56
We have some very significant balance changes this patch which should shake up the meta and bring some lesser used champions up.**Features**Made improvements to the logic of damage display. This can still be improved so we'll keep iterating.When you propose a draw and your opponent declines it, you'll now be notified in the in-game chat.Flying champions are now properly immune to the "rooted" status effect.The game now becomes a draw after 5 consecutive passed turns instead of 3.Champions that are channeling can no longer block.**Balance**Skern fell off from his glory days so we're bringing a little bit of tankiness back as well as more damage on his leap. Block chance increased from 15 -> 30%. Physical armor increased from 12 -> 15%. Leap damage increased from 10/6 -> 12/8.Takashi did not land well as an assassin namely because his conditional damage wasn't guaranteed and his multi hit made every hit reduced by armor and flat reduction. He was also a tad too squishy. Block chance increased from 35 -> 45%. Whirling Dance damage converted from physical to pure.Volta's been a bit of a menace. Some might say a big menace... While I believe her kit is fun and engaging, she does create frustration at times. Magic armor reduced from 10 -> 0%. As stated above, she no longer can block while channeling.Yi Fan's purpose as a control mage was heavily impacted by the fact that his cooldowns were long, his HP was low and many champions had the ability to interrupt him from a long distance. HP increased from 38 -> 45. Trance cooldown reduced from 3 -> 2. Ki Blast cooldown increased from 2 -> 3. Ki Blast damage increased from 28 -> 30. Using Ki Blast no longer ends paralysis/channeling. **Bug Fixes**- Leaderboards should now correctly display people's current ranking rather than their highest ranking.I will be streaming the new build on our Steam Page in a moment once it's Live! Be sure to come hang out :smile:Read full article on Community Announcements (athelan.gaming)






