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Banished Knight

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Banished Knight screenshot 1
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Banished Knight

Moss Studio · Published by Moss Studio

Positive — 97% positive (33 reviews) · 13 achievements

Last updated 28 Sept 2026

The 'Banished Knight' is a 3D top-down action Roguelike game. The story takes place after Ragnarok, where the player, as a heroic knight, must travel to Svartalfheim to battle various types of monsters, collect resources, unlock new weapons,and repair the Valkyrie statue.

DJCTQ 6

£3.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £3.39 · Highest: £3.3929 Sept 2026

Action, Adventure, Indie, RPG · 2026 · More under £5 games

Embark on an epic adventure as you navigate Svartalfheim's treacherous landscapes, reclaiming your honor by battling foes and restoring the Valkyrie statue. Banished Knight from Moss Studio blends top-down action with deep RPG elements for a unique survival experience.

About this game

Game Introduction

Pure, hardcore, and fun, 'Banished Knight' is a top-down action roguelike game. You will play as an undead knight, traversing the underground world, defeating enemies to collect resources, and repairing the Valkyrie statues damaged in Ragnarok to restore power.

Classic Combat Design

Perhaps you, like me, are tired of the mechanical combat interaction and the value design filled with pay-to-win traps.

Action games are more than just attacks and dodges; it's the decisions made in split seconds that make them enjoyable.

In the face of a relentless barrage of attacks, you can choose to spawn different moves from your attack actions to parry incoming strikes, or generate movement-based actions to evade attacks and immediately counterattack.

Every moment, you have many options.

Game Features

Lowpoly art style, cartoon scenes

21 types of weapons to experience

Multiple system construction routes to explore

Flexible move derivation design, easy to learn but hard to master

Words from the Author

Hello everyone, I am the producer MarxAB, an ordinary game industry practitioner.

I have a unique fondness and aesthetic for action games, and I have always wanted to create a highly replayable action game that satisfies me. I am very much looking forward to receiving your opinions and suggestions, and I will continuously improve the game content.

Future development plans will also be synchronized in the group

Official communication QQ group:

977717286

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64-bit | Windows 8 64-bit | Windows 10 64-bit
  • Processor: Intel Core i3-2100 | AMD FX-6300
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 | AMD Radeon HD 7950
  • Storage: 2 GB available space
  • Sound Card: DirectX 11 Compatible

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

Simplified Chinese, English, Italian, Russian

Latest news

  • Patch NotesOfficial

    1.6.8 Update

    Added text support for Russian and Italian, and introduced a full-screen dark red flashing effect when characters are injured or have low health.
    Read full article on Community Announcements (MarxAB)
  • Patch NotesOfficial

    1.6.7Update

    Fixed the issue where background music volume adjustments did not take effect immediately.Adjusted the invincibility frame duration for straight swords, rapiers, and battle axes.Changed the trigger health threshold for the Frenzy series buffs to 50%.Adjusted overall stage stats and reduced the attack power of monsters in maps with Curse Level 3 and above.Fixed the jittering and incomplete display issues with monster attack indicators.Added sound effects for spell talismans.Stamina stars now fade away gradually when consuming stamina.Fixed the issue where Perfect Status buffs would still be removed after taking damage during invincibility frames.Adjusted the display effect of weapon icons.
    Read full article on Community Announcements (MarxAB)
  • AnnouncementsOfficial

    1.6.6版本更新

    Optimized the tutorial for initial combatAdjusted rune configurations—the first room now guarantees acquisition of a \-related runeAdjusted the performance of various weapons—each weapon now has entirely different \ framesImproved in-game font renderingAdded motion blurModified the game camera logic
    Read full article on Community Announcements (MarxAB)
  • AnnouncementsOfficial

    version 1.6.5

    1. Added a \: Players can select the game difficulty before entering combat. Higher difficulty levels are unlocked after clearing stages. 2. Introduced an \: Weapons will gain random enhancement affixes at levels 3, 6, and 9. Affixes can also be rerolled by consuming Soulstones. 3. Added a feature to display enemy attack zones, making it easier for players to notice enemy attacks. 4. Overhauled the staff weapon module, significantly improving gameplay variety. 5. Optimized in-game text display. 6. Added more background music for maps. 7. Fixed a bug where heavy attacks with polearms did not apply stagger damage. 8. Added a method to return to Valhalla from within a stage. 9. Improved the accuracy and content of English translations.10.redesigning map layouts
    Read full article on Community Announcements (MarxAB)
  • Patch NotesOfficial

    V1.6.0

    1.New Weapons Added 5 new straight swords, 5 new greatswords, a new weapon type along with 4 corresponding weapons, and 11 new longspear-type weapons. 2.New Monsters Added a new boss, the Three-Headed Dragon, as well as a variety of monsters such as Dragon Lizards, Hornets, Pythons, Mutated Bats, Cursed Spiders, and many more. 3.Story System Added additional character dialogues. 4.Costume System Players can now change the protagonist's outfits at the Equipment Collector's.
    Read full article on Community Announcements (MarxAB)

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