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ASTROMATTECH

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ASTROMATTECH screenshot 1

ASTROMATTECH

Aevum Interactive · Published by Aevum Interactive

Last updated 7 Oct 2026

Astromattech is a high-octane space adventure where you raid enemy ships, planets, and bases to collect loot. Use resources to upgrade your abilities and build a mighty robot army. Strategize, enhance, and conquer the galaxy in your quest for ultimate dominance!

Free to PlayComing SoonDJCTQ 14Co-opFull Controller Support

Free

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Action, Adventure, Indie, Casual · More free games

Venture into the cosmic unknown with Astromattech, an action-packed adventure where every planet holds secrets and every enemy ship hides treasures. Build and strategize to dominate the galaxy using resources to enhance your mighty robot army.

About this game

Get Involved

Astromattech is a game that is driven by creativity, and your support is essential in making it an unforgettable experience. If you want to help shape its future, join us on Discord and Patreon. Your input matters and we want to hear from you!


About the Game

Astromattech is a relentless Third-Person bullet hell for 1-4 players, set across a vast array of procedurally generated worlds, inspired by iconic sci-fi universes. Forge and evolve a powerful arsenal of weapons and companions as you battle fierce enemies, all in your quest to become the most dominant droid in the galaxy.

Embark on an intergalactic adventure, journeying to far-flung planets, attacking enemy spaceships and dismantling enemy stations. Astromattech immerses you in a galaxy full of diverse environments, each with its own unique foes, resources and hidden secrets to be uncovered. Navigate the stars, charting unknown territories as a daring pioneer of the cosmos.

Salvage parts from your vanquished enemies, repurpose their scraps and craft devastating weaponry and robots to aid in your destructive mission of universal conquest.

Design and build your own fortress, an awe-inspiring stronghold that's filled with cutting-edge machinery and loyal minions that will heed your every command.

  • Relax and play solo or team up with up to three friends to experience a thrilling, wave-based survival mode. Dynamic enemies evolve with increasing difficulty and variety, keeping you on your toes through every encounter.

  • Dive into an expansive crafting system that allows you to customize your experience to match your preferred playstyle. Whether you favour speed, power or resilience, there's an approach for every type of player.

  • Prepare for epic boss battles that will push even the most advanced droids to their limits, testing your skills and strategy to the fullest.

  • Take advantage of a wide range of upgrades and perks to enhance your abilities. Boost your health, increase your movement speed, reduce power consumption and more to give you the edge in the heat of battle.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10(64-bit OS required)
  • Processor: Intel(R) Core(TM) i5-7500
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970
  • DirectX: Version 11
  • Storage: 15 GB available space
  • Sound Card: DirectX 11 compatible sound card

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch Notes: 0.1.0

    Combat ImprovementsComplete re-work of player inventoryIntroduction of base storageVisual / Shader changesBlueprint optimisation for performance
    Read full article on Community Announcements (RB-GameDesign)
  • Patch NotesOfficial

    Patch Notes: 0.0.9

    This update introduces major systems to the homeworld, including new resources, buildings, inventory logic, player stat changes, UI polish, save/load functionality, and the foundation for research progression.New: Inventory SystemImplemented a full inventory system with clear separation between Resources and Items.Resources (e.g. oil, power, research points) are kept on death.Items (e.g. tools, consumables, blueprints) are lost on death, introducing a risk-reward element to exploration, expanding on the roguelike aspects.Player Stat Change: OverheatingReplaced Stamina with a new Overheating system.Performing tasks builds up heat over time.Overheating reduces performance and requires cooldown periods.Reflects the robotic nature of your character and adds tension during prolonged activity.New Resource: Research PointsResearch Points have been added as a new collectible and storable resource.Used to unlock advanced technologies, upgrades, and blueprints.Earned by defeating enemies, completing objectives, or processing rare materials.Stored globally and persist through death and level transitions.New Resource: OilAdded as a key fuel resource for your base.Extracted from the environment using Oil Extractors.Used to fuel power generators and some crafting recipes.Stored in Oil Tanks for efficient management and long-term use.New Resource: PowerPower has been added as a core energy resource for your base.Used to operate buildings, machinery, and automation systems.Generated by oil-fuelled and solar generators.Stored in Power Cores to provide backup and ensure steady supply.Building System EnhancementsBuilding component system updated for better performance, modularity, and resource logic handling.Prepared for future expansion with an easy-to-use modular framework to support quick feature additions and scalability.New BuildingsOil Extractor – Extracts raw oil from environmental patches.Power Generator – Consumes oil to produce power.Solar Generator – Produces free power dur...
    Read full article on Community Announcements (RB-GameDesign)
  • Patch NotesOfficial

    Patch Notes: 0.0.8

    This update marks a significant shift in gameplay perspective, transitioning from a top-down shooter to a third-person shooter, alongside key combat, map, and UI improvements.Major Gameplay ChangeChanged the core gameplay perspective from top-down shooter to third-person shooter.Reworked camera, controls, and player movement to fit the new third-person style.Map & EnvironmentExpanded and refined the testing map for the new gameplay perspective.Added new environmental props to complement the third-person experience.Combat ImprovementsBalanced combat mechanics to suit third-person gameplay.Added VFX for Hover Enemies for better visual clarity.Performance & FixesOptimised AI by limiting active enemies based on player count.Fixed collision issues with destroyed enemies.UI EnhancementsContinued development of Main Menu and Pause Menu to improve navigation and usability.
    Read full article on Community Announcements (RB-GameDesign)
  • Patch NotesOfficial

    Patch Notes: 0.0.7

    This update brings enhanced AI control, flexible world design, new combat mechanics, accessibility features, and controller support.AI & World DesignImplemented advanced AI behaviour control with EQS (Environment Query System) usage.Re-designed asset modularity to improve flexibility in world design and level creation.Combat & AbilitiesAdded new weapon modes for varied combat options.Improved Dash ability for smoother player movement.Projectiles now support colour changes for better visual feedback.Accessibility & ControlsAdded an accessibility feature to assist with aiming direction.Added full controller support for enhanced gameplay options.
    Read full article on Community Announcements (RB-GameDesign)
  • Patch NotesOfficial

    Patch Notes: 0.0.6

    This update addresses multiple bug fixes, visual improvements, AI and UI enhancements to improve overall gameplay experience.Bug FixesFixed health bar displaying integral units instead of smooth values.Fixed melee and ranged damage values not saving correctly.Fixed bug reporter hiding the mouse cursor after closing.Fixed the ability to “spam click” melee attacks.Fixed character rotation when off-camera.Fixed AI navigation and rotation issues.Fixed bug reporter functionality.Visual & UI ImprovementsGeneral visual improvements across the game.HUD and UX improvements for clearer player feedback.Expanded and improved auto-aim functionality for better responsiveness.
    Read full article on Community Announcements (RB-GameDesign)

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