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Herb's Homegrown Havoc

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Herb's Homegrown Havoc screenshot 1
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Herb's Homegrown Havoc

Pixelroot Games · Published by Pixelroot Games · Official site ↗

5 user reviews — 100% positive (5 reviews) · 39 achievements

Last updated 28 Sept 2026

Herb's Homegrown Havoc is a simple but chaotic arcade roguelike. Pluck plants out of the ground before they rot and summon hostile creatures! Upgrade after each round to increase Herb's strength and skills in various ways.

DJCTQ 61 DLC available ↗Full Controller Support

£2.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £2.49 · Highest: £2.496 Oct 2026

Action, Indie, Casual · 2026 · More under £5 games

Defend your patch of land against evolving threats by upgrading skills and tactics in Herb's Homegrown Havoc, an action-packed indie game where each round brings new challenges.

About this game

Herb has enchanted his garden!

He discovered a strange artifact in the woods that holds great power. 

After taking the artifact home, he decided to use it on his garden to see if it would help him with his homegrown produce!

His garden is now running on overdrive! Plants grow faster than ever and leave these magical Seeds behind which keep the enchantment active.

However, if plants are left for too long they will rot away. Sometimes plants will become hostile creatures that resemble Herb's once delicious veg!

  • Quickly pluck up the plants from Herb's garden before they rot away

  • Collect Seeds from plants to keep the enchantment working and progress through each Harvest

  • Rotten plants can turn into enemies!

  • Each plant spawns a specific enemy, each plant's enemy variant behaves differently!

  • Pick an Upgrade after each Harvest to help you make it to the end successfully!

  • There are 70 Upgrades to choose from! Maybe increase the rate of certain plants appearing, set potatoes on fire or bring some more life into the garden?

  • Take on Challenge Harvests throughout your run, like randomizing enemy spawns, speeding up growth, etc

  • Work your way through 6 difficulty modes, each with different garden layouts and increasingly difficult Harvest goals

  • Defend Herb's garden in the final Harvest using the power of the Seeds!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core 2 Duo E8200
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.3 compatible graphics card, integrated graphics
  • Storage: 200 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Bug Fixes & Small Tweaks

    Bug Fixes & General ImprovementsFixed a bug that caused the 'Plants grow in bursts' Challenge to stop plants from growing in any other runs if the player returned to the menu or restarted without closing and reopening the gameV-Sync is now enabled by defaultUpdated the descriptions of various UpgradesBalanceReduced the size of the area that can trigger a Hostile Cabbage's attackReduced the size of Hostile Cabbage's hurtboxAdjusted the size of Hostile Cabbage's hitbox
    Read full article on Community Announcements (KatNat)
  • Patch NotesOfficial

    V-Sync HotFix

    V-Sync should now work correctly
    Read full article on Community Announcements (KatNat)
  • Patch NotesOfficial

    Bug Fixes

    Fixed the conditions to unlock the achievement "Take Your Time" Fixed the conditions to unlock the achievement "Speedy Seeds"
    Read full article on Community Announcements (KatNat)
  • Patch NotesOfficial

    Balance Changes, Bug Fixes & Quality of life changes

    BalanceChanged the initial Harvest Goal for Medium from 40 to 30Changed the initial Harvest Goal for Hard from 40 to 35Changed the initial Harvest Goal for Chaos from 40 to 45Changed the initial Harvest Goal for Havoc from 40 to 50Increased the number of rots required to spawn enemies on Easy and MediumAdjusted the frequency of purple clouds spawning on Medium, Hard and Very HardBug Fixes and QoLChanged the Z position for the Wizard tease that can sometimes appear behind the fenceChanged the Z position for the purple cloudsChanged the behaviour of the Wizard's shockwave attack so that it can land on other bits of collisionFixed an interaction that would defeat enemies that are pulled into Seed Singularity's vortex too early if there was some sort of friendly attack near itThe current Challenge is now visible in the pause menuThe upcoming Challenge warning now displays how many Harvests remain until it is active rather than just stating the Harvest that the Challenge is active onFixed some instances where you could press a button in certain menus multiple timesUpgrades no longer appear in front of the Challenge warning or skip buttonSuper Seeds now properly disappear if the Harvest is successfully completed during pickupRemoved the ability to pluck a plant that is being plucked by a Helping HandFixed a bug that would leave Thorny Vines poking out for the rest of the run after the challenge was completedFixed an issue that was causing the effect from the Increased Seed Score Challenge to carry over to the remaining HarvestsAdded some text next to the Discord icon on the main menu
    Read full article on Community Announcements (KatNat)
  • Patch NotesOfficial

    Small Fixes

    Changed achievement description for "Like Rabbits..."Changed the wording of certain Upgrade descriptionsChanged the Z position of Super SeedsAdded a delay before Hostile Cabbages can attack
    Read full article on Community Announcements (KatNat)

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