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Game of Rebirth

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Game of Rebirth

ZodiacStudio · Published by ZodiacStudio

Mostly Positive — 72% positive (88 reviews) · 38 achievements

Last updated 28 Sept 2026

A Roguelike multiverse adventure ruled by an unseen godlike being. Your life and death are part of its game. Travel across nine wildly different worlds, gain powerful skills and bloodline upgrades, and evolve through each cycle of death and rebirth.

DJCTQ 12Full Controller Support
-10%

£10.57

£11.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£10.57£11.75

Price history

4 Sept 2026Lowest: £10.57 · Highest: £10.576 Oct 2026

Action, Adventure, Indie, RPG · 2026 · More £5 - £15 games

Discover a unique multiverse where each death brings rebirth. Navigate through varied realms, mastering skills and bloodline abilities to outwit an unseen godlike entity.

About this game

An unseen godlike being has dragged you into a brutal multiverse

An unseen godlike being has dragged you into a brutal multiverse. Every struggle, every battle, and every desperate escape is nothing more than entertainment in its eyes. Here, death is not the end, and survival is only your ticket to the next trial. Travel across nine worlds with completely different rules, learn how each realm works, push beyond your limits, break free from fate, and perhaps even defy the will of the being watching from above. Every choice is yours to make.

Nine Worlds, Nine Sets of Rules

From eerie supernatural realms to ruined post-apocalyptic wastelands, from zombie-infested cities to strange fantasy worlds, each of the nine realms features its own story, questlines, enemy mechanics, and special rules. Every world offers a different pace, a different combat experience, and a different way to clear the game.

High-Freedom Skill Chips and Bloodline Evolution — Build Your Own Broken Power

Complete trials issued by the godlike being, earn rewards from different realms, and unlock a wide range of skill chips, special abilities, and bloodline upgrades. Over 40 hot-swappable chips can completely transform how your skills work. Insert chips into any skill to instantly alter its form, changing its trajectory, behavior, or projectile properties. Mix and match 68 bloodline powers to create unexpected synergies. Stack the same bloodline to trigger its pure-blood final evolution, or combine different bloodlines to unlock unpredictable mutations.

Every Rebirth Is a New Way to Survive

With every rebirth, the order of the worlds changes. Each time you enter a world, you may encounter different side quests, bloodline drops, and events. Changes in world order can also affect branching storylines and how each realm develops. Every jump between worlds is more than a simple map change. It is a new set of rules, new choices, and a new fate to survive.

System Requirements

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Minimum

Minimum:
  • OS: win7
  • Processor: Intel i3 9300
  • Memory: 8 GB RAM
  • Graphics: gtx950
  • DirectX: Version 11
  • Storage: 1024 MB available space

Recommended

Recommended:
  • OS: win11
  • Processor: Intel i5 13600kf
  • Memory: 16 GB RAM
  • Graphics: gtx1660
  • DirectX: Version 11
  • Storage: 2048 MB available space

Supported Languages

Simplified Chinese, English, Japanese, Traditional Chinese

Latest news

  • Patch NotesOfficial

    Minor Update on August 24, 2026

    1. Added the Character Outfit Replacement​ feature to the Homestead. 2. Fixed an issue where the effects of certain functional items would not stack when used (SCV). 3. Fixed an issue where the Old Beggar would gain affixes in Hard Mode. 4. Fixed an issue where the Grim Reaper (Trainee) would gain affixes during story stages. 5. Fixed an issue where the Training Dummy would gain affixes. 6. Adjusted item categories. Added a Materials​ category. Material-type items will no longer be displayed in the inventory and must be viewed by opening the Character​ screen. The Dexterous Hands​ gene lock ability will also no longer apply to material-type items. 7. Fixed the Dragon-pattern Ao item — its Defense has been increased to 1500. 8. Fixed an issue where the Gene Lock​ content displayed abnormally in Settings / Tutorial. 9. Added the Attack Neutral Monsters​ option to the Settings screen. It is disabled by default, meaning players cannot attack neutral monsters while this option is turned off.
    Read full article on Community Announcements (zodiac_studio)
  • Patch NotesOfficial

    Minor Patch – August 18, 2026

    1.​ Skills can now be recalled by holding the E​ key, refunding M Coins. 2.​ Monster durability has been slightly reduced, and their attack power has been slightly increased. 3.​ Optimized the input logic and operation prompts for certain interfaces (e.g., Bloodline removal, etc.).
    Read full article on Community Announcements (zodiac_studio)
  • Patch NotesOfficial

    Game Difficulty System Update & Bug Fixes!!

    Major Feature Updates:1. Added a new difficulty selection mode!! 1.1 In Hard Mode, monster stats will increase significantly based on the stage progression. 1.2 In Hard Mode, normal monsters may have 0~1 affixes, elite monsters may have 1~2 affixes, and bosses may have 2~3 affixes. Monster affixes can be very powerful, so approach and fight carefully. Pay attention to monster titles and special effects.2. Added an auto-save feature!!Bug Fixes & Improvements:1. Fixed crashes caused by interactions with some NPC characters.2. Fixed crashes caused by story interactions.3. Fixed crashes caused by bugs in some maps.4. Fixed issues where some models were not displayed properly.5. Optimized performance-related issues that could cause crashes and black screens.6. Fixed bugs and performance issues related to some skills.7. Improved some UI interaction issues.8. Added new side stories and side quest choices.9. Fixed issues with some boss branches causing progression blocks, as well as abnormal difficulty values that were too high or too low.10. Fixed issues where some NPC story events could not be triggered.11. Fixed issues where monsters’ AI could become stuck in some scenes.12. Optimized interactions between some NPCs and environments.13. Fixed various bugs related to items in the shop.
    Read full article on Community Announcements (我不吃榴莲)
  • Patch NotesOfficial

    Hotfix Deployed: July 27, 2026 – 12:54 AM(Issue Fixes & Content Adjustments)

    1. Fixed an issue where effect details couldn't be viewed via mouse hover on certain entries in the Battle UI effect list. 2. Adjusted the Construction Panel: Game time pauses during the building process. 3. Adjusted UI tab switching rules: Navigation now requires long-press, while individual options are selected via single tap. 4. Added an Extraction Button to the Battle UI: Appears below the panel description after major events are completed. Hold the button or left-click to extract immediately, bypassing interaction with the Main God Orb. 5. Fixed an issue with incorrect input prompt display for NPC dialogue options. 6. Added a new story branch featuring the to the event. 7. Fixed an issue where and yielded excessively high Talent Point rewards. 8. Fixed an issue where defeating the in the dungeon prevented the stage from concluding. 9. Adjusted the realm storyline: Combat with the can now be forced to start even without holding the .
    Read full article on Community Announcements (SiREN10k)
  • Patch NotesOfficial

    2026 July 26 Minor Patch

    1. Fixed an issue where would not correctly gain attribute increases based on the amount of excess damage taken. 2. Fixed an issue where the endgame quest could not trigger at the node. To trigger , bring the and to . 3. Adjusted the effect of : projectile spread and angle are now reduced by 25%, but damage is no longer decreased. 4. Added : effect—projectile spread and angle increased by 30%, but total damage dealt increased by 30%. 5. Fixed an issue where loading a campaign save with a maximum health base value of zero would likely result in instant death. 6. Fixed an AI freeze issue with Freddy. 7. Fixed an AI freeze issue with monsters in . 8. Added bloodlines , , and . 9. Implemented stats for the Relic ; the can now repair the . 10. Fixed an issue in where could be hit by stray bullets before battle starts, preventing the from being broken.
    Read full article on Community Announcements (zodiac_studio)

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