
Screenshots

Watch trailer on Steam ↗Math Climber
Content notice: Contains mild psychological horror elements. Themes include existential dread and dark humor.
Positive — 87% positive (15 reviews) · 22 achievements
Last updated 28 Sept 2026
Climbing a mountain is hard. Solving math problems while climbing a mountain is even harder.
£4.29
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Price history
Indie · 2025 · More under £5 games
Conquer mathematical puzzles while scaling a towering peak in Math Climber, an indie adventure from aeiou slated for 2025. Each step brings new challenges and numbers to master.
About this game
Math Climber is not for the faint of heart, but master it's controls and you'll be rewarded with the greatest treasure of all. The treasure of LEARNING.
Think you’ve got the reflexes of a ninja AND the math skills of a calculator on overdrive?! Math Climber cranks up the chaos, throwing you into a mind-melting adventure where every jump counts and every equation could be your last!
Timing is everything. Miss a platform? Say hello to the abyss!
The higher you go, the wilder it gets. Are you a genius jumper or a math-mangling mess?!
One second too slow, one wrong answer, and BOOM! Back to the bottom you go! Think you can handle the climb?
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 - 64bit
- Processor: Intel® Core™ i5 or better
- Memory: 8 GB RAM
- Graphics: Intel HD Graphics 520 or equivalent integrated graphics
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11 - 64bit
- Processor: Intel® Core™ i5 or better
- Graphics: Nvidia GeForce 2xxx Series and up, RX Series 6600 and higher
- Storage: 1 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Minor Patch 1.1.301
Patch Notes: - Updated the arrow keys to move the camera while in Mouse/Keyboard mode - Fixed a bug that was causing the ending video to loopRead full article on Community Announcements (aeiou)Patch NotesOfficial
Moderate Patch 1.1.300
I've spent some time the past couple of days taking a look at how the game performs across different systems. Specifically HIGHER fps systems were having inconsistent physics and I wasn't satisfied with that. So I've hit the game with the CONSISTENT PHYSICS ACROSS FRAMERATES hammer, and added some options for players to fine tune things themselves.All users should see some minor performance improvements as well, specifically less sprite jittering when you're moving around or falling. By default the game has vsync enabled and does not cap fps, but feel free to fiddle with the new options to see what works best for your system.Cheers, and happy climbing!aeiou Patch Notes:"Cap FPS at 60" and "Vsync" buttons have been added to both options menusYou can no longer open the credits page after selecting start gameVarious physics objects and timers now behave the same regardless of framerate (scarf, trail behind the player, fall timer)Physics are now interpolated, so there should be less or no jitter of sprites at higher frame ratesRead full article on Community Announcements (aeiou)Patch NotesOfficial
Minor Patch 1.1.208
Patch Notes: - Updated the button prompts for the pre-finale warning to show keyboard if player is playing with keyboard and mouseRead full article on Community Announcements (aeiou)Patch NotesOfficial
Minor Patch 1.1.207
Patch Notes: - Added a warning before the finale to let the player know they might want to enable music volumeRead full article on Community Announcements (aeiou)Patch NotesOfficial
Minor Patch 1.1.206
Patch Notes: - Fixed a bug a that was decreasing jump height if you quickly tapped the jump button instead of holding itRead full article on Community Announcements (aeiou)






