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Surviving Mars: Pioneer

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Surviving Mars: Pioneer screenshot 1
Surviving Mars: Pioneer trailerWatch trailer on Steam ↗

Surviving Mars: Pioneer

Bolverk Games · Published by Impact Inked · Official site ↗

Very Positive — 83% positive (84 reviews) · 25 achievements

Last updated 28 Sept 2026

The Red Planet is vast, desolate, and utterly indifferent to your survival. Surviving Mars: Pioneer is the first made-for-VR entry in the Surviving Mars universe, challenging you to carve out an existence in one of the most hostile environments imaginable.

£20.99

Lowest price we've ever recorded

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Price history

4 Sept 2026Lowest: £20.99 · Highest: £20.996 Oct 2026

Action, Adventure, Simulation, Casual · 2025 · More £15 - £30 games

Lead a colony to thrive on Mars in Surviving Mars: Pioneer. Navigate the unforgiving terrain and build a sustainable future in this action-adventure-simulation game.

About this game

Mars is calling—will you endure its unforgiving frontier?


The Red Planet is vast, desolate, and utterly indifferent to your survival. With nothing but your wits, limited resources, and the tools at your disposal, you must carve out an existence in one of the most hostile environments imaginable. 

👩‍🚀VR Survival Systems: Monitor essential survival stats like oxygen, nutrition, health, and power.

🚀Resource and Crafting Systems: Establish and maintain production loops, crafting the tools and upgrades necessary to keep your operation running smoothly.

🌠Exploration and Traversal: Discover a compelling landscape with tools like jetpacks, hover bikes, and rovers. Seek out anomalies that will begin to reveal a story that unfolds throughout early access.

⛏️Dynamic Contracts: Fulfill mining and export tasks, earning resources, tech upgrades, and blueprints.

🏗️Base Building: Plan, position, and manage structures to expand your Martian outpost strategically.

For the first time, the Surviving Mars universe has been brought to VR, delivering a survival experience where every decision matters.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 Home 64 Bit
  • Processor: 4th Generation Intel i3 CPU or equivalent
  • Memory: 4 GB RAM MB RAM
  • Graphics: HD 4600/Geforce 620/Radeon 6450 or equivalent GPUs with 1 GB of video RAM
  • Storage: 6 GB available space MB available space
  • VR Support: SteamVR or Oculus PC

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 Home 64 Bit
  • Processor: 5th Generation Intel i5 CPU or equivalent
  • Memory: 8 GB RAM MB RAM
  • Graphics: Geforce 750 Ti or equivalent with 4GB of video RAM
  • Storage: 6 GB available space MB available space
  • VR Support: SteamVR or Oculus PC

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    The Red Planet Yields - Surviving Mars: Pioneer Exits Early Access

    On the Red Planet, survival is only the first step toward discovery. Surviving Mars: Pioneer has officially left Early Access and launched into full 1.0 release on Steam VR.Priced at $24.99 USD, Pioneer introduces a wealth of new features, enhancements, and content that bring the game’s survival systems and Martian frontier to their most refined form yet. Life and Death on the Red PlanetThis is not an adaptation of the original Surviving Mars, nor is it a city-building game reimagined for virtual reality. Pioneer is a standalone first-person VR survival sim, where every step across the Martian surface carries weight. Every moment is tactile and immediate. The dust stings your visor, oxygen ticks down with every breath, and survival depends on your ability to quickly adapt.You’ll weld structures into place to keep your base alive, link power lines through the canyons, and discover moments of stillness as stars blaze overhead. Contracts from rival factions drive your progression, offering rewards in the form of blueprints, tech, and resources, but every choice carries danger. On Mars, mistakes are final, and life is earned one decision at a time. A Martian Frontier ReforgedVersion 1.0 delivers the most significant update yet for Surviving Mars: Pioneer. The building system has been overhauled, giving players more freedom and control over their colonies than ever before. Structures now connect seamlessly, snapping into place intuitively with expanded roof and ground options, new connector types, and fresh additions like Roof Platforms, Stairs, Railings, and a Vertical Airlock. The all-new Viewpod structure allows pioneers to take in the Martian horizon from the safety of their base, while full interior color customization adds a personal touch to survival.The world itself has expanded as well. New caves open up beneath the surface, hiding resources and dangers. A narrative ending provides closure for those who endure the harshest challenges. Achievements have been adde...
    Read full article on Community Announcements (Melopod)
  • Patch NotesOfficial

    Quick Update v.0.1.3!

    Hey Pioneers! We’re back for another update! Some of you may have seen the “Long Connector” in the last update…and now it’s officially in the game. We can’t wait to see what players build with this new blueprint. We also made grabbing items a bit easier overall. There are also some other minor updates, so check the patch notes below for the full list. As always, we’d love to hear from you on our Discord. Thanks to everyone who has been reporting issues to the Feedbear as it has really helped us improve Surviving Mars: Pioneer even more! And lastly, the Gleam Giveaway is almost at its end, so make sure to check out the Gleam page for last minute entries to win exclusive merchandise. Enter Here Changelog for 0.1.3 (1091) Additions- Added the long connector Changes- Made grabbing items easier - Improved hints for the storeroom puzzle- Added a system to respawn unreachable dropped on death backpacks, they now spawn by you when entering an area with any bugged backpacks- Fixed the player collider allowing you to pass through things- Updated the hand collision with the blueprint terminal- Fixed the cannot save Version### bug- Adjusted the placement of the watch when playing with left hand mode- Fixed visual issues with connectors and airlocks- Fixed the intro restarting when entering the landing pod- Added missing item icons- Fixed being unable to remove buildings on old corrupted save files- Removed unused UI on the hoverbike
    Read full article on Community Announcements (PushDustIn)
  • AnnouncementsOfficial

    One Small Tap -- More VR Interactions, Difficulty Sliders and More!

    Hey Pioneers!We have a massive patch today, dubbed the “One Small Tap” update! We’ve been reading all of your reviews, and watching your streams to see what everyone wants from Surviving Mars: Pioneer. We are thrilled with the overall positive reception, but we want to make SMP even better as we gear up for the 1.0 release. Today’s update addresses some of the feedback we’ve received while fixing a bunch of minor bugs.Win some Merch! We are hosting a Gleam Giveaway to offer a chance to win some exclusive limited edition merchandise! Win a t-shirt featuring the iconic poster, or a hat. Follow the Gleam Page for more ways to enter. For extra entries enter “RocketMan” as a secret code! Enter to Win Prizes Here!Touch and More VR Interactions One of the biggest points of feedback that we’ve received was that players wanted to feel even more immersed in Surviving Mars: Pioneer! We have implemented a number of tweaks and improvements to help you feel even more at home with your new home away from home. Most screens can now be touched, and your backpack can be grabbed from behind. If you want to quickly drop loot into your inventory, just throw it over your shoulder! New Difficulty Slider A big debate within the community was the difficulty of Surviving Mars: Pioneer. Some players felt the game was too easy while others had trouble surviving their first couple of nights. We’ve decided to give players more control over their experience. We are introducing new difficulty sliders into the game, which will allow players to fine tune their experience. Three presets are available – Story, Pioneer and Survival. This can be done when starting a new game, or during your game at any time. You can also adjust the rate that your oxygen and hunger depletes, how often storms appear, how quickly resources regenerate and decide if you want to drop your items on death. Please let us know what you think of this new feature in our Discord Bug Reporting is Made EasierThere is now a way to repo...
    Read full article on Community Announcements (PushDustIn)
  • Patch NotesOfficial

    Another Day, A New Patch!

    Hey there Pioneers, We are doing another round of updates today. Again, we really appreciate all the reports that have come in through Discord and on Feedbear. Thanks for making Surviving Mars: Pioneer an even better experience for everyone! {STEAM_CLAN_IMAGE}/45537233/c83ded35a2fe46943fae74b77f3db60b30131220.png Build 1056 // May 22nd, 2025 - Fixed a crash when grabbing items - Fixed bugged quests in Windowspan and Mount Nyx - Fixed the interaction panel in the cave in Widowspan - Fixed experiment machine in Camp 63 - Fixed an issue with exiting the pyramid in Mount Nyx - Fixed respawn bug with beds - Improved cliff colliders - Updated description for ENVAS {STEAM_CLAN_IMAGE}/45537233/9172a6de76567d869a9104074f3bffdee0755ef3.png The image for this post was submitted by 8a22a on Discord. Send us your best shots for a chance to be featured on our social media or future updates!
    Read full article on Community Announcements (PushDustIn)
  • AnnouncementsOfficial

    Fixes for Save Files, Inventory and More!

    Hey Pioneers! We are just pushing out an updated build today. This should make things more stable. In particular, the team has been working on addressing the inventory issues that have popped up, and some bugs that caused save files to be corrupted. If you are experiencing any issues please let us know on our Discord. Special thanks to 8a22a who shared his home away from home with us. {STEAM_CLAN_IMAGE}/45537233/d431e7e6cbd17264ae633b08248b0b253c09929c.png # Build 1052 // May 22nd, 2025 - Made changes to inventory/socket - Fix for save files corrupting - Fix for darkness in Caves on Steam - Fix being able to get progression locked before launch pad - Removed deprecated storage container found in Mount Nyx - Updated the rover visuals - Fixed exiting vehicles - Fixed wall colliders in bathrooms - Fixed radiation protection upgrade - Fixed planter box crafting - Fixed colliders on vehicle ramps in New Amsterdam {STEAM_CLAN_IMAGE}/45537233/e53e256d03d98097256b8b2e93529ece963043b2.png We haven't been just working on bug fixes, we are also making progress on new content / reworks. Stand by for more information!
    Read full article on Community Announcements (PushDustIn)

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