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Watch trailer on Steam ↗Morphing Bullets
Giftzwerg Games · Published by Giftzwerg Games
1 user reviews — 100% positive (1 reviews)
Last updated 7 Oct 2026
A third-person shooter where death is just the beginning! Morph into powerful combat forms to dominate the battlefield. Fight with up to 32 players, utilize exclusive Aura Skills and weapons, and reshape the fight to your advantage.
£8.50
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Indie, Strategy · 2025 · More £5 - £15 games
Experience the thrill of transforming into deadly combat forms in Morphing Bullets. Engage up to 32 players and harness unique Aura Skills for tactical advantage, all from Giftzwerg Games in a 2025 release.
About this game
Morphing Bullets
Immerse yourself in a third-person shooter that redefines classic action.
It's not just about precise aiming – your tactical skills determine the outcome as you turn death into an opportunity to shift the tide of battle.
Gameplay That Redefines Death
Death is not the end – it's the beginning of a tactical shift.
When your character falls, a unique transformation takes place: Morph into alternative combat forms, such as a mechanical spider sweeping enemies off the ground or a fiery barrier securing key pathways.
Some morphs last until the end of the match, providing a lasting strategic advantage. Every defeat becomes a stepping stone for a clever comeback.
Multiplayer
Engage in intense battles with up to 31 other players – on your own dedicated server or via Steam’s peer-to-peer mode. Choose your maps, game modes, and battle duration for a customized experience.
Different Characters
Choose from five unique characters, each with their own playstyle and strengths. Whether you prefer high damage, increased speed, or strong defense, every hero offers tailored advantages to enhance gameplay variety.
Aura Skills
Each character possesses an exclusive Aura Skill that can turn the tide of battle.
These special abilities are not always available – they require collecting Aura Points, earned by completing objectives or morphing enemies.
Strategic management of your Aura Points is key – will you activate a protective team shield or become nearly invisible for a short time?
Aura Weapons
Experience the power of Aura Weapons – randomly appearing weapons that provide a tactical edge in heated battles. These unpredictable elements can change the course of a match in crucial moments.
Maps & Game Modes
At launch, enjoy three diverse maps and three classic game modes:
Hit The Bomb
Capture The Target
Most Morphs
Each mode offers a unique tactical challenge, ensuring thrilling and varied combat.
Server-Based Progression System
Nothing goes unrewarded.
Graphics
Powered by Unity 6 HDRP, Morphing Bullets delivers visual highlights such as dynamic lighting effects, volumetric lights, fog, clouds, and a modern aesthetic.
Morphing Bullets – A Shooter Beyond Conventional Action
A dynamic, tactical experience that focuses on pure fun rather than overwhelming statistics. Every defeat is an opportunity for a spectacular comeback.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Intel Core i7-4790K / AMD Ryzen 5 2600
- Memory: 14 GB RAM
- Graphics: NVIDIA GeForce 1070 | AMD Vega 56 | 8 GB VRAM
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 10 GB available space
- Additional Notes: SSD | The requirements could change during early access
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Intel Core i5-13600K | AMD Ryzen 5 7600X
- Memory: 18 GB RAM
- Graphics: NVIDIA GeForce RTX 4060 | AMD Radeon RX 7900xt | 14 GB VRAM
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 10 GB available space
- Additional Notes: SSD/NVMe | The requirements could change during early access
Supported Languages
Latest news
AnnouncementsOfficial
Happy Summer, everyone!
The sun is shining, the days are long — and it’s the perfect time to dive into something new. Morphing Bullets is now on sale, so if you’ve been waiting for the right moment, this is it!And while you’re here, I am excited to announce something fresh: Camino Ghosts, an open‑world survival crafting adventure set in a mysterious world full of loot, crafting, exploration, and discovery. If you haven’t found it yet — now’s the time to check it out. Camino Ghosts on SteamEnjoy the summer, enjoy the games, and stay curious!Read full article on Community Announcements (Giftzwerg Games)Patch NotesOfficial
Unity Security Patch
A security vulnerability was identified that affects games and applications built on Unity versions 2017.1 and later for Android, Windows, Linux, and macOS operating systems. There is no evidence of any exploitation of the vulnerability, nor has there been any impact on users or customers. Unity have proactively provided fixes that address the vulnerability, and they are already available to all developers. The vulnerability was responsibly reported by the security researcher RyotaK, and we thank him for working with us.Read full article on Community Announcements (Giftzwerg Games)Patch NotesOfficial
Major Update "One"
New Map – The Base Dark A brand-new playground of chaos has arrived! The Base Dark is a bigger, moodier version of the classic Base map. Expect pitch-black corners, thick rolling fog, and the perfect setting for some next-level hide-and-seek… or ambushes.FSR 3 Upgrade FidelityFX Super Resolution has been bumped to FSR 3. Every GPU that meets the game’s official requirements can now enjoy smoother frames and sharper visuals. Brave souls with unsupported GPUs will automatically fall back to FSR 2 so nobody gets left behind.Better Hit Detection All player hit colliders got a tune-up. Headshots, limb hits, and body shots are now more accurately detected.Lighting Pass Several maps received lighting tweaks so you’re no longer either blind in total darkness or blinded by a rogue sunbeam.Network Stability All known disconnects caused by sneaky network gremlins have been squashed.Performance Polish Small optimizations across the board to shave a few milliseconds off frame times and reduce memory spikes.Known Issues • Lower-than-expected FPS in the lobby. • A brief stutter the very first time you interact with a pickup.Read full article on Community Announcements (Giftzwerg Games)Patch NotesOfficial
Major Update – “The Harbor”
Welcome to one of the biggest updates yet! Reworked, reloaded, and refined the experience – and now it's time for you to dive into the fog.New Map: “The Habor” Say hello to The Habor, a gritty, fog-drenched harbor where danger hides behind every container. There are no weapons at spawn – you’ll need to explore, scavenge, and secure your gear before the chaos starts. The low visibility makes this a tense, tactical experience. Who’s breathing behind that crate? Friend or foe? You’ll have to find out the hard way.Performance Upgrades Cleaned up, tightened code, and squeezed out unnecessary overhead to give you a smoother ride across all machines.Faster loading times – spend more time playing, less time watching loading bars.Reduced VRAM usage – your GPU will thank you, especially on longer sessions.FSR updated – now supports a wider range of graphics cards and brings real FPS gains, not just better anti-aliasing.More FPS - shooting smoother with +-50% more Real*FPS *without DLSS or FSR Gameplay & BugfixesFixed the infamous pistol reload bug. No more empty click-clicks in the heat of battle.Optimized player spawn zones.General polish and tweaks across lighting, fog rendering, and map memory usage.Looking Ahead… The fog hasn’t even cleared yet, and already working on the next big thing.Coming up in the next major update:A brand-new map is in the works – fresh terrain, fresh chaos.GUI improvements to make your interactions smoother.Networking optimizations to make multiplayer more stable, snappier, and rage-quit resistant.Plus: a handful of smaller tweaks, fixes, and polish to keep everything feeling crisp.Final Notes As always: new content means new unknowns. If you find bugs, please report them — preferably before they start a rebellion. The fog is thick, the docks are dangerous, and your enemies are lurking. Good luck out there.Read full article on Community Announcements (Giftzwerg Games)Patch NotesOfficial
Patch Notes – Update #1
Fixes & Tweaks:Fixed an issue where players could shoot through some walls.Fixed a bug where players became invincible after finishing a round while morphed. Sorry, you’re mortal again.Fixed some crashes related to FSR. If it’s still crashing your game, please let me know.Fixed a crash that occurred when multiple cameras were active at the same time.Fixed a raytracing Luma glitch that made things... glow wrong.Fixed a missing collider on the parking garage map.Fixed several LOD settings that caused objects to pop in too late.Gameplay & Tech:Adjusted the range of all weapons. Think it’s too much or too little? Please cry at the steam forum.Upgraded the game to Unity 6.1.7 for better stability and future features.Added a few logs and debug tools to keep an eye on things behind the curtain.Prepped the world and scripts for the upcoming maps and features. The future is coming...Reminder: Fixes can sometimes create new bugs. If you notice anything weird — crashes, glitches, or suspiciously sentient morphs — let me know!What’s next? The next big update will include:A brand-new mapGPU and VRAM optimizationsAfter that, FSR should bring better FPS on a wider range of GPUs – not just act as fancy anti-aliasing.And, of course, more improvementsThanks for playing, testing, breaking things, and reporting back — you're helping shape this game every step of the way!Read full article on Community Announcements (Giftzwerg Games)






