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Money Simulator: Brokeville (Free Prologue)

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Money Simulator: Brokeville Gameplay Trailer trailerWatch trailer on Steam ↗

Money Simulator: Brokeville (Free Prologue)

Organica · Published by PlayWay S.A.

Very Positive — 85% positive (1,368 reviews)

Last updated 7 Oct 2026

Welcome to the Brokeville! Grind your way to the top through jobs, deliveries, bicycle races, and risky crypto trades. Buy, customize, and sell cars & motorcycles for profit. Build your own businesses, manage them, and hire staff to grow your empire.

Free to PlayDJCTQ l

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Indie, Simulation, Free To Play, Casual · 2025 · More free games

Explore Brokeville’s bustling economy by taking on various gigs and trading cryptos. Customize and sell vehicles while building your business empire, all in Organica’s free-to-play simulation adventure.

About this game

DISCOVER WAYS TO MAKE MONEY !

Survival in Brokeville doesn’t come cheap.

Trade crypto, complete deliveries, join races, or find side hustles.

Every method has its risk  but sometimes risk is the only way out.

SHOW YOUR STYLE !

Pick your outfit, buy your dream vehicle, shape your vibe, and stand out in the chaos of Brokeville !

Survival’s important, but looking cool matters too.

MASTER THE ART OF VEHICLE TRADING !


Buy, repair, customize, and resell vehicles for profit.

Smart investments and sharp deals make all the difference in Brokeville.

BUILD AND MANAGE YOUR OWN SHOP !

In Brokeville, success starts with a dusty little shop.

Choose your business type, organize your shelves, keep things clean, and manage your staff.

Everything’s under your control  prices, customer flow, and occasionally... the trash.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Window 10 & 11
  • Processor: Intel Core i5-3550 / AMD Ryzen 5 2500X
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1050 / AMD RX 460
  • Storage: 5 GB available space

Recommended

Recommended:
  • OS: Window 10 & 11
  • Processor: Intel Core i5-7600K / AMD Ryzen 5 2600x
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GTX 1060 / AMD RX 580

Supported Languages

English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Turkish, Arabic

Latest news

  • Patch NotesOfficial

    Devlog #5 – Performance & Bug Fix Update

    🚀Devlog #5 – Performance & Bug Fix Update In this update, our main goal was : make the game smoother, more stable, and more reliable.We did a serious cleanup behind the scenes. A lot of work went into fixing performance drops, random stutters, and systems that were using more resources than they should.Please don't forget to add full version to your wishlist! 🧠 PERFORMANCE IMPROVEMENTS This is the heart of the update.🧹 Reduced Unnecessary Resource UsageSome systems were using more memory than they should. We tracked them down and cleaned them up.Overall memory usage has been reduced.Systems now properly release resources when no longer needed.Long play sessions should now feel more stable.⚡ Reduced Random StuttersWe focused heavily on eliminating sudden performance drops.Major FPS drops have been fixed.Micro-stutters have been significantly reduced.Gameplay now feels more consistent, especially in busy areas. The goal was to make the game feel smoother and more stable at all times.⚙️ MECHANICS & GAMEPLAY🚴 AI & Driving ImprovementsAll driver AIs (Uber, bus drivers, bicycle racers, etc.) now behave more naturally and consistently.Bicycle race AI speed has been rebalanced.NPC ragdoll reactions feel smoother and more believable.Camera reactions when hitting NPCs with a vehicle have been fixed.Bicycles and motorcycles no longer “jump” upward after dismounting.After bike or motorcycle crashes, you no longer need to look from a specific angle to interact.🚗 Vehicle FixesWheel position issues on some vehicles have been fixed.Vehicle camera no longer gets stuck after closing the ESC menu.Some vehicle parts clipping into walls have been corrected.Fixed the issue where customers wouldn’t come for car trading.🛒 Market FixesFixed the bug preventing money withdrawal from the market register.Loan mission no longer randomly hides available loans.Stuck progress during the cleaning task has been resolved.Paint buckets no longer respawn after being destroyed.Prevented duplication of ma...
    Read full article on Community Announcements (OrganicaGames)
  • Patch NotesOfficial

    Devlog #4 – Bug Fixes & Improvements

    🛠️ Bug Fixes & Improvements Hello everyone!Thank you for your ongoing support and feedback.This update is focused on addressing long-standing issues, improving reliability, and polishing the core gameplay experience. Please don't forget to add full version to your wishlist! 🧠 DESIGN & SYSTEM IMPROVEMENTS🔴 Critical FixesAdjusted delivery durations for better pacing.Fixed missing characters in Korean and Asian languages.Fixed reversed Arabic text.Fixed an issue where the store cash register could stop accepting prices and block all progression.Fixed multiple cash registers causing input conflicts and customer lock-ups.Fixed store objects (trash cans, desks, checkouts, fridges) duplicating endlessly.Fixed store objects sinking into the floor over time.Fixed products disappearing from shelves after leaving and re-entering the store.Fixed products appearing but not being interactable.Fixed store showing employees as “sold” or active when none existed.Fixed missing money at the checkout with no explanation.Resolved object save issues where edited positions were not preserved.Resolved destroyed objects reappearing after reload.Resolved shelf data and store layout not saving correctly.Resolved initial store objects disappearing permanently.🟠 Simulation, Economy & LogicImproved simulation mode earnings to better match player effort.Fixed employees not functioning correctly in simulation mode.Fixed simulation unintentionally exiting when returning to the menu.Resolved simulation progress desyncing from the real store state.Fixed buyer interest decreasing even when prices were set correctly.Fixed inconsistent behavior of expensive products.Fixed incorrect sales numbers being displayed.Adjusted late penalties to be more impactful.🟡 Phone, Apps & LocalizationFixed phone apps failing to download.Fixed deleted apps leaving ghost storage and blocking installs.Resolved phone becoming unusable until restart.Fixed overlapping hover effects on app delete and edit buttons.Fixed delivery...
    Read full article on Community Announcements (OrganicaGames)
  • Patch NotesOfficial

    Devlog #3 – Bug Fixes & Improvements

    🛠️ Bug Fixes & ImprovementsHello everyone!Thank you for your ongoing support and feedback.This update is focused on addressing long-standing issues, improving simulation reliability, and polishing the core gameplay experience. 🧠 DESIGN & SYSTEM IMPROVEMENTSShelf stocker is now able to unload the supply truck.Improved accessibility of employee hour sliders.Delivery timers no longer remain stuck on screen.Fixed intro music timing.Localization updates:Fixed broken Chinese charactersPrepared missing TR / EN sheets🎮 MECHANICS & GAMEPLAYPlayer, Camera & ControlsFixed camera jitter and shaking during jumps and fast movement.Improved camera targeting in dialogues.Fixed mouse input feeling sluggish even at max sensitivity.Reduced visual mouse stutter and improved sensitivity behavior.IK, Animation & Character StatesFixed multiple IK issues:Object holding IK jitter while turningHand stuck after throwing trash then switching toolsFixed player becoming:HeadlessInvisibleStuck in interaction statesFixed NPC staying in talk animation when player has no further tasks.Fixed ragdoll not triggering correctly in bike crashes.Fixed biker head and knee IK during races.Vehicles, Bikes & PhysicsFixed vehicles launching unrealistically after hitting curbs.Fixed motorcycles and bikes randomly going airborne.Suspension behavior adjusted on multiple bikes.Fixed vehicles sinking into or falling below the map.Fixed vehicles disappearing after purchase.Fixed purchased vehicles not appearing on map or near sellers.Fixed cars clipping into seats or dashboards.Fixed bike wheelies triggering incorrectly.Adjusted fuel consumption (was draining too fast).Fixed crashes where NPCs or vehicles failed to enter ragdoll.Vehicle Trading & EconomyFixed trade logic where NPC offered more than the player unintentionally.Fixed price negotiation skipping directly to final offer.Prevented repeated price spam in trade input.Improved difficulty and pacing of vehicle trading.Fixed inspected vehicles incorrectly appear...
    Read full article on Community Announcements (OrganicaGames)
  • Patch NotesOfficial

    Devlog #2 – Bug Fixes & Improvements

    Devlog – Bug Fixes & ImprovementsHello everyone! Thank you so much for the incredible support. Your feedback continues to guide our work and helps us bring Brokeville — and the full release — closer to the polished experience we envision.Below is a clear summary of all fixes and improvements included in this update.🎮 Design & Balance AdjustmentsIncreased overall energy drain to improve pacing and challenge balance.Added adjustable camera sensitivity for cars and motorcycles.Improved queue logic at cash registers for smoother customer flow.Enhanced NPC traffic awareness for more natural braking behavior.Improved motorcycle AI responsiveness and decision-making.Unified detection distances for traffic and crowds to ensure consistent world behavior.🔧 Logic & System FixesReduced FPS camera latency for a smoother look experience.Fixed the Crypto App money glitch.Resolved an issue where purchased vehicles could disappear.Major traffic stability pass: vehicles no longer sink, freeze, or spawn incorrectly.Fixed game freeze that could occur when attempting to sleep.Updated the trunk saving system for better reliability.Improved the object placement system and resolved related bugs.Fixed phantom vehicle entries caused by extreme price inputs.Crowd bump sounds now only trigger at valid speeds.Vehicles now handle turns more smoothly.“Sanches” can now properly climb small bumps.Adjusted bicycle colliders to prevent unwanted blockages.Fixed spacing and alignment issues across multiple UI texts.Roadmap screen now displays correctly.Disabled the M key during the intro sequence.Fixed a freeze occurring after selling a vehicle and opening the phone.Fixed arm animation glitch after motorbike sales.Improved ragdoll transitions and resolved post-fall camera issues.Fixed curbs that unintentionally launched bicycles into the air.Resolved visual glitches when opening the phone while riding a bike.Improved player interactions with bicycles and trunk colliders.NPCs no longer push the player w...
    Read full article on Community Announcements (OrganicaGames)
  • Patch NotesOfficial

    First Devlog After Release – 2.12.2025

    Hello everyone! Thank you so much for playing Money Simulator: Brokeville! It genuinely motivates us to see your thoughts on the prologue, your feedback is the biggest driving force pushing both us and the game to the next level. Since the prologue’s release, we’ve been gathering every piece of feedback from Steam reviews, YouTube videos, Discord messages, and the Discussions section. We turn all of it directly into fixes and improvements. Here is the checklist for our very first devlog:🎮 Design & Balance AdjustmentsDay length has been increased from 15 minutes to 25 minutes.Vehicle prices reduced for better early progression.Y’allmart work hours reduced.Motorcycle fuel consumption slowed by 4×.Paint spray can capacity increased by 1.5×.Bicycle race NPC speed balanced.The game now always starts on Monday.Energy drain speed reduced. 🔧 Logic & Systems FixesRandom game crash problem fixed.Money glitch on market product pricing is fixed.Tuned the interaction with small curbs to avoid sudden airborne launches.Collision force threshold for ragdoll has increased.NPC counter offer logic on selling motorcycles has improved.Character creation screen text alignment fixed; all languages now positioned correctly.Bike racer NPC no longer destroys if player is too close or in conversation.Bicycle race no longer plays wheel drift sound before the race starts.Player clothing corruption on bicycle is fixed.Character creation screen now includes animated text warning that outfits cannot be changed later.Animation glitch on trash-throwing fixed.Tutorials now use a multi-page system for 2–3 step instructions with next/previous arrows.Delivery task not appearing bug is fixed.Player cannot sleep with house door open; door auto-closes if player moves far.When energy hits 0 and player keeps playing, periodic notifications now remind the player.Pricing screen now treats “9,51” correctly instead of parsing as “951”.Bank installments cannot be paid early if not due.Arm IK fixed when shaking ha...
    Read full article on Community Announcements (OrganicaGames)

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