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Watch trailer on Steam ↗Reaper Hunt: Survivor
RedFlag Games · Published by RedFlag Games
Last updated 7 Oct 2026
Reaper Hunt: Survivor is a single-player top-down action roguelike shooter blending dark magic and dynamic combat. Choose your hero, upgrade via card-based perks and a skill tree, brave portals to deadlier realms, and conquer relentless bosses in a world where every second counts.
Action, Indie, Casual · More free games
Embark on a relentless top-down adventure as you choose your hero, upgrade skills, and face dynamic challenges in Reaper Hunt: Survivor. Brave portals to deadlier realms and conquer powerful bosses in this thrilling action game.
About this game
Reaper Hunt: Survivor is a single-player action roguelike shooter that merges fast-paced bullet hell combat with strategic depth in a dark, atmospheric world of magic and survival.
Choose one of the unique characters, each boasting distinct abilities tailored to different playstyles. Venture into ever-changing levels through dynamic portals that transport you to new, unpredictable arenas teeming with relentless foes and formidable bosses.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 or newer
- Processor: Requires a 64-bit processor and operating system
- Memory: 4 GB RAM
- Graphics: Geforce GTX 1050 or similar
- Storage: 2 GB available space
Recommended
- Processor: Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
v0.5.0 Demo Update Major Content & Balance Update
🆕 New ContentNew WeaponAround Weapon - A versatile new weapon type added to your arsenalNew Cards+Crystal AmountNew MechanicsBanish System - Remove unwanted cards from your upgrade poolReroll System - Refresh your upgrade card optionsSkip System - Pass on upgrade cards without penalty🔧 Quality of Life ImprovementsUI/UX EnhancementsUpgrade Tooltips - Hovering over upgrades now displays detailed descriptionsRegeneration Display - Current health regeneration per second now shown in GUIQuest Management - Completed quests are automatically removed from quest listPerformance & FlowPortal Speed - Portal appearance and disappearance animations are now 2x fasterEarly Game Pacing - Enemies now spawn faster at the beginning of runsCollision Improvements - Increased collision detection for boxes and pots for better interaction✨ New Shrine SystemRisk/Reward Shrines - Trade-off shrines that take x2 of one stat while giving x2 of anotherExample: Halve player movement speed while doubling attack speed💰 Economy RebalancingShop Prices - All shop items reduced by 50%Skill Tree Costs - All skill tree upgrades reduced🐛 Bug FixesMini-boss Chest - Fixed issue where mini-bosses weren't spawning treasure chestsDodge Cap - Fixed 100% dodge exploit; maximum dodge chance now capped at 50%Level Cap - Resolved issue where maximum level could exceed 100Experience Card - Corrected overpowered +100% Experience card, now provides +50%Explosion Radius - Reduced initial explosion radius by 50% for better balanceThis update focuses on expanding player choice while improving game balance and addressing community feedback. Enjoy the new content and enhanced gameplay experience!Read full article on Community Announcements (dev .)Patch NotesOfficial
Demo Update v0.4.0
New FeaturesNew Enemy: Added Skeleton as a new regular enemy typeNew Weapon: Introduced Area Weapon to the arsenalLevel Cap: Implemented level limit of 100 levels maximumDistance Indicators: Added distance text display for shrinesBoss Combat: New Reaper boss now features circle area attack abilityHealth System: Added health regeneration card upgrade optionVisual Effects: Updated explosion effects for rocket launcherInteractive Elements: Chests now launch rockets when openedLeaderboard System:Added automatic reset timer for leaderboardsAdded reload functionality for leaderboard listUI Improvements:Added damage popup notifications when player takes damageImproved text sizing for high score displaysLevel Design: Shrines are now placed at level startBug FixesWeapons: Fixed Assault Rifle muzzle flash emission intensity and light intensityUI Elements: Corrected indicator distance text positioningBiome Balance: Adjusted white biome pacing for better gameplay flowEnemy Drops: Changed Chafer XP drop to rare tierBoss Mechanics:Fixed boss landing position accuracyCorrected boss camera look behaviorFixed boss spawn positioning issuesCamera Settings: Adjusted game camera FOV from 75 to 60 and increased camera distance from 20 to 30Difficulty System: Resolved issue where difficulty multiplier remained at 2 when player entered portalSpawn Mechanics: Fixed level pacing spawn rate calculationsRead full article on Community Announcements (dev .)Patch NotesOfficial
Demo Update v0.3.0
Update v0.3.0AddedAdded boss encounters to levels,Added enemy spawn dissolve animation,Added "Stay Alive - 1 Minute Left" modal message,Added image color change on hover in settings,Changed weapon bullet colors,FixesFixed save system breaking when switching accounts,Fixed Discord RPC SDK issues,Fixed leaderboard not updating when returning to main menu,Balanced upgrade items,Balanced XP requirement values,Balanced legendary item drop rates Reaper Hunt: Survivor DemoRead full article on Community Announcements (dev .)Patch NotesOfficial
Demo Update v0.2.0
Reaper Hunt: Survivor Demo Added Destruction shrine animation Level size increased by 4× Discord Rich Presence Auto-battle option in gameplay settings Save player data (money, high score) when exiting to Main Menu Fixes Leaderboard score font size XP drop animation duration reduced Assault rifle firing through objects Max FOV upgrade value changed from 2 to 4 Spider spawn reliability on levelRead full article on Community Announcements (dev .)AnnouncementsOfficial
DEMO STEAM RELEASE!
Reaper Hunt: Survivor Demo Changelog v0.1.0: Added After each run, the new high-score is now displayed if the player beats their previous record Fixed Next-level portal failing to load Sound settings not being applied to the UIRead full article on Community Announcements (dev .)






