
Screenshots

Watch trailer on Steam ↗Squars: Incremental Defense
Countryside Studio · Published by Countryside Studio · Official site ↗
Last updated 6 Oct 2026
Survive endless waves of dark entities, use your clicks as a resource, and grow stronger with every run. Find and upgrade powerful modules and unlock new technologies in this incremental clicker defense game. Also - Everything is square.
Indie, Strategy, Casual · More free games
In Squars: Incremental Defense, defend against relentless attacks by clicking to survive and grow stronger. Craft powerful modules and unlock new technologies as you face the ever-evolving threats in this indie strategy game.
About this game
Survive endless waves of dark entities, use your clicks as a resource, and grow stronger with every run. Find and upgrade powerful modules and unlock new technologies in this incremental clicker defense game.
Also - Everything is square.
Your clicks are your resource
Upgrade buildings, explore the map and expand with your clicks.
Squash your enemies
Enemies emerge from the darkness. Unlock powerful click upgrades to deal with them.
Explore the map your way
Shape the battlefield as you explore. Discover the map square by square.
Unlock many different towers and utility buildings
Rapid-fire machine guns, long-range mortars, or batteries powering your clicks. Choose your style.
Get permanently stronger after each run
Level up, find and equip Ship Core modules, and unlock new, powerful technologies.
Survive
Defend against increasingly dangerous and numerous enemy forces
Remember – Everything is a Square
In Squars, there’s no room for other shapes.
Everything, from buildings and enemies to weapon ranges and the UI, is square. If you find something that isn’t square enough, let me know!
incrementaldb_verification: waclawi
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Memory: 2 GB RAM
- Graphics: GTX 970
Recommended
- OS: Windows 10
- Memory: 4 GB RAM
- Graphics: GTX 1060
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Corruption WIP
Howdy!I am getting closer and closer to finishing v0.6.0 which brings up the Corruption mechanic!This one fits the current setting nicely and will be very familiar to those of you who played Creeper World series :)Instead of score going up for killing enemies, highscores will be based on new, Difficulty Score that can be risen by playing on harder settings, like tougher corruption or faster spread, along with already existing mutators. Goal is to beat the Corruption out of the map before it overcomes you, so speed and planning is essential!That's all for now, cheers!Read full article on Community Announcements (Waclaw I)Patch NotesOfficial
v0.5.5
Howdy!I am bringing you more changes with v05.5:Squarnon attack cooldown and range nerf and capped at higher levelsNew building placement indicatorsSquarnon'center square is now purple/pink for better visibilityIt is now easier to go for lategame highscores. Enjoy!Read full article on Community Announcements (Waclaw I)Patch NotesOfficial
v0.5.4
Howdy!Another small update from me :)Threat counter bounce on threat changeAdded shortcut for buildingsCharges Battery and Wall are unlocked from the startAdded x2 speed buttonRead full article on Community Announcements (Waclaw I)Patch NotesOfficial
v0.5.3
Hello there!Some small fixes for current demo before v0.6.0 with some major changes :)Droplets can now be picked up when laying on locked map chunk.Fixed Battery translation.Fixed Fancy Cursor toggle not being respected at the start of the game.Scrollbars in Upgrades scene are now working.Projectiles will no longer fly through whole map. They loose speed now.Read full article on Community Announcements (Waclaw I)Patch NotesOfficial
v0.5.1
Howdy!Just a quick update for Squars as it seems there was a bug with game sometimes freezing for the first session! I found out what was probably the issue and fixed it but please, let me know if you are not able to start the game with "Start" button and I will look further into it!Read full article on Community Announcements (Waclaw I)






