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Shoot The Wall

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Shoot The Wall screenshot 1
Launch trailer trailerWatch trailer on Steam ↗

Shoot The Wall

Dexter Manning, TravisKN · Published by Manning Media · Official site ↗

Very Positive — 89% positive (103 reviews) · 16 achievements

Last updated 6 Oct 2026

Shoot the wall!   Simple, right? Use your gun to blast your way through the wall, upgrade and change your weapons so you can shoot your way through the wall even faster!  I mean come on, you've gotta know what's behind that wall, right? 4 Parts 4 Walls 4 Endings Free DLC Out Now!

DJCTQ 6Full Controller Support

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.29 · Highest: £4.296 Oct 2026

Action, Indie, Simulation, Casual · 2025 · More under £5 games

Blast your way through walls in Shoot The Wall, an action-packed indie experience from Dexter Manning and TravisKN. Unveil the mysteries behind each wall as you progress through four distinct parts and unlock diverse endings with upgrades and new weapons.

About this game

Shoot the wall!  

Simple, right?

Use your gun to blast your way through the wall, upgrade and change your weapons so you can shoot your way through the wall even faster! 

I mean come on, you've gotta know what's behind that wall, right?

4 Parts

4 Walls

4 Endings

Free DLC Out Now!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i3-6100 / AMD FX-6300 or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 360 (2 GB VRAM)
  • DirectX: Version 11
  • Storage: 2 GB available space

Recommended

Recommended:
  • OS: Windows 10/11
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580 (4 GB VRAM)
  • DirectX: Version 11
  • Storage: 2 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Update V1.3 Shoot the Ball?

    This update was intended as a bug fix update but I decided to add a few extra features which I hope you will all love.Additions:Shoot the Ball!A new sandbox mode where you shoot a ball instead of a wall.This started as a test for features to include in the next game but I thought it would be fun to include in STW, we have big plans for a potential sequel and hope you will all stick around to see what we do with it.Works similarly to the generator mode in that it has it's own standalone save.Ball has a multiplier, the more you hit it while airborne the more money you will get per hit.The more damage you deal the higher the ball will be launched per bullet.You gain Exp per bullet hit.There is a button to reset the position of the ball.I am open to feedback on this mode, so leave your thoughts in the discussions section if you would like to see any features added.CrouchingOne thing I intended to add for the launch was the ability to crouch, not sure why it took me so long to implement this but you can now crouch in shoot the wall.Moving & Camera AnimationsThe gun used to be in a static position in the screen permanently with a simple idle animation for each weapon, this now moves a bit more dynamically when the player character is moving or looking around.Also when jumping and landing the guns move to give a better indication of when you're in the air and grounded.Reworks:JumpingJumping was kind of an afterthought for the initial release and I didn't put much time into making it feel good, I have adjusted how jumping works, so it feels more in line with other games, it is a bit more "floaty" than before but I hope this feels nicer when playing.Bug Fixes:Fixed a bug where UI sounds would still play after exiting a menu if you were using Keyboard and Mouse.Fixed a bug where sometimes the wall wouldn't load (might still not be entirely fixed as there may be other causes but I fixed it in the cases I could produce)Fixed money not showing the correct value when loading in f...
    Read full article on Community Announcements (Enraged Booty Thief)
  • Patch NotesOfficial

    Shoot the Wall Rebalance Update

    Thanks again for everyone playing Shoot the Wall, below are the changes for this patch. Be sure to leave feedback in the discussions and let us know if anything is not working correctly.Weapon & Upgrade ChangesPistol:Added additional damage upgrade for 5 additional damage cost 1000.Added additional magazine size upgrade for 53 additional bullets per mag costing 500.Assault Rifle:Base range increased to 25m.Added additional damage upgrade for 6 additional damage cost 500.Added 3 extra fire rate upgrades -0.00625/-0.00625/-0.0125 costing 20/50/250 making the overall fire rate go down to 0.0125 (still higher than SMG).Reworked mag size upgrades increasing by 10 per upgrade instead of 5, added 3 new upgrades 10/30/50 costing 200/500/1000 making the max magazine size 250.Added 2 extra max ammo upgrades 170/200 costing 500/1000 making the new max capacity 1000.Shotgun:Added 2 new damage upgrades 2/5 costing 500/2500 making the new max damage 25.Range reworked from 0.25 per level to 2.5 (I think this is what I mean to do but forgot to check it) making the total effective range 25m making the shotgun more effective.Added 3 new mag size upgrades 2/2/2 costing 100/100/150 making the maximum mag size 30.Sniper Rifle:Base range increased to 30mReworked the damage upgrade scaling, it maxes out at 50 with the upgrades then has a final 25 damage upgrade costing 1000 bringing the total damage to 75.Added extra bullet penetration upgrade of 8 costing 2500.Added extra max ammo upgrade 10 costing 400.Submachine Gun:Added 2 mag size upgrades 35/100 costing 250/1000.Added extra max ammo upgrade 60 costing 450.FixesOptions screenFixed the options screen starting on video and not changing until you select video. (this bug showed up last patch, I forgot to turn off the video menu after testing)Various other small fixes which will hopefully reduce crashes.
    Read full article on Community Announcements (Enraged Booty Thief)
  • Patch NotesOfficial

    Shoot the Wall Resolution Update

    Hello Everyone, thank you all for playing Shoot the Wall!We have had a few requests to fix resolution issues on some lesser used aspect ratios.There are a few other minor changes but this should mean that the game is accessible on any resolution, please leave any feedback in reviews or in the discussion section on the steam community.Shoot the Wall has also been released on consoles, so check it out on Xbox and PlayStation if you get the chance!Thanks again for all the support, we really appreciate it!Regards,Dexter & Travis
    Read full article on Community Announcements (Enraged Booty Thief)
  • Patch NotesOfficial

    Unity Security Update

    Posting an updated build of the game due to Unity recommending all unity applications be rebuilt due to a potential security exploit in the engine. Thanks to everyone for playing! - Travis & Dexter
    Read full article on Community Announcements (Enraged Booty Thief)
  • Patch NotesOfficial

    Version 1.2 Update

    Time Trial mode is finally here, race to complete the levels as quickly as possible in this new mode and top the leaderboards! Patch Notes v1.2 New Content Added Time Trial mode where you can play through the story levels against the clock, you cannot save in this mode but pausing will pause the timer! Added leaderboard for total Time Trial levels. Added the Submachine gun as a new weapon. Brightness slider has been added to the video menu. Changes Sliders now use an increment value instead of being weird and using seemingly random numbers. Changes have been made to the story screen; there is a new button which will act as a load button and a continue story button (there is still a load button for if you save in an already beaten act). Global stats such as blocks destroyed, money earned are saved upon exit even if you don’t save your progress. Other minor interface tweaks. Bug Fixes Fixed the start dialogue for generator mode as it wasn’t playing before. Fixed some menus not fully working with controller inputs. Upgrade pills no longer spawn on load. Fixed weapons not matching the player level on loading into generator mode. Other minor fixes
    Read full article on Community Announcements (Enraged Booty Thief)

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